Left 4 Dead 2

Left 4 Dead 2

T.A.C.M - Map Entities Extensions (BETA)
Viser 71-80 af 273 forekomster
< 1 ... 6  7  8  9  10 ... 28 >
Opdatering: 14. dec. 2023 kl. 8:47

-removed Vslib functions , replaced by scriptedmode.

Opdatering: 13. dec. 2023 kl. 8:53

-Added Vslib to ensure the mod from loading even if the game is having issues on spawning entity objects.

Opdatering: 12. dec. 2023 kl. 16:58

-Added support for mutations 7/8/9.

Opdatering: 9. dec. 2023 kl. 16:27

c8m1 bug fix

Opdatering: 8. dec. 2023 kl. 11:32

-c5m2
-added more entities.
-reduced shadow usage.

Opdatering: 5. dec. 2023 kl. 17:49

-c13m1 added leave effect entities to many trees
[Mutation 5 support added]

Opdatering: 2. dec. 2023 kl. 19:35

-c5m2 improved many placeholder entities
-c1m1 minor code optimization

Opdatering: 1. dec. 2023 kl. 16:47

-Death Toll [Code-Optimization]
-c7m2 - entity adjustments.

Opdatering: 23. nov. 2023 kl. 14:22

-c1m4 -added fences to prevent bots unintentionally going to the last floor.
-c8m1 -Code optimization , removed some junk codelines.

Opdatering: 22. nov. 2023 kl. 19:52

-c5m5 fixed some lag spikes related to sound entities.

-c1m4 reworked entities - still wasnt able to fix the nav issues , idk how to without custom navs.