A Total War Saga: TROY

A Total War Saga: TROY

A G O N Y [ overhaul ]
Showing 31-40 of 309 entries
< 1  2  3  4  5  6 ... 31 >
Update: Jun 5, 2023 @ 2:48am

Fix2Fix Agony 1.5.4e

- fixed a side effect that killed embedded agents

Update: May 9, 2023 @ 2:47am

Fix2Fix Agony 1.5.4d

- fixed a side effect that killed garrison units

Update: May 8, 2023 @ 3:46am

Crash-Fixes Agony 1.5.4c

- fixed crash on faction turn start (caused by re-emerging factions)
- fixed various other logic issues

Update: May 5, 2023 @ 2:10am

Minor Update Agony 1.5.4b

Balancing Changes
- slightly tighter resource caps to motivate conquest
- less profitable trade
- stone more; bronze less; wood less valuable in trade
- trade more affected by faction attitude
- various smaller changes

Minor fixes
- death/survival chance fix upon wounded character coming back

Update: Apr 30, 2023 @ 6:27am

Hotfix Agony 1.5.4a

- minor bug fixes

Update: Apr 29, 2023 @ 11:53pm

Update Agony 1.5.4

General/Hero Mortality
- Epic Heroes will now be saved by allies or enemies instead of dying in battle (and switch sides in the process)

Mortality/Relations UI
- moved tooltips further to the edges and decreased their size, to make it easier to select characters

Update: Apr 29, 2023 @ 4:23pm

Critical Fix Agony 1.5.3a

Character Relations Mechanic
- fixed an issue that prevented a script from exiting properly

Update: Apr 29, 2023 @ 7:25am

Update Agony 1.5.3

Character Relations Mechanic
- characters have relations to each other based on traits
- characters that do similar actions will gain similar traits and become friendly
- characters that are reinforced by friendly generals or that fight unfriendly generals get a bonus to moral
- characters that are reinforced by unfriendly generals or that fight friendly generals get a debuff to moral
- characters that dislike their faction leader will like enemy faction leaders
- characters that dislike their faction leader have a chance to defect and join the enemy
- the chance is increased if surrounded by unfriendly allied armies and friendly enemy armies

General/Hero Mortality
- increased survival chance of Epic Heroes

Other
- fixed call to arms being visible in some unexpected cases

Update: Apr 29, 2023 @ 7:12am

Update: Apr 18, 2023 @ 9:39am

Update Agony 1.5.2

General/Hero Mortality
- reworked mortality mechanic
- added survival indicator with tooltip to each character
- homeric characters get 100% survival chance from start
- non-homeric characters get 0% survival chance from start
- winning battles consecutively increases survival chance
- losing battles consecutively decreases survival chance
- battle outcome and number of alive bodyguards affect survival chance
- increased survival chance in first 10 turns of campaign

Bonus Food from Population
- separated food production building bonus from flat population bonus
- only population bonus is affected by logarithmic growth
- only population bonus is affected by seasonal multiplier