A Total War Saga: TROY

A Total War Saga: TROY

A G O N Y [ overhaul ]
Showing 1-10 of 309 entries
< 1  2  3 ... 31 >
Update: Oct 26, 2023 @ 10:28pm

Released Agony 1.5.8b

- potential crash fix

Update: Sep 17, 2023 @ 6:40pm

Released **Agony 1.5.8a**

- quick fix, adding "Thracian Tribesmen" to base minor settlement recruitment list

Update: Aug 21, 2023 @ 5:57am

Minor Change Agony 1.5.8 (no version change)

- separated Approval impact on Public Order from Agony impact

Update: Aug 21, 2023 @ 3:31am

Released Agony 1.5.8

Tutorial/Encyclopedia
- created detailed tutorial/encyclopedia entries for major 12 new mechanics in Agony
- tutorials will be prompted several times during the campaign (starting with turn 1)
- tutorials are structured to contain a basic description, a list of details and a list of tips & tricks

Non Aggression Pacts
- when breaking non-aggression pacts between player and AI, there is now a penalty introduced of several turns before another non-aggression pact with that faction can be formed

Update: Aug 12, 2023 @ 5:06am

Minor Fix Agony 1.5.7b (no version change)

- malcontents leaving in rebellion only applying to owned regions

Update: Aug 6, 2023 @ 6:23am

Update: Aug 6, 2023 @ 6:18am

Minor Fix Agony 1.5.7b

- corrected/changed various points with mortality calculation

Update: Aug 5, 2023 @ 3:16am

Minor Fix Agony 1.5.7a

- fixed calculation for AI empire split on defeated faction leader (if no human involved)

Update: Aug 5, 2023 @ 12:41am

Minor Fix Agony 1.5.7 (no version change)

- fixed Leleges missing link to historical garrison bodyguards

Update: Aug 4, 2023 @ 7:57pm

Released Agony 1.5.7

Rebellions
- rebellion strength is tied to population numbers
- rebellions draw from the local population
- re-emerging factions do no longer get their first settlement for free
- new unit variations in rebellions