Rivals of Aether

Rivals of Aether

Bar Reygard
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Update: Apr 27, 2022 @ 1:49pm

(ignore)

Update: Apr 27, 2022 @ 12:52pm

(ignore)

Update: Apr 25, 2022 @ 3:38am

(actual 2.0 version, everything above where it says to ignore is just me doing hotfixes.)

Update: Jan 3, 2022 @ 4:52pm

(ignore)

Update: Dec 13, 2021 @ 11:19am

v1.7

Alts:
= Early Access and Demake now recolor Bar's eyes too

Dash Attack:
- Both hitboxes are now no longer untechable, again (HG_TECHABLE 1 -> 0)

Force Leap:
- Pratland time increased (10 -> 12)

Accel Blitz:
= The movement for the attack is now different, the indicator collides with walls and cannot pass through them
- Bar now doesn't instantly teleport, and instead travels the distance for a few frames (teleport buffer window 1 -> 5)
- Pratland time increased (6 -> 12)
- Landing while Bar is flashing after the time is up will put him in pratland instead of a normal landing
- When Bar is hit while blitzing he will be stunned for 50 frames (Theïkós Bar is completely invincible in that time)

Power Smash:
= Added a new collision box to it, which can be viewed in hitbox view
= Removed unused hitbox
- Delayed the jump cancel time (state timer 14 -> 38)

Polaris:
= Angle altered (75 -> 60)
= Base knockback of the projectile increased (7 -> 8)
= Angle flipper altered (2 -> 6)
= Altered hitpause conditions, the attack will not alter the values depending on the animation Bar is in currently, and will keep it's values from the initial spawn
+ Jab 4 now brings out the projectile with the knockback

Theía Evlogía:
= Fixed issue with the anti-cheapie mode where Bar will launch himself after teleporting with Light Hookshot
= Fixed the effect color on his attacks that are not set in a special way

Update: Dec 3, 2021 @ 4:20am

v1.6

General:
= Fixed memory leak from constantly creating hit effects and not actually spawning them

Dash Attack:
= First half angle altered (45 -> 40)
+ First half is now untechable (HG_UNTECHABLE: 1)
- First half base knockback decreased (8.5 -> 7)

Photon Blast:
= Removed pratfall from the skill but Bar can't use Photon Blast again untill he lands

Chasm Burster:
= Golden graphics fixed
+ Chasms burst independently of Bar
- Added hit lockout to both versions (normal ver: 8 | buffed ver: 4)
- Increased time Bar wastes on the ground after punching for the normal version (16 frames -> 20 frames)
- Chasms burst rate decreased (normal ver: 3 -> 5 | buffed ver: 2 -> 5) (the amount of bursts stay the same)

Accel Blitz:
= Indicator graphics for Broken Prism and Ultraviolet were misplaced for the normal Bar, this is fixed now

Polaris:
= Instead of working once per multihitting move, the move now has an internal cooldown, only shooting once per 20 frames, regardless of the attack he used
= Polaris can now be disabled while attacking, but cannot be disabled while in hitstun
+ Base knockback increased* (0 -> 7)
+ Base hitpause increased* (0 -> 5)
+ Hitpause scaling increased* (0 -> 0.4)
+ Damage increased (1 -> 3)
+ Added angle flipper (2)

* On Jab, Dash Attack (1st half), Burning Fury and Searing descent the projectiles don't hitstun and knockback so the sequence will be landed properly
* If Bar isn't currently in the exception moves stated, the projectile will deal hitstun and knockback

Light Hookshot:
= Charging the skill for longer will make the projectile faster* but shorten the lifetime** (like the unused buffed version)
+ Flinging distance increased (min: 10 -> 13 | max: 15 -> 17)
+ Flinging height increased (min: 4 -> 5 | max: 6 -> 8.33)

* Projectile speed (min: 14 | max: 24)
** Projectile liftime (min: 55 | max: 45)

Searing Descent:
+ Apex hitbox base knockback increased (5 -> 7) (this prevents people from being able to airdodge for enough frames)
+ Meteor sweetspot and constant hitbox are now both untechable and unbounceable (HG_TECHABLE: 3)

Update: Nov 19, 2021 @ 4:07am

v1.5

General:
= Disabled Munophone on anywhere that isn't practice mode because it lags Bar hard
= Added new fighter tip - Mana Cost Cheat Sheet
= Added notes on the attack frame data on munophone to tell which moves get affected by Burning Fury's buff, mana costs for skills, aswell as moves that have other special properties
= No MP drain cheat now makes all MP costs 0
= Updated character icon
= Using the Mechanic Alternator cheat or rune N in Bar dittos should now not cancel the mechanics out
= Strongs, Searing Descent and Flashbang are now affected by the infinite MP from the rune K + L combination
= Patch notes format now goes per move, rather than per section which hopfully should be an easier read for both users and the Munophone
= Equipping rune O while using the anti-cheapie mode will give Bar infinite OD, allowing him to spam Lord's Punishment
= Holy Burning outline should now work properly in Bar dittos
- Holy burn DoT rate decreased (1% per 20 frames -> 1% per 30 frames | total: 6% -> 4%)

Skills:
= Added back the skill select invincibility, but it's now only 4 seconds
= Added prompts to when the skill select is cancelled and complete
= When restarting a match, Bar has the option to select his skills again
= Other visual adjustments to Bar's skill select
= Bar's AI now chooses skills when he is set to fight
+ Polaris added
- Guard Aura removed

Alts.:
= Fixed issue where the glowing color of Theïkós Bar's (including the alt) platform wasn't golden
= Fixed some colors from not recoloring on alts (i most likely missed it, he has a lot of sprites)
= Rearranged alt placements
= Added alts: The Previous Guardian, Ultimate Lifeform, Ranked Gold
= Removed alts: Emerald Guardian, Underdog, Half Cold - Half Hot, Banishing Shifter, Lazy Destroyer, Mesmerizing Phantom, Thunderous Howl, Amethyst Fist
= Eye color is now no longer a part of bar's changeable pallete
= Altered alts: Spark of Lightning, Scientific Prodigy, Chief Demon Hunter, REANIMATION, Lofty, Son of the Omega, Stellar Traveller
= Changed color order on alts (the dust color is now based off the hoodie's color)
= Theía Evlogía alt now changes colors in the CSS too
= Added the cyan line to Bar's CSS instead of the secoundary light from the fire
= Altered the portraits for Early Access and Demake alts to suppot the new color change

Jab:
+ Jab is now dash cancelable if Bar hit anything with any of the attacks

Dash Attack:
+ Added dash attack to Bar's arsenal, a double hit burst attack to enchance his combo game even further
* Bar can still D-tilt and U-tilt out of a dash, but he can't F-tilt or Jab

D-tilt:
= Hitbox angle adjusted (85 -> 75)
+ Ground friction on window 1 decreased (0.2 -> 0.1)
+ Ground friction on window 2 decreased (0.3 -> 0.2)

U-Strong:
- Axe swing endlag increased (15 -> 21)
- Spear projctile shooting is now delayed to match the animation (window 5, timer 5 -> window 5, timer 10) (on whiff)

F-Strong:
- Knockback scaling decreased (1.2 -> 1.15)

D-Strong:
= Fire spread effect plays at the right timing now
= Fire spread sound effect now doesn't play in delay
= Charge hitbox angle altered (270 -> 75)
= Charge hitbox angle flipper altered (9 -> 7)
- Knockback scaling decreased (1.2 -> 1.05)

D-air:
= Fixed coloring issue on the shirt

Light Dagger (Air):
+ Added custom gravity to windows 3, 4, 7, 8, 11 and 12 (0.75)

Burning Fury:
- When Bar uses Burning Fury's dash in midair, gets parried and lands while the attack is still going will now put him in pratland
- Bar now cannot pull enemies along if they aren't in hitstun already

Photon Blast:
= Charge times altered but the overal charge time stays the same (min: 30 -> 40 frames | mid: 30 frames | max: 30 -> 20)
= Added hitsparks on Bar when he's charging to show him going up another tier of charge
+ Added soft armor to all charge levels (min: 4 | mid: 8 | max: 12)
+ Max charge damage increments altered (5+5+10 -> 7+7+10)
+ Base knockback now gets higher with longer charges (min: 7 | mid: 7 -> 8 | max 7 -> 9)
+ Knockback scaling now gets higher with longer charges (min: 0.9 -> 0.8 | mid: 0.9 -> 0.95 | max 0.9 -> 1.1)

Accel Blitz:
= Indicator updated for the 8-bit alts and the REANIMATION alt

Chasm Burster:
= Added screenshake to the buffed version
= While airborne, holding down will allow Bar to pass through platforms
- Projectile lifetime decreased for both buffed and non-buffed versions (18 -> 14)

Power Smash:
= While falling, holding down will allow Bar to pass through platforms
= The burning ground no longer affects teammates

Light Hookshot:
= Added sound effect when the projectile gets destroyed by enemies
+ The spear projectile now ignores projectiles

Searing Descent:
= Fixed coloring issue on the shirt in one of the frames
= Searing Descent is now a 2 parter move, similarly to Force Leap. Hold down the special button while rising to do the 2nd part of the move at a cost of 10 mp
= Custom gravity and vspeed around the rise tweaked to fit the new change, hopefully not very noticeable (v-speed: -10 -> -9.75 | gravity: 2 -> 1.75)
= While shooting down, holding down will allow Bar to pass through platforms
= Sound effects are now all a part of a single effect
= The skill now works like a mini command grab, similarly to Burning Fury
+ Drift multiplier added (0.01)
- Bar now cannot pull enemies along if they aren't in hitstun already
- Pratland time increased (6 -> 10)

Flashbang:
= Attack MP cost now depletes before the light blast (window 7's end -> window 6's end)
+ Mana cost for the grab removed, the skill's total cost is now 10 MP
+ While grabbed, opponents are trapped in hitpause
- Extra hitpause on grab decreased (50 -> 10)
- Bar now cannot grab enemies if they aren't in hitstun already

Theïkós D-strong:
+ The fireball projectile now passes through the platform Bar stands on
+ When the fireball's duration ends it will explode, but will not set up the burning ground
- Fireball projectile is no longer transcendent (this feature was originally ment for Theïkós Bar only, which now it is)
- Fireball projectile duration decreased (99999 -> 30) (was also ment for Theïkós Bar only and is kept that way)
= Fixed hit particles to display the correct particles

Theïkós U-strong:
= Fixed attack effect graphic

Lord's Punishment:
= Fixed issue where turbo mode would mess with the skill, bypassing the timestop and not giving him the Divine Blessing (on the rune version)
= Removed the extra hitspark that appeared on the freezing
= The post-attack buff now also allows bar to burn double the time like his Theïkós state
+ Timestop creation frame is now back to being frame 0 (1 -> 0)

Theïkós State:
= Theïkós Bar now has double the burn time (it was ment to be a thing long ago)
= Fixed bug where Theïkós Bar's music will overlap
= Theïkós variants of Bar's fire based skills now make both his eyes glow yellow
= Bar's user events for Theïkós and it's effects now only activate when they are needed, hopefully will drop frames less
= Theïkós Bar's particles won't appear if there's more than one Bar, regardless if he uses Theïkós or not
= 8-bit Theïkós Bar no longer has blend effects to the aura
= 8-bit alt fire and light colors shading altered so they are more visible

Update: Oct 24, 2021 @ 3:39pm

v1.4
ayo birthday patch let's fucking gooooooo

GAMEPLAY CHANGES:
= Skill select now works like the Mii Fighters - press a direction to select 1 of 3 skills per slot (thanks JPEG!)
= Fastfall speed increased for real this time
= Jab 1 hitstun multiplier removed
= U-tilt hitstun multiplier removed
= D-strong drag hitbox creation frame increased (0 -> 1)
= Hitting with N-air will now put Bar in [window 4, window_timer 18] instead of [window 5, window_timer 0] and destroy the hitbox
= N-air hitbox angle altered (50 -> 361)
= U-air hitbox angle altered (96 -> 85)
= D-air hitstun multiplier changed to hitpause scaling
= Light Dagger is now B-reversable (good luck doing that though)
= Burning Fury drag fixed (again)
= Force Leap hitstun multiplier changed to hitpause scaling
= Photon Blast hitstun multiplier removed
= Chasm Burster punch attack hitstun multiplier removed
= Power Smash will now only spawn the burning crater if Bar is not in hitpause
= Power Smash sweetspot angle altered (270 -> 55)
= Power Smash sourspot angle altered 90-> 80)
= Power Smash sourspot angle flipper added (6)
= Guard Aura is now unable to let Bar move, as he needs to hold down the button to continiously use it
= Lord's Punishment hitstun multiplier removed
= Theïkós F-strong hitstun multiplier removed
= Added restrictions* to the Bar's special turbo mode (thanks Kayeetle!)
= Added anti-cheapie mode**, to use, press attack + special like Lord's Punishment, and Bar will transform to a beefier Theïkós state (enables itself automatically with rune L)
= Bar can also gain mp from stage objects (if they allow it)
= Searing Descent added
= Flashbang added

BUFFS:
+ D-strong drag hitbox base hitpause decreased (10 -> 7)
+ D-strong drag hitbox hitpause scaling decreased (0.9 -> 0.7)
+ D-strong drag hitbox is now untechable and unbounceable (HG_TECHABLE 1 - > 3)
+ Burning Fury knockback scaling increased (ground: 0.6 -> 0.9 || air: 0.4 -> 0.7)
+ Photon Blast hitpause scaling added (0.2)
+ Power Smash sweetspot base knockback increased (8 -> 9)
+ Power Smash sweetspot knockback scaling increased (0.8 -> 1.2)
+ Power Smash sourspot base knockback increased (7 -> 8)
+ Power Smash sourspot knockback scaling increased (0.7 -> 0.8)
+ Theïkós F-strong hitpause scaling added (0.9)
+ Theïkós Bar now physically rejects pratlanding and pratfalling

NERFS:
- D-strong drag hitbox lifetime decreased (4 -> 3)
- Photon Blast soft armor and super armor removed on charging
- Photon Blast base hitpause decreased (15 -> 8)
- Guard Aura now wastes twice as much mp when held (5 mp per sec -> 10 mp per sec)

VISUAL CHANGES:
= Added back skill select prompt for training mode
= D-strong drag hitbox sfx changed (sfx_blow_heavy1 -> sfx_blow_medium2)
= D-strong fire spread effect now plays earlier
= Force Leap whoosh sfx now plays earlier
= Slightly altered offset of Power Smash's shockwave effect
= Updated Burning Fury Buff tip on Munophone to include the 2 new skills and their interractions with Burning Fury
= Theïkós alt now has it's own animation of Ember Fist (it's just Bar with a yellow eye)
= Theïkós rune (Rune L) special intro now uses the new shockwave effect
= CSS portrait altered to have the fabled cyan line
= Default results portrait updated to match the rest of the portraits
= Small preview fix
= Super secret alt has it's own custom Theïkós state color pallete

WORKSHOP COMPATIBILITY:
+ RC car for the RC mode

EXTRA NOTES:
* Special restrictions for Bar's built-in Turbo include:
- Cannot cancel an attack into itself (unless it's N-air)
- Normal U-strong can't be canceled untill window 8
- Force Leap can't be canceled untill window 8
- Searing Descent can't be canceled untill window 3
- Flashbang can't be canceled untill window 7

** Anti-Cheapie mode tweak list:
- bar gets 999 stocks, and everyone else get 10 stocks
- 999,999,999 mp (but has a passive mana gain rate of 1 per sec)
- 999,999,999 constant soft armor
- theikos (and all it brings to the table)
- lord's blessing buff (longer light attack stunning, longer burning time)
- rune A (airdashing)
- rune D (earthquake landing with D-air)
- rune G (warping to spear projectiles)
- rune J (mana gain from burning/pre-lightstunning) (twice as effective)
- rune N (adding the lightstunning mechanic)
- gets everyone else to take double damage
- doubles everyone else's knockback adjustment

Update: Oct 13, 2021 @ 1:43am

v1.3 (part 2)

i forgot to change the shirt's light blue on the hud stuff
and his compatibilities didn't work because i gave bar the new munophone

Update: Oct 13, 2021 @ 1:08am

v1.3 (part 1)
this update brings a bunch of quality of life stuff

GAMEPLAY CHANGES:
= Bar can now select skills when playtesting by inputting up + taunt as you would in training mode (he actually could earlier but only on training and you couldn't see it)
= Holy Burning is now able to burn Lightstunned foes untill the stun duration is over
= Fixed bug where Burning Fury will drag foes if the first attack hit and it's instantly used
= Rune B now lets bar glide for 150 frames instead of disabling gliding
= Rune N will now keep Bar's Holy Burning activated too
= Added synergy between Holy Burning and Lightstunning - Lightstunned foes that also burn will now keep burning untill the stun duration is over
= Rune O will now only make Bar lose half of his OD instead of reset it

BUFFS:
+ Fastfall speed increased (12 -> 15)
+ U-tilt landing lag decreased (12 -> 4)
+ U-air landing lag decreased (8 -> 4)
+ F-air landing lag decreased (9 -> 5)
+ D-air landing lag decreased (12 -> 6)
+ D-air sweetspot hitpause scaling increased (0.7 -> 0.6)
+ B-air landing lag decreased (10 -> 5)
+ Force Leap buffed explosion knockback scaling increased (0.25 -> 0.7)
+ Light Hookshot normal version is now transcendent

NERFS:
- F-tilt sweetspot and sourspot are now techable (no tech/bounce -> tech)
- F-tilt sweetspot knockback scaling decreased (0.7 -> 0.6)
- F-air sweetspot knockback scaling decreased (0.7 -> 0.6)
- F-air sweetspot base hitpause decreased (15 -> 12)
- D-air sweetspot knockback scaling decreased (0.9 -> 0.7)
- D-air sweetspot base hitpause decreased (25 -> 12)
- B-air sweetspot base hitpause decreased (13 -> 11)
- Burning Fury's air final blow base knockback decreased (10 -> 6)
- Burning Fury's air final blow knockback scaling decreased (0.6 -> 0.4)
- Force Leap explosion base knockback decreased (5 -> 4)
- Force Leap explosion knockback scaling decreased (0.7 -> 0.8)
- Force Leap explosion base hitpause decreased (12 -> 8)
- Force Leap explosion hitstun multiplier decreased (1.2 -> 0.7)
- Force Leap buffed explosion base knockback decreased (8 -> 5)
- Force Leap buffed explosion hitstun multiplier decreased (1.5 -> 0.9)
- Photon Blast hitstun multiplier decreased (1.5 -> 0.8)

VISUAL CHANGES:
= Gliding stamina is now green to not confuse it's color with rune O's OD gauge
= Fixed effect color on D-strong's charge when using the golden Theïkós effects
= Theïkós F-strong will now only spawn the dusts if Bar isn't in hitpause
= Victory themes updated to fit Bar's stage music
= Win portrait, CSS art and results art updated
= BG color changed
= Mod thumbnail updated
= Some of Bar's colors are slightly altered to fit the new art

WORKSHOP COMPATIBILITY:
+ Munophone has been updated to Munophone Touch
+ Palutena's guidance