XCOM 2
Strategy Overhaul : Maximum Security 2.3
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Обновление: 14 мая. 2023 г. в 13:33

v 2.3 Added Force Level gating to the harder schedules.

Обновление: 15 мар. 2022 г. в 19:16

v 2.2
Altered schedules so there is now a variation in the number as well as composition of pods (with less pods being present at lower Alert Levels)

Обновление: 13 окт. 2021 г. в 12:58

and excluded Hive sitreps

Обновление: 13 окт. 2021 г. в 12:50

added exclusions for mocx sitreps to prevent crashes

Обновление: 28 сен. 2021 г. в 15:14

bugfix in encounter lists

Обновление: 4 сен. 2021 г. в 14:15

2.1: Changed some localisation and changed MissionFamily to Compound_CI so other mod added compound missions wont spawn in Max Security's stead.

Обновление: 1 сен. 2021 г. в 20:35

Обновление: 31 авг. 2021 г. в 20:05

added some sitrep exclusions.

Обновление: 29 авг. 2021 г. в 17:49

added further exclusions for Diverse Aliens By Force Level, Increased Pod Size by Force Level, Diverse Alien Pods

Обновление: 28 авг. 2021 г. в 15:40

removed 2 schedules to bring total back to the vanilla 7 (hopefully fixes reported 0 advent spawn bug)