XCOM 2
Strategy Overhaul : Maximum Security 2.3
Viser 1–10 av 14 bidrag
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Oppdatering: 14. mai 2023 @ 13.33

v 2.3 Added Force Level gating to the harder schedules.

Oppdatering: 15. mars 2022 @ 19.16

v 2.2
Altered schedules so there is now a variation in the number as well as composition of pods (with less pods being present at lower Alert Levels)

Oppdatering: 13. okt. 2021 @ 12.58

and excluded Hive sitreps

Oppdatering: 13. okt. 2021 @ 12.50

added exclusions for mocx sitreps to prevent crashes

Oppdatering: 28. sep. 2021 @ 15.14

bugfix in encounter lists

Oppdatering: 4. sep. 2021 @ 14.15

2.1: Changed some localisation and changed MissionFamily to Compound_CI so other mod added compound missions wont spawn in Max Security's stead.

Oppdatering: 1. sep. 2021 @ 20.35

Oppdatering: 31. aug. 2021 @ 20.05

added some sitrep exclusions.

Oppdatering: 29. aug. 2021 @ 17.49

added further exclusions for Diverse Aliens By Force Level, Increased Pod Size by Force Level, Diverse Alien Pods

Oppdatering: 28. aug. 2021 @ 15.40

removed 2 schedules to bring total back to the vanilla 7 (hopefully fixes reported 0 advent spawn bug)