RimWorld

RimWorld

XML Extensions
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Update: Aug 22 @ 5:13pm

- Added XmlExtensions.SetScope: A performance patch operation that applies all nested operations to a single node while limiting the scope of XPath lookups
- Added <selectSingleNode> parameter to all patch operations which have an <xpath> parameter
- Setting.Slider and Setting.Text now replaces {defaultValue} in <label> with the default value of the given key
- In XmlExtensions.ForEachLoop, renamed the mode LocalPatch to SetScope
- Fixed a bug in Action.ChangeKey where key did not reset when the menu is open/closed

Update: Aug 21 @ 1:59am

- Fixed an OutOfRange error when searching lists in objPaths of DefDatabaseOperations

Update: Aug 19 @ 4:56am

v1.9.2

- Added Setting.CollapsibleSettings
- Added <minHeight> parameter to all Settings

Reworked Setting.TabView:
- Removed <maxTabWidth> parameter
- Added <defaultTab> parameter
- TabView will automatically adjust the size of the tabs to fit in the number of given rows

Reworked Setting.Searchbox:
- Added <animate> parameter
- Added <highlightThickness> parameter
- Search will now search through all visible and non-visible nested settings, and will highlight tabs or scrollviews which contain matched settings

Update: Aug 10 @ 12:40am

- String concatenation in CreateVariable now properly supports CDATA
- Slightly adjusted positioning of search count in Setting.Searchbox for better alignment
- Refactoring of menu drawing code to prepare for upcoming additions

Update: Aug 7 @ 8:15pm

- Added Setting.Searchbox
- Added <allowSearch> parameter to all Settings
- Added <color> parameter to all Settings

Update: Jul 29 @ 9:57pm

- Added <style> parameter to Setting.Button, Setting.RadioButton, Setting.RadioButtons, and Setting.Checkbox

Update: Jul 28 @ 8:15pm

- Wrote a small compatibility layer to backport all updates and bugfixes to 1.5 version. (Importantly fixing a Unity bug with non-integer UI scaling, and a bug in MergeDocument)

Update: Jul 22 @ 3:12am

- Added translateX parameter to all Settings
- Made min and max parameters in Setting.Numeric optional
- Optimized MergeDocument

Update: Jul 20 @ 9:12pm

- Added modes parameter to ForEachLoop and changed the default variable name to {value}
- Implemented a workaround fix for a Unity bug involving non-integer UI scaling

Update: Jul 19 @ 11:27pm

- Added caching to PatchDefs to remove essentially all overhead from them
- Fixed bug in MergeDocument where the ModContentPack was removed