RimWorld

RimWorld

[RH2] Rimmu-Nation² - Weapons
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Update: Jul 21 @ 1:57pm

[Auto-generated text]: Update on 7/21/2025 9:57:47 PM.

- 1.5 and 1.6 stuffables fix for melee

Update: Jul 19 @ 8:49am

[Auto-generated text]: Update on 7/19/2025 4:49:11 PM.

- Credited bakezD in about.xml

Update: Jul 19 @ 8:48am

[Auto-generated text]: Update on 7/19/2025 4:48:25 PM.

- VFE patch fix

Update: Jul 18 @ 9:37pm

[Auto-generated text]: Update on 7/19/2025 5:36:56 AM.

- 1.6 update.

NOTES: 1.6 seems to have lowered gun sounds and fire rate by default, odd new change

Update: Apr 28, 2024 @ 3:20pm

[Auto-generated text]: Update on 4/28/2024 11:20:28 PM.

- Launchers rebalanced, damages and armor penetration nerfed across all launchers
NOTE: All nerfs are for the 1.5 version only

Credits: Samael Gray

Update: Apr 21, 2024 @ 4:00pm

[Auto-generated text]: Update on 4/22/2024 12:00:17 AM.

- Deleted old RNBuildingBase, since the BenchBase parent has been changed to vanilla BuildingBase for 1.5 to stop UI errors.

Update: Apr 15, 2024 @ 1:22pm

[Auto-generated text]: Update on 4/15/2024 9:22:04 PM.

- Weapons now tagged to be tradeable like vanilla weapons

Update: Apr 8, 2024 @ 5:59pm

[Auto-generated text]: Update on 4/9/2024 1:59:36 AM.

- Changed "Crafting" WorkType to "Smithing" for the benches

Update: Apr 8, 2024 @ 5:46pm

[Auto-generated text]: Update on 4/9/2024 1:46:14 AM.

- 1.5 fixes with bench errors

Update: Apr 8, 2024 @ 2:20pm

[Auto-generated text]: Update on 4/8/2024 10:20:18 PM.

- Removed CE Patch because CE integrated it into their mod