RimWorld

RimWorld

[RH2] Rimmu-Nation² - Weapons
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Update: Feb 18, 2024 @ 3:10pm

[Auto-generated text]: Update on 2/18/2024 11:10:22 PM.

- Rimmu-Nation Workbenches re-introduced:
* RN CQB Desk
* RN LBW Desk
* RN HW Desk

- Supressed weapons added:
* M1911-S Silverballer
* USP-S 45
* P226-S
* Glock 17 SD
* M4A1-S DEVGRU

* Mk 14 EBR-S
* M700-S (AICS)

* ACR SD
* AKM-SD
* FN SCAR-L SD
* FN FAL-SD (Tatiana)
* M4A1-S DEVGRU

* AKS-74U SD
* P90 SD
* MP5SD
* M1014-SD

- New weapons added:
* Kar98k
* Mosin Nagant
* Wakizashi (Manganese)

- Spacer weapons re-introduced
* Auger Mk II
* BM003 Razor
* Longbow 1S-1K

Changes:
- Generic rebalancing of weapons such as Longbow 1S-1K
- New sounds for spacer weapons
- Accuracy buff for Kriss Vector
- Five Seven projectile changed from .45 ACP to 5.7 (was an error)
- Research fixes, courtesy of ThatCoolSnek

Update: Oct 8, 2023 @ 8:00pm

[Auto-generated text]: Update on 10/9/2023 4:00:50 AM.

- Pistol textures tweaked to vanilla draw size (finally)
- Launcher drawsize enlarged for certain launchers, i.e. MBT LAW and Javelin

Update: Mar 4, 2023 @ 6:49pm

[Auto-generated text]: Update on 3/5/2023 2:49:27 AM.

Update: Mar 4, 2023 @ 6:46pm

[Auto-generated text]: Update on 3/5/2023 2:46:07 AM.

- RH2 projectile rebalancing .xml:
All projectiles have been nerfed and re-balanced in order to better replicate vanilla stats.

Projectile coding done by Samael Gray

Update: Feb 12, 2023 @ 2:22pm

[Auto-generated text]: Update on 2/12/2023 10:22:17 PM.

Update: Nov 12, 2022 @ 1:47pm

[Auto-generated text]: Update on 11/12/2022 9:47:38 PM.

- ACR rotation fix

Update: Oct 25, 2022 @ 10:30am

[Auto-generated text]: Update on 10/25/2022 6:30:28 PM.

- M4A1 rotation fix

Update: Oct 22, 2022 @ 11:37am

[Auto-generated text]: Update on 10/22/2022 7:37:49 PM.

soundgrain fixes

Update: Oct 22, 2022 @ 2:19am

[Auto-generated text]: Update on 10/22/2022 10:18:11 AM.

1.4

Update: May 15, 2022 @ 2:54pm

[Auto-generated text]: Update on 5/15/2022 10:53:58 PM.


- Hotfix for Z Killer sword