RimWorld

RimWorld

Moosesian race
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Update: Oct 29, 2024 @ 11:16am

[Auto-generated text]: Update on 10/30/2024 1:15:48 AM.

//Follow up on what was missed last update.

ResearchProjects.xml
MSR_RifledFirearms: now has Machining as <prerequisites>
MSR_Breechloader: remove Machining as <prerequisites>

WFF_AutoRatling
Add MSR_VanguardPath into <researchPrerequisites>
Now use <researchPrerequisites> instead.

AmmoBases.xml
For parent "MSGunBaseImperial": Change <recipeUsers> from Fueled/ElectricSmithy to TableMachining.
//Since their ammo are now crafted at loading bench.
//According to CE Guns; Winchester 1894, a rifle from the same era these guns are based on, is crafted using machining table.

Update: Oct 29, 2024 @ 2:25am

[Auto-generated text]: Update on 10/29/2024 4:25:11 PM.

//Don't mind these, the actual content for Halloween update arrive on 30th.

WFF_Antlerbreaker
Add MSR_VanguardPath into <researchPrerequisites>
In <researchPrerequisites>: replace MSR_RifledFirearms with MSR_Breechloader

WFF_BLG & WFF_AlouisRifle
In <researchPrerequisites>: replace MSR_Breechloader with MSR_RifledFirearms

WFF_BranchGun
Remove MSR_GuardPath from <researchPrerequisites>
Now use <researchPrerequisite> instead.
//Branch gun becoming shotgun, no longer GUARD specialized.

WFF_TrunkGun
Add MSR_GuardPath into <researchPrerequisites>
Now use <researchPrerequisites> instead.

WFF_Spinner
In <researchPrerequisite>: replace MSR_RifledFirearms with MSR_Breechloader

WFF_Antrifle
In <researchPrerequisites>: replace MSR_GreatWarArms with MSR_Breechloader
Now use <researchPrerequisite> instead.
<skillRequirements>: Crafting 16 - > 10

Update: Sep 20, 2024 @ 12:48pm

[Auto-generated text]: Update on 9/21/2024 2:47:59 AM.

Edit Metalbuss sprite.
//Really want to make it seem thicker than this, but I need to retain the original shape.

GeneralRaceSetting.xml
Moosesian now has the same heat tolerance as normal human, while their tolerance to cold weather have been increased.
<ComfyTemperatureMax>: 31 -> 21
<ComfyTemperatureMin>: -10 -> -20

Update: Sep 5, 2024 @ 10:33am

[Auto-generated text]: Update on 9/6/2024 12:33:07 AM.

New Branchlever sprite.

WFF_Archwood
<costList>: Remove Steel from recipe.
<researchPrerequisite>: Smithing -> Greatbow
//The problem with this is how I want it to be Medieval tech weapon, but also craftable by Neolithic Moosesians via crafting spot, the solution to this is to make it requires the same research as Great bow.

Update: Sep 3, 2024 @ 2:04pm

[Auto-generated text]: Update on 9/4/2024 4:04:00 AM.

ResearchProjects.xml
Add <generalTitle> & <generalDescription> for MoosesianTech
//The bubble which pops up when you hold mouse cursor over research categories.

Update: Sep 2, 2024 @ 2:00pm

[Auto-generated text]: Update on 9/3/2024 4:00:06 AM.

Fix sprite transparency for WFF_Dieselboiler.

MSR_VanguardPath: Edit description.
MSR_GuardPath: Edit description.
//Rewritten the last part for better clarity on what to expect from the weapons.

Update: Aug 24, 2024 @ 2:53pm

[Auto-generated text]: Update on 8/25/2024 4:53:16 AM.

About.xml: Replace 'green' color with 'lime' in text formatting.
WFF_Dieselwork.png: Edited sprite.
WFF_Dieselboiler.png: Edited sprite.

Update: Aug 18, 2024 @ 1:05pm

[Auto-generated text]: Update on 8/19/2024 3:05:11 AM.

About.xml
Edit description to match current status of the mod, plus more text formats and colors.

GeneralRaceSetting.xml
(1.4 & 1.5)Add WFF_ChurchMaidenDress to <apparelList>
Add WFF_StormtrooperCap to <apparelList>
Reduce <SmoothingSpeed>: 2.0 -> 1.5

Update: Aug 10, 2024 @ 9:49am

[Auto-generated text]: Update on 8/10/2024 11:49:30 PM.

//Not much going on here, just spending my weekend on menial things.

MS_Kinderwurst: New sprite & description.
Change Kinderwurst's texPath

WFF_Antrifle: New sprite.

Update: Aug 7, 2024 @ 9:08am

[Auto-generated text]: Update on 8/7/2024 11:07:55 PM.

MS_Scenario
Add StartingResearch: Smithing, ComplexFurniture, ComplexClothing
Replace 2400 Pemmicans with 60 of MS_Kinderwurst

An attempt were made to make kinderwurst a distinct alternative from Pemmican/PSM:
MS_Kinderwurst.xml
Add <nurseable>: true
New hediff: MS_Kinderwurst_Herbed