Space Engineers

Space Engineers

Eat. Drink. Sleep. Repeat!
Showing 1-10 of 30 entries
< 1  2  3 >
Update: Feb 9, 2022 @ 12:07am

Removed left over code.

Update: Feb 8, 2022 @ 1:46pm

- Added food and water to respawn pods
- HUD fixed for Warfare 2 - target circles now visible.
- Fixed bug where "Helmet opened to drink!" notification was shown for host instead of client in MP.
- Autohealing now gets automatically disabled, to avoid annoying bug, where you can't eat while autohealing.

Update: Dec 27, 2021 @ 1:47pm

Cleanup

Update: Dec 27, 2021 @ 1:41pm

- Respawn values of Water/Food/Sleep made configurable
- Fixed bug where Sparkling Water required N/A in Emergency Food Unit.

Update: Dec 5, 2021 @ 8:15am

- Survival stats will be filled to 100% for the first spawn, and drop to 10% on respawns
- Building Emergency Food Unit does not require Glass any more
- Bug Fix: Small grid dispenser will not provide drinks any more

Update: Nov 17, 2021 @ 2:29pm

- Added Emergency Ration Production Unit block (small grid)
- Added Emergency Ration consumable item.

Update: Oct 23, 2021 @ 4:28am

- Adjusted consumable item sizes, to fit through Small Conveyor ports

Update: Sep 2, 2021 @ 6:53am

- Sitting sleep regain value has been lowered
- Stat usage/damage/regain values made configurable

Update: Aug 25, 2021 @ 10:45am

- Wolves/Spiders crash fixed

Update: Aug 24, 2021 @ 2:27pm

- Helmet will stay open for entire food or drink consumption time
- Notifications changed from chat to HUD