Arma 3
Mandol Dev Version [Updated 11-22-22][WIP]
Showing 1-8 of 8 entries
Update: Nov 22, 2022 @ 9:37pm

Small update
- Added a lot of caves scattered around the center and northwest of the map.
- Did some reworking and detail work to Gadalam Valley in the NW to make it more atractive gameplay wise.
- Revised the sat map a bit to make it less monotone as well as more detailed and realistic.
- Will be looking to add snow clutter and texture to the top of the mountains in the far future.

- Future updates may be delayed due to school and life in general, though I will hopefully be working more on the map in the near future.

Update: Dec 23, 2021 @ 12:42pm

Added large urban areas.
I recommend low view distance in Cnadaldari.
Added a small airfield for helicopters, drones, and small cargo aircraft.
The airfield is not set up for AI, yet.
Extended the playable valley south.

Updates will be coming less frequent after this one as I want to focus more on modeling and coding. doesn't mean the map is on hold or anything, but I will be working on it less.

Update: Nov 1, 2021 @ 11:19pm

nearly completed the northern valleys

Update: Oct 23, 2021 @ 12:35pm

key hot fix

Update: Oct 20, 2021 @ 11:20pm

Quick update for the 15th MEU.
added new lighting and names with some special things here and there.

Update: Sep 30, 2021 @ 4:39pm

Added five new valleys
Experimented with some new forest concepts
Added some small caves
The water is a work in progress at best
Now Signed!

Update: Aug 15, 2021 @ 8:34am

Added three new valleys, and messed with the surface mask

Update: Jul 4, 2021 @ 1:39pm