The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Labels for Coop
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Update: Sep 2, 2023 @ 12:33pm

- Fixed label position while in mirror world in Downpour/Dross II

Update: Aug 22, 2023 @ 4:26am

- Expanded Y-Offset floor from -32 to -64 (new range is -64 to 64)
- Expanded Player Size Scaling ceiling from 20 to 32 (new range is 0 to 32)
- Fixed bug that prevented "setcooplabel" command from setting P4's label
- Moved rendering of Coop labels to post render instead of player render (specifically means it will not be reflected in water and other environmental distortions)
- Removed support for auto-determining player number using "#" in label, since this is completely redundant lol
- Removed unused functions from mod

Update: Dec 5, 2022 @ 9:36pm

- Removed debug string

Update: Dec 4, 2022 @ 4:40pm

- Added per-player customization for labels, now can set size scaling, text offset, text scaling, and transparency

Update: Dec 4, 2022 @ 4:08pm

- Removed "#" as a special character for input (seemed unnecessary, as you can just use the number you want). This speeds up the mod by a LOT too, due to less computations being needed.

Update: Dec 8, 2021 @ 4:40pm

Fixed steam formatting

Update: Dec 8, 2021 @ 4:40pm

Added support for changing the label contents! Use the command "setcooplabel", specify which player label to edit, and then type the label. Use \'#\' to have this mod auto-fill the index into the label, otherwise you don't need a number anymore!

Update: Sep 6, 2021 @ 11:20pm

Fixed label from being offset incorrectly in the mirror world again
Label is now backwards, I will look into simple ways of making it forwards again! The new method applies *all* visual transformations that the player has, mirroring included, to the label so I'm working on a fix for that.

Update: Sep 4, 2021 @ 3:55pm

Changed the way the label is applied to reduce possible lag

Update: Aug 31, 2021 @ 7:26am

Fixed bug where label would show while in ModConfigMenu