The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Labels for Coop
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更新: 2023年9月2日 @ 12時33分

- Fixed label position while in mirror world in Downpour/Dross II

更新: 2023年8月22日 @ 4時26分

- Expanded Y-Offset floor from -32 to -64 (new range is -64 to 64)
- Expanded Player Size Scaling ceiling from 20 to 32 (new range is 0 to 32)
- Fixed bug that prevented "setcooplabel" command from setting P4's label
- Moved rendering of Coop labels to post render instead of player render (specifically means it will not be reflected in water and other environmental distortions)
- Removed support for auto-determining player number using "#" in label, since this is completely redundant lol
- Removed unused functions from mod

更新: 2022年12月5日 @ 21時36分

- Removed debug string

更新: 2022年12月4日 @ 16時40分

- Added per-player customization for labels, now can set size scaling, text offset, text scaling, and transparency

更新: 2022年12月4日 @ 16時08分

- Removed "#" as a special character for input (seemed unnecessary, as you can just use the number you want). This speeds up the mod by a LOT too, due to less computations being needed.

更新: 2021年12月8日 @ 16時40分

Fixed steam formatting

更新: 2021年12月8日 @ 16時40分

Added support for changing the label contents! Use the command "setcooplabel", specify which player label to edit, and then type the label. Use \'#\' to have this mod auto-fill the index into the label, otherwise you don't need a number anymore!

更新: 2021年9月6日 @ 23時20分

Fixed label from being offset incorrectly in the mirror world again
Label is now backwards, I will look into simple ways of making it forwards again! The new method applies *all* visual transformations that the player has, mirroring included, to the label so I'm working on a fix for that.

更新: 2021年9月4日 @ 15時55分

Changed the way the label is applied to reduce possible lag

更新: 2021年8月31日 @ 7時26分

Fixed bug where label would show while in ModConfigMenu