Europa Universalis IV

Europa Universalis IV

To Victoria: POPs & Dynamic Economy [1.31]
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Actualización: 21 ENE 2022 a las 1:45

-Balance... Estates are now consolidated in to 6 classes. Nobility and Clergy represent the upper class, Burghers and Philosophers represent the middle, and Artisans and Farmers are the lower.
-Balance... move the techs to unlock national ideas slots so that AIs won't have their first ideas unlock from the beginning.

Actualización: 1 DIC 2021 a las 6:04

-Balance... Nerfed some trade-in bonuses of the new trade goods.
-Fixed... Empty institution events on a province which embraces all available institutions no longer spawn.
-Balance... The Celestial Empire now gets global monthly devastation of -0.15.

Actualización: 30 NOV 2021 a las 6:51

-Balance... the number of idea groups to be unlocked is now reduced to 12 from 18.

Actualización: 23 NOV 2021 a las 22:31

Actualización: 23 NOV 2021 a las 21:52

-Updated... The mod now adopted the new institution system for 1.32.
-Balance... You can have up to 18 ideas for a campaign. This potentially allows to to unlock all idea groups; also provides you a way to spend your monarch points.

Actualización: 22 NOV 2021 a las 20:22

-Balance... Institution events now require you to have trade range to the target province, and the mean time to happen is 5 times slower.
-Fixed... Provinces over dev 10 does NOT give you 999% dev cost anymore.

Actualización: 19 NOV 2021 a las 0:42

-Fixed... Institution related events should work properly now.

Actualización: 13 NOV 2021 a las 3:54

-Update... now compatible with the version 1.32
-Change... Development costs now affect on the speed of your POP growth.

Actualización: 12 NOV 2021 a las 0:09

There are so many things I need to fix for the update.... Until then, I roll back to the latest version of this mod for the 1.31.

Actualización: 11 NOV 2021 a las 3:44