DayZ
GameLabs
Showing 61-70 of 73 entries
< 1 ... 5  6  7  8 >
Update: May 18, 2021 @ 4:02am

- Removed leftover debug messages
- Added global define for third party mods to check if GameLabs is used
- Exposed aspects of the event api for custom event hooking
- Adjustments for server side

Update: May 16, 2021 @ 4:45am

- Added tracking for territory flags
- Added support for spawning items in quantity

Update: May 14, 2021 @ 9:12pm

- Updated internal order structure
- Preperation for Cloud UI update

Update: May 13, 2021 @ 5:24am

- Fixed issue generating a crash dump on server exit

Update: May 9, 2021 @ 7:05am

Update: May 9, 2021 @ 7:00am

- Resolved rare identity missmatch issue

Update: May 8, 2021 @ 12:54am

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Update: May 8, 2021 @ 12:53am

- Fixed several code paths producing null pointer errors
- Resolved issue of expansion chat getting transmitted to api repeatedly
- Optimizations to reduce impact on performance

Update: May 4, 2021 @ 10:06am

- Fixed leftover debugging

Update: May 4, 2021 @ 9:56am

- Added support for Expansion chat
- Re-Authorizing is now less aggressive if API becomes suddently unresponsive
- Fixed weapon class being logged instead of display name for kill feed
- Added back detailed information for map entities
- Reduced amount of null pointers caused by buffering