ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
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Update: Nov 11, 2022 @ 3:47pm

====Updates====

- The huntdrakes are going to be the death of me I swear to ---

Update: Nov 11, 2022 @ 3:46pm

====Updates====

- The huntdrakes are going to be the death of me I swear to ---

Update: Nov 10, 2022 @ 11:34am

====Updates====
- Reduced gluttony duration from 60 to 40 seconds.
- Childed aquatails friendly projectile to its enemy projectile.

- Renamed base huntdrake to just that.
- Huntdrakes can no longer contribute while dead.
- Other huntdrakes have textures applied by default in settings so no need to reset textures.

- removed halloween buff.
- Cyclops, hydragon, skelltor no longer have server notifications on death or spawning.

- Banshee inflicts hallucinogens with its bite rather than corrosion now.

Update: Nov 10, 2022 @ 11:32am

====Updates====
- Reduced gluttony duration from 60 to 40 seconds.
- Childed aquatails friendly projectile to its enemy projectile.

- Renamed base huntdrake to just that.
- Huntdrakes can no longer contribute while dead.
- Other huntdrakes have textures applied by default in settings so no need to reset textures.

- removed halloween buff.
- Cyclops, hydragon, skelltor no longer have server notifications on death or spawning.

- Banshee inflicts hallucinogens with its bite rather than corrosion now.

Update: Oct 30, 2022 @ 12:16pm

====Updates====

- GLuttonous changees
- fixed redwoods spawners I think.

Update: Oct 30, 2022 @ 12:14pm

====Updates====

- GLuttonous changees
- fixed redwoods spawners I think.

Update: Oct 28, 2022 @ 4:24pm

====Updates====

- GLuttonous changees
- fixed redwoods spawners I think.

Update: Oct 28, 2022 @ 4:22pm

====Updates====

- GLuttonous changees
- fixed redwoods spawners I think.

Update: Oct 22, 2022 @ 12:31pm

====Updates====

- Pesutobearas minions are still considered carnivores on tame, they just dont target corpses
- Fixed a bug where pesutobearas minions could harvest corpses.

- While frost golems claws are in the ground it summons ice spikes around itself like fenrir.
- When shaking frost golem now summons icicles from the ground as well.

- Reanimated long\'s bite animation to have more movement in the neck and stuff. Slower attack now as a result as well.
- Added Spirit rush attack to GuangLong.
- Added Wind breath attack to TianLong.
- Added rupture and other abilities to DiLong.
- Depending on their element, long will now inflict special debuffs with their pinning bite attack.
- Increased radius on heianlong\'s breath projectiles.
- Recoded how Shandianlong\'s tail lightning spray works. Also is now properly a different animation and plays slower. Shoots projectiles no longer controlled by an attack state. Should fix the issue where sometimes the projectiles wouldnt shoot.
- Shandian and Bing long now drain stamina as the attack is going, the attacks still have relatively low cooldowns, but you can no longer regenerate stamina while using them.

===Wanderer Drake TLC part 2-ish===
- While camoflauged now drains 10 stamina per second, once under 100 stamina will become visible again.
- No longer lunges if in turret mode.
- Tamed drakes no longer attempt to cleanse.
- Cleanse ability is no longer a high quality attack, meaning wild wanderer drakes will properly attempt to cleanse themselves after combat.
- Further decreased the knockback on the double bite to ensure you can get both hits in when using that attack.
- Recoded alot of the camo stuff.
- Stamina no longer recovers rapidly when in camofluage. Only recovers 0.1 stamina.
- Organized some more of the variables.


- Storm drakes normal breath attack now dismounts enemy flyers for 5 seconds.


- Nian new attack on C. What appears to be a normal claw swipe attack is actually a new attack:
C: Attempt Killing Blow - Base 40 damage. Requires stamina and has a cooldown.
===Notes===
- If striking a target below 200 drag weight, Nian will check if it has over 75 stamina. If so, Nian\'s attack will only do 1 damage and pin them (They\'ll even play their pinned animation!).
- Nian will proceed to drain 75 stamina and anchor itself in place as it plays a relatively slow ripping animation. Once the animation is complete Nian will kill the target in one hit regardless of resistances and ignoring armor as well as inflicting the corpse with bleed.
- Upon a successful kill, Nian gains the kelpie\'s bloodlust buff, however this buff only lasts 140 seconds. In addition, Nian also sends out a black cloud that blinds any enemies that enter during this time.
- Nian will also recieve a buff that prevents it from using the pin attack for 120 seconds. If it is night, the cooldown buff only lasts 45 seconds.
- If it can get another kill in time, the bloodlust buff resets. Otherwise you will have to wait for the cooldown.


==Naga Update==
- Now has a proper burrow ability. AI still uses the old attacking method for the ambush but players have to toggle manually.
- Same key to bury and unbury. But now when underground press X to do the ambush bury that does damage.
- Ambush bury is now an AOE rather than a normal attack. Same effects as before just not done with a buff now.
- Ambush bury requires 50 stamina.
- To start burying requires 50 stamina.
- While underground drains 5 stamina per second rapidly. Rider however does not lose oxygen like with other mounts.
- Dismounting naga while buried or if it cant detect a rider instantly unburrows it.
- While underground the naga moves slightly faster.

- Naga projectiles are now controlled through projectile fire rather than an attack state, making them fire more reliably, controllably, and aimable on servers.
- Same with Orochi
- Same with Gluttonous

Update: Oct 22, 2022 @ 12:26pm

====Updates====

- Pesutobearas minions are still considered carnivores on tame, they just dont target corpses
- Fixed a bug where pesutobearas minions could harvest corpses.

- While frost golems claws are in the ground it summons ice spikes around itself like fenrir.
- When shaking frost golem now summons icicles from the ground as well.

- Reanimated long\'s bite animation to have more movement in the neck and stuff. Slower attack now as a result as well.
- Added Spirit rush attack to GuangLong.
- Added Wind breath attack to TianLong.
- Added rupture and other abilities to DiLong.
- Depending on their element, long will now inflict special debuffs with their pinning bite attack.
- Increased radius on heianlong\'s breath projectiles.
- Recoded how Shandianlong\'s tail lightning spray works. Also is now properly a different animation and plays slower. Shoots projectiles no longer controlled by an attack state. Should fix the issue where sometimes the projectiles wouldnt shoot.
- Shandian and Bing long now drain stamina as the attack is going, the attacks still have relatively low cooldowns, but you can no longer regenerate stamina while using them.

===Wanderer Drake TLC part 2-ish===
- While camoflauged now drains 10 stamina per second, once under 100 stamina will become visible again.
- No longer lunges if in turret mode.
- Tamed drakes no longer attempt to cleanse.
- Cleanse ability is no longer a high quality attack, meaning wild wanderer drakes will properly attempt to cleanse themselves after combat.
- Further decreased the knockback on the double bite to ensure you can get both hits in when using that attack.
- Recoded alot of the camo stuff.
- Stamina no longer recovers rapidly when in camofluage. Only recovers 0.1 stamina.
- Organized some more of the variables.


- Storm drakes normal breath attack now dismounts enemy flyers for 5 seconds.


- Nian new attack on C. What appears to be a normal claw swipe attack is actually a new attack:
C: Attempt Killing Blow - Base 40 damage. Requires stamina and has a cooldown.
===Notes===
- If striking a target below 200 drag weight, Nian will check if it has over 75 stamina. If so, Nian\'s attack will only do 1 damage and pin them (They\'ll even play their pinned animation!).
- Nian will proceed to drain 75 stamina and anchor itself in place as it plays a relatively slow ripping animation. Once the animation is complete Nian will kill the target in one hit regardless of resistances and ignoring armor as well as inflicting the corpse with bleed.
- Upon a successful kill, Nian gains the kelpie\'s bloodlust buff, however this buff only lasts 140 seconds. In addition, Nian also sends out a black cloud that blinds any enemies that enter during this time.
- Nian will also recieve a buff that prevents it from using the pin attack for 120 seconds. If it is night, the cooldown buff only lasts 45 seconds.
- If it can get another kill in time, the bloodlust buff resets. Otherwise you will have to wait for the cooldown.


==Naga Update==
- Now has a proper burrow ability. AI still uses the old attacking method for the ambush but players have to toggle manually.
- Same key to bury and unbury. But now when underground press X to do the ambush bury that does damage.
- Ambush bury is now an AOE rather than a normal attack. Same effects as before just not done with a buff now.
- Ambush bury requires 50 stamina.
- To start burying requires 50 stamina.
- While underground drains 5 stamina per second rapidly. Rider however does not lose oxygen like with other mounts.
- Dismounting naga while buried or if it cant detect a rider instantly unburrows it.
- While underground the naga moves slightly faster.

- Naga projectiles are now controlled through projectile fire rather than an attack state, making them fire more reliably, controllably, and aimable on servers.