ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
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Update: Dec 16, 2022 @ 5:01pm

====Updates====


- Azarion initial smoke damage buffed from 10 damage to 15.
- Increased Azarions claw damage from 65 ==> 75
- Slightly aimed Azarions beam upwards.

- Decreased taming affinity for all items on Black Dragons & Azarion.
- Azarion fire resistance upped by 50%.
- Dododragon hat!

- Added idle break to Azarion
- Azarions sappire emperor\'s fury now also inflicts sparked.

- Removed frenzy water debuff. The only frenzy debuff now inflictable is Frenzy! for pesutobera.
- Pesutobeara\'s breath attack now inflicts frenzy.
- Pesutobeara\'s claw attack & tail attack now inflict frenzy.
- Pesutobeara\'s breath attack no longer has insane knockback.
- In addition to the lowered defences provided from the frenzy buff by default, frenzy creatures & pesutobeara\'s attacks that inflict frenzy now deal 25% increased damage to creatures inflicted with frenzy.
- Pesutobeara (not its minions) takes 20% reduced damage if the attacker is inflicted with frenzy.
- Attacking pesutobeara while it has its frenzy healing buff active will cause the attacker to take base 10 damage, scaling with pesutobeara\'s melee, of frenzy tick damagetype.

- Increased shelobs overall damage by 20%.

- Removed the normal moschops claw attack animation from gluttonous. Its claw attack now always hits twice.
- Tamed gluttonous no longer roar while fighting.
- Gluttonous claw attack now uses stamina but does not require it.
- Added more sockets to gluttonous claw attack.

- Stone golem\'s tripping roar is now a shockwave attack that can be avoided by flying or if you jump high enough. It also no longer AOE\'s constantly.
- The attack now sends out 10 shockwaves, starting with 5 AOE\'s and increasing in number by 3 every shockwave. This shockwave also now deals damage.

- Reduced molten golem meteor shower cooldown from 180 seconds to 90 seconds.
- Molten golem trails fire wherever it goes.

- Miralosaur new "Attack" although not really. Pressing the new attack triggers a slower startle animation with the same grounding effects.
- Miralosaur stomp now requires stamina.

Alt+X: Eruption Stomp - Base 100 damage. Requires stamina & has a cooldown
===Notes===
- Same effects as startle.
- Sends out a shockwave from its legs that can hit a target once. 5 rings of explosions, starting with 3 & adding 3 per ring.
- Base 500 damage per explosion.
- Sets targets on fire.
- Leaves a small burning patch of fire on the ground that rapidly ticks for base 2 damage, scaling with melee that lasts 5 seconds & setting targets on fire.

- Removed additional movement speed on tame for enforcing drakes.

Needed to make a copy to do this damn it this will increase file size:
- Alarion now does a different headbutt animation when stationary, this is a bit slower but helps with hitting smaller targets.
- Alarions headbutt while stationary has knockback against larger creatures.

- Added the lore information for Kirin & Bullfend.


- Kirin new attack, aim your mouse at an area within a certain radius and use this new attack!

Alt+Q: Targetted Strike - Requires stamina & has a cooldown.
===Notes===
- Summons lightning that traps in a target area within a 10000 radius.
- 5 Rings of lightning. Starts with 15 strikes & with each ring the amount of lightning deceases by 3. Every strike deducts 15 stamina from the user.
- Each strike can hit once unlike other "shockwave" attacks, meaning this attack is more effective against larger targets.
- Base 25 damage.
- Inflicts electrocution.
- Each bolt of lightning also launches targets down if they are not on the ground.

- Mira tail whip no longer hits rider direct.

- Added trample damage to azarion.
- Increased size of targetting on azarion to 1000

- Bogwyrms punch when its arms are slimed now leave 2 "Slime areas" on the ground which inflict said debuff at intervals of 5 seconds while active. These last for 15 seconds & then detonate for area damage equal to 1 detonation from a slime covered target & also set off all other slime debuffs on the target.

- Put a little more effort into Azarions textures. Its claws and horns are now black.

Update: Dec 16, 2022 @ 4:59pm

====Updates====


- Azarion initial smoke damage buffed from 10 damage to 15.
- Increased Azarions claw damage from 65 ==> 75
- Slightly aimed Azarions beam upwards.

- Decreased taming affinity for all items on Black Dragons & Azarion.
- Azarion fire resistance upped by 50%.
- Dododragon hat!

- Added idle break to Azarion
- Azarions sappire emperor\'s fury now also inflicts sparked.

- Removed frenzy water debuff. The only frenzy debuff now inflictable is Frenzy! for pesutobera.
- Pesutobeara\'s breath attack now inflicts frenzy.
- Pesutobeara\'s claw attack & tail attack now inflict frenzy.
- Pesutobeara\'s breath attack no longer has insane knockback.
- In addition to the lowered defences provided from the frenzy buff by default, frenzy creatures & pesutobeara\'s attacks that inflict frenzy now deal 25% increased damage to creatures inflicted with frenzy.
- Pesutobeara (not its minions) takes 20% reduced damage if the attacker is inflicted with frenzy.
- Attacking pesutobeara while it has its frenzy healing buff active will cause the attacker to take base 10 damage, scaling with pesutobeara\'s melee, of frenzy tick damagetype.

- Increased shelobs overall damage by 20%.

- Removed the normal moschops claw attack animation from gluttonous. Its claw attack now always hits twice.
- Tamed gluttonous no longer roar while fighting.
- Gluttonous claw attack now uses stamina but does not require it.
- Added more sockets to gluttonous claw attack.

- Stone golem\'s tripping roar is now a shockwave attack that can be avoided by flying or if you jump high enough. It also no longer AOE\'s constantly.
- The attack now sends out 10 shockwaves, starting with 5 AOE\'s and increasing in number by 3 every shockwave. This shockwave also now deals damage.

- Reduced molten golem meteor shower cooldown from 180 seconds to 90 seconds.
- Molten golem trails fire wherever it goes.

- Miralosaur new "Attack" although not really. Pressing the new attack triggers a slower startle animation with the same grounding effects.
- Miralosaur stomp now requires stamina.

Alt+X: Eruption Stomp - Base 100 damage. Requires stamina & has a cooldown
===Notes===
- Same effects as startle.
- Sends out a shockwave from its legs that can hit a target once. 5 rings of explosions, starting with 3 & adding 3 per ring.
- Base 500 damage per explosion.
- Sets targets on fire.
- Leaves a small burning patch of fire on the ground that rapidly ticks for base 2 damage, scaling with melee that lasts 5 seconds & setting targets on fire.

- Removed additional movement speed on tame for enforcing drakes.

Needed to make a copy to do this damn it this will increase file size:
- Alarion now does a different headbutt animation when stationary, this is a bit slower but helps with hitting smaller targets.
- Alarions headbutt while stationary has knockback against larger creatures.

- Added the lore information for Kirin & Bullfend.


- Kirin new attack, aim your mouse at an area within a certain radius and use this new attack!

Alt+Q: Targetted Strike - Requires stamina & has a cooldown.
===Notes===
- Summons lightning that traps in a target area within a 10000 radius.
- 5 Rings of lightning. Starts with 15 strikes & with each ring the amount of lightning deceases by 3. Every strike deducts 15 stamina from the user.
- Each strike can hit once unlike other "shockwave" attacks, meaning this attack is more effective against larger targets.
- Base 25 damage.
- Inflicts electrocution.
- Each bolt of lightning also launches targets down if they are not on the ground.

- Mira tail whip no longer hits rider direct.

- Added trample damage to azarion.
- Increased size of targetting on azarion to 1000

- Bogwyrms punch when its arms are slimed now leave 2 "Slime areas" on the ground which inflict said debuff at intervals of 5 seconds while active. These last for 15 seconds & then detonate for area damage equal to 1 detonation from a slime covered target & also set off all other slime debuffs on the target.

- Put a little more effort into Azarions textures. Its claws and horns are now black.

Update: Dec 4, 2022 @ 10:20am

====Updates====

- New fall animation for veloprey.
- Ymir no longer can shatter the ice golem repeatedly outside of first phase.

- Thornweaver reflection damage is now the same as apceros and doesnt inflict bleed.
- Nerfed mira hp from 2405 to 2000.

- Sparked now causes the target to slowly ignite as long as the target is not swimming or doused in water.
- Sparked now reapplies on hit.
- Sparked duration 50 seconds ==> 15 seconds.
- Sparked no longer drains 2% of maximum hp over 60 seconds.


NEW DRAGON: Azarion! Thanks to my buddy Jordan for the model!

Update: Dec 4, 2022 @ 10:18am

====Updates====

- New fall animation for veloprey.
- Ymir no longer can shatter the ice golem repeatedly outside of first phase.

- Thornweaver reflection damage is now the same as apceros and doesnt inflict bleed.
- Nerfed mira hp from 2405 to 2000.

- Sparked now causes the target to slowly ignite as long as the target is not swimming or doused in water.
- Sparked now reapplies on hit.
- Sparked duration 50 seconds ==> 15 seconds.
- Sparked no longer drains 2% of maximum hp over 60 seconds.


NEW DRAGON: Azarion! Thanks to my buddy Jordan for the model!

Update: Nov 21, 2022 @ 12:51pm

====Updates====

- Storm drake server taming issue fixed

Update: Nov 21, 2022 @ 12:49pm

====Updates====

- Storm drake server taming issue fixed

Update: Nov 17, 2022 @ 12:29pm

====Updates====

- Fixed another problem I found in huntdrakes
- Adjusted some sounds on some creatures.
- Removed some references to files in valguero\'s ice wyvern that are not actually in game.
- Removed unnessacary immunity to "Indoors" Sandstorm on some creatures.

- Improved Naga burrowing code for hiding its rider.
- Attempted to fix the problem where sometimes nagas IK would get the model stuck on the ground and not properly burst through the ground. This was purely aesthetic but also sometimes a tad annoying.

Update: Nov 17, 2022 @ 12:27pm

====Updates====

- Fixed another problem I found in huntdrakes
- Adjusted some sounds on some creatures.
- Removed some references to files in valguero\'s ice wyvern that are not actually in game.
- Removed unnessacary immunity to "Indoors" Sandstorm on some creatures.

- Improved Naga burrowing code for hiding its rider.
- Attempted to fix the problem where sometimes nagas IK would get the model stuck on the ground and not properly burst through the ground. This was purely aesthetic but also sometimes a tad annoying.

Update: Nov 14, 2022 @ 4:33pm

====Updates====

- Updates that have to do with crossplay mechanics with my other mods.

Update: Nov 14, 2022 @ 4:31pm

====Updates====

- Updates that have to do with crossplay mechanics with my other mods.