ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
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Update: Jul 16, 2021 @ 12:42pm

====Updates:====

- Fixed bronze wyverns not waking up at all on servers
- Sleeping bronze wyverns are no longer invincible

- Fixed chimerea AI using tail swipe on things not behind them
- Changed keybinds of some attacks, chimereas full body roar is no longer shift+R, is now mapped to Q
- Worms as well has been moved to Q
- made worms graphing more reliable
- fixed worms aim offset
- tek claws can now remove worms armor
- removed the tail melee sockets on orochis bite attack.
- nerfed wild enforcing drake health levels back to vanillaish levels. Nerfed wild damage levels slightly and tamed ones as well.
- added hurt animation to abberation
- added hurt animations to chimerea, AI will also have a chance to land when fighting now.
- added hurt animations to cockatrice
- reworked the blend times and stuff for some of the ferals taunts. should look a bit smoother now.
- Nian can only do step damage when running now
- Gave kelpie a proper roar, old "roar" is now a taunt on the C key.
- Harpys now have same settings as argentavis for taming
- Hellraiser fire now pierces through enemies and continues doing damage.
- reduced duration of hellraisers fire on the ground as a result to balance out only last around 3/4's as long now.
- pesutobeara texture changes

- toned down gorgons swimming splashing particle effects
- Enforcing drake should now be able to eat berries too... but also only gives a tiny bit of hunger back.

- Increased abberations capsule size, while NOT IDENTICAL TO KARKINOS, its collision should be scaled simalier in proportions to the model as the karkinos's is, basically ITS NOT THE SAME AS KARKINOS, but the collision capsule to actual model size proportions is the same as the karkinoss capsule to its model.

- increased main body targetting bone of abberation.
- Fixed the nile dragons bite animation, no longer uses the atlas animation but uses a modified ark sarco bite animation, has a better AOE and looks better (ignoring the slightly floating front feet when used while stationary), but slightly slower attack rate, swimming bite is still much better rate of attacking and attack speed.
- Removed the tamed health level nerfing on nile dragon

- reduced the stat nerf of nile dragon upon taming.

Update: Jul 15, 2021 @ 5:31pm

====Updates:====

- Increased thornweaver accuracy and range
- Adrenaline now lasts 120 seconds, exhaustion lasts 300 (around 5 minutes)
- Bahumats rage buff now lasts 230 seconds (10 seconds longer than it originally did), since 200 seconds really isnt that long of time in game i\'ve realized
- fix acro thornweaver X attack
- tone down malfunction sound (make own and change attenuation)
- tone down malfunction particles


Update: Jul 14, 2021 @ 7:40pm

- Fixed kampe being able to reflect back non-physical damage. (I knew i forgot something)

- Hydra can no longer be carried period. Not that anything in game could already but now even other modded creatures cannot unless they specifically do something specific.
- Ceratiablos too ^
- Removed splash effect from the kelpies spit.

- If sleeping true and tamed true then dont keep changing back the eating and make it none



- added pelt to nile dragons reductions

Update: Jul 14, 2021 @ 7:55am

- Long and aquatherioth water breaths reparented to explosion damagetype, can now damage all structures with their breaths! However important to note that this WILL affect existing multipliers within the mod, may need to recalculate things (ALSO THEIR BREATHS ONLY DO 10% DAMAGE TO ALL STRUCTURES NOW)

- Miralosaur now has a 7x weakness to aquatherioths water breath rather than 2x since miralosaur has a 80% damage resistance vs explosions and now the water breath wont stack with explosion no metal damagetype weakness

- Aquatherioth and Long water breaths now deal 0.1x damage VS structures, due to now being able to damage all of them as a balance nerf.

- Zapped can now be inflicted on swimming targets, they only need to be swimming now rather than a creature that has the hydration buff.

- lowered taming affinity needed for hunt drakes, and they retain taming % upon taking damage

- Hellraiser new custom bite animation, and can now roar while flying, with a different animation (To differentiate from the grab bite animation and because it looks cleaner) Attack animation takes longer but has a longer and better hitbox as attack speed actually remains unchanged as far as i can tell

- Hellraiser uses a different claw animation while flying, fire blast now has a better gravity/hitbox mechanics.

- Changed aquatherioths colorize map to baryonyx's while i work on a new better one, sorry if this changed anyones aquatherioths colors or it ruins any potential colors due to color regions baryonyx might not have but the old colorize gave....

- decreased attenuation settings on tortugans tail whip so that it fades out from closer (basically it wont be as startlingly loud or easily heard from further distances now)

- All but removed cooldown on hellraisers claw and tortugans headbutt, slight cooldowns but not very noticeable, mostly just on tortugan to prevent knockback spam

- Aquatherioth no longer tames with + 20% movement speed, actually loses 5% movement speed when tamed now due to being able to breed + speed leveling (though if i recall correctly imprint doesnt actually give it more speed)

NEW CREATURE: The Nile Dragon!
- Not the fastest creature on land, nor the quickest attacker, hardest hitter, most durable or have much knockback, and with low stamina it may suffer a bit in combat, but this crocodile like dragon is a more well rounded combat mount.
- Was originally not gonna actually add the atlas croc as a creature cuz i thought i couldnt do much with it and it would bloat mod size further, but i added it anyways, its not too special or anything unfortunately so it might a mod size bloater a bit.
- But I think while its not unique, many of you guys may find it viable, and at the end of the day, viability is what really matters. Basically what I imagine sarco couldve been like
- Same base health as spino, but has a bit of natural armor. Immune to electrocution, venom, and scald when swimming. Base damage is slightly lower than yutys. Good at gathering fish and reducing weight of items in inventory. Decently fast swimmer. Rivalry when near water creatures.
- Different death animations based on where it dies.

Update: Jul 12, 2021 @ 2:55pm

- Prevent movement on bronze wyvern fixed, if has buff false and is seated false then prevent movement = false. Fixed tamed bronze wyvern playing the wrong eating animation as well as breaking when released from soul balls
- fix hydras body colorize, give its the old texture back
- nerf bronze wyvern speed level ups
- is tamed now fixes bronze wyvern eating animation
- or when tamed just dont get the buff
- thornweaver adrenaline needles dont work on golems anymore, includes vanilla golems
- golems no longer spawn that much higher than the server max level, malus will will however
- Diablo now preferrs cooked food over raw
- black dragons rage buffs no longer grant a huge constant health regen, now nerfed to 1.5 hp per second, to allow them to heal while being attacked, but not enough to outheal raw damage due to their high damage resistance while in this untameable state
- Aquatherioth no longer inflicts scald with its breath, inflicts lesser scald
- Bahamuts rage buff now doesnt rapidly regenerate his health either, rather only a small regeneration allowing it to heal in combat. This healing however, is still slightly higher than the other black dragons permanent rage
- bahamuts rage buff now only gives 175% more damage not 200%, as well as only lasting 200 seconds, not 220 seconds. But now increases speed by 32.5% rather than 25%
- added trample damage to long and nian
- creatures that used deinonychus bleed now use their own bleed simalier to shredded but works on bosses if they were meant to in the first place
- fixed clawed tick damagetype
- black dragons rage no longer give the black dragons such massive damage boosts, the only one that does is bahamut but even his is nerfed, all black dragons in rage mode now have much nerfed damage boosts, but the nerf varies between each member, their damage still becomes monstrous, but not insane, they arent as difficult as the golems or malus anymore.
- removed storm drake natural armor (25% damage reduction that the storm drake normally had)
- fixed ceratiablos and nadder being able to reflect any damagetype even ranged ones back onto enemies
- unless already inflicted with another blinding-ish debuff (should be simalier to cyclops\'s list) or reapplying before buff is over, hydra ink will now cause victims to startle.
- Robots now unaffected by hydra ink

Update: Jul 11, 2021 @ 5:05pm

====Updates:====

- Added step damage to long and Nian
- fix ymirs flying anim speeds
- lowered affinity per level and base required to tame ceratiablos so the amount of headslams it had to do isnt ridiculous
- maybe around 20 per level is more appropriate
- if has buff smaug sleeping AOE false than event tick smaug can be torpid false
- Fix tiodrios Q roar?
- Bronze wyvern taming minimum level raised to 70 (I was playing a survival series, one of my buds tamed these easily, i was not expecting that O.O)
- While being ridden ridged drakes right click now slows you down
- removed ridged drakes forage cooldown



Update: Jul 10, 2021 @ 6:08pm

====Updates:====

- Test for elderitch drake, Adults can no longer be tamed, have a chance to spawn as babies in the wild, babies are smaller and weaker
- Cockatrice males have 18% less max health but 40% higher base stamina and 4% higher damage than females
- removed razortooth and harpy feather textures and gave them default ark creature textures to fix the weird blockiness, harpy now has color regions and razortooths will have patterns that glow in the dark
- made the siren look alot more "ghostlike"



Update: Jul 8, 2021 @ 12:07pm

=============== UPDATES ====================
- Heavily reduced spawns of kampe, dracon, and wyrm on abberation (AGAIN)
- Added more roar sound effects to miralosaur
- Miralosaur now inflicts crippled with its trample damage, though trample damage has been nerfed a bit to balance it out
- Added trample damage to hellraiser
- Changed icon of hellraiser
- Nerfed sirens base health from 300 to 280
- Increased kelpies bite AOE
- Kelpies projectiles no longer have an emitter upon impact.
- Changed cockatrice spit to a barrage, projectile damage deals around 1/5 the damage it did before, added retical to male cockatrice, which can be enabled by pressing X
- changed cockatrice running animations to purely microraptor due to glitching when turning
- decreased cockatrice projectile size, (aesthetically, since the hitbox remains the same

Update: Jul 7, 2021 @ 7:53pm

=============== UPDATES ====================
- Removed cyclops spawns from the swamp (Okay the memes arent worth the potential overspawn issues)
- Hydras claw swipe now has the same damagetype as a dunkelosteus, losing its armor penetration, as the hydra was getting stuck on stuff since trample was broken for some reason, hope you all dont mind the change.
- Fixed razortooths head damage reduction
- Cavern Crawler no longer shows a basilisk when underground
- decreased cavern crawler\'s attack interval. unmounted and mounted bite are faster now
- AI cavern crawler uses its special attacks less


Update: Jul 7, 2021 @ 12:02pm

=============== UPDATES ====================

- Turn down taming on orochi to make it take more (Doubled required affinity from 2000 to 4000 and + 150 per level rather than + 100. Lowered affinity multiplier base from 14 to 8, [troodons is normally 7 however troodon also normally gets only 50% taming when day time while orochis is constant)

- Tripled orochis XP sharing range by around 2.5x due to its large size


- fixed orochis prevent damage tunneling phase, should now be delayed before it can take damage again. And will stay invincible for a short time after surfacing to prevent insta death due to its low health. (and allow its regen to kick in a bit) (NAGA REMAINS UNCHANGED AND IMMEDIATELY AFTER AMBUSHING CAN START RECEIVING DAMAGE)

- Naga and Orochi can no longer get speed on imprint (They are already decently quick)

- Razortooth get nerfed damage, ALOT OF NERFED SPEED, stamina, and bit lower health bonus from imprinting, due to their already insane base speed that forced me to make its speed leveling garbage, higher than normal creatures melee scaling when wild and tamed, HOWEVER it can get more torpor from imprinting

- Razortooth health scaling when leveled for wild and tamed nerfed a small bit

- fix skytail desc being the same as the firetails

- increased chance of tail ignition on firetail from 5% to 10%.

- Slightly nerfed the ridged drakes a bit regarding some special attacks cooldowns.

- Fix pack member buff desc name on velodrome

- Added damage reflection to nadder and ceratiablos, dont attack the ceratiablos head on and dont try to flank the nadder! (around 25%)

- Kampe has damage reflection as well now on the shoulders and chest (Around 30%)

- added more spawners so creatures spawn on ragnarok more frequently (Please report any overspawns)

- increased naga and orochi spawns (Please report any overspawns)

- Added nagas to jungles

- Added dokuryu to jungles

- fixed orochi submerge height (Made it less since its smaller than naga)

- HEAVILY INCREASED SPAWNS OF CYCLOPS, TAILS, HYDRA, AND SIRENS AND KELPIE, PLEASE REPORT ANY OVERSPAWNS


MORE MAJOR BALANCING CHANGES:

- Raised black dragon minimum level to passive tame to 100 (JUST before the end game)

- Raised Mira minimum level to passive tame to 95 (the black dragons PREVIOUS minimum tame level) (BEFORE ENDGAME TIER)

- NO STAT CHANGES TO THE BLACK DRAGONS OR WHITE DRAGONS, THIS WAS DONE AS BALANCE FOR THEIR CURRENT STRENGTH


- Jabberwock passive tame minimum level requirement raised to 70 (5 levels above miras old minimum tame level)

- As hellraiser are super rare, I have made them scale stamina better, and they will always spawn at high levels, since if you find one and tame one, you deserve to have gotten something of worth