ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
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Update: Aug 1, 2021 @ 4:57pm

====Updates====

- Added most of the upcoming plans stuff
- Longs pounce pin now has a proper "end" animation
- temporarily removed arm feathers from long
- many new particle effects. Especially on long.
- Noi\'s bite now deals only 76% of its actual damage VS structures
- All of the more humanoid creatures except for the cyclops are now immune to noglin
- Black dragons can no longer be possessed by a noglin, neither can long, storm drake, and a few others.
- Strider can no longer be flinched
- All creatures which are normally immune to venom or poison are immune to shadowmanes thornmail poison, a few like pesutobeara wont even recieve recoil damage
- Pesutobearas minions cannot be possessed by noglins
- Can no longer jump while electrocuted.
- nerfed electrocution health drain from 3 per second to 1 per second and torpor from 10 per second to 2 per second.
- Despite not being immune to venom or poison, the enforcing drake is now immune to thornmail armors debuff
- Removed some unnesscary buff immunities on some dragons who were already immune to the original parent.
- Eating animation healing of the storm drake is no longer the modded variant which also has a small % heal and the one that slightly increases damage and regens a bit more hp. Is now the normal flat out around 10 hp per second regen that the argentavis has
- Noi and creatures which use the same resting buff, no longer regenerate hunger extremely slowly when resting, just makes hunger drop much slower.
- Aquatail water spray now causes thirst to go up slightly

- New immunites to gen 2 radiation

- Added new taming descriptions to things like hunt drakes so people know what to feed them (not all creatures have a taming tip!)
- Increased taming affinity needed to tame a few creatures
- Added dracomalo
- WIP sentinel dragon aquarius!

Update: Jul 30, 2021 @ 2:36pm

====Updates:====

- Cockatrice regenerates stamina faster
- Fixed incorrect damagetype which caused firetail to inflict the dragonbosses extremely OP fire debuff. Damagetype of the charge attack is now the same as the alarions flamebreath, being able to damage golems.
- It also ignores golem armor, and can damage all structures. Explosive damage as well
- Gored debuff fixed. Now drains just 3 hp rapidly for 12 seconds.
- More taxidermy fixes
- Made the default jump for dracon, kampe, and alarion much higher. Can now jump when cocooned (Be wary of the fall damage though!)
- Dracons water jump height signifigantly buffed.
- Fixed submerge height on the firetail


====NOTE==== (Important to remember these are plans, have not been implemented yet)
- I think its possible to do this easily without breaking noglins and my drive still currently has enough space, so in the near future (Possibly even next weekend) I will update my devkit, which will allow me to give immunities from and to creatures from gen 2 to the creatures in this mod, and right off the bat I will be making black dragons and most high tier dragons immune to noglin.
- Multiple creatures will get new barrel roll attacks (Not used by AI)
- Creatures currently immune to venom and poison will be immune to shadowmanes thornmail
- Creatures immune to electrocution will be immune to voidwyrms breath or at least its electrocution, those weak to electricity will take more damage
- Storm Drake will be unable to ground astrodelphis
- Maewings will be counted as a "livestock" animal to Nian
- Hellraiser will deal increased damage to shadowmanes, and I might give them the ability to "reveal" enemy shadowmane.

Update: Jul 28, 2021 @ 1:51pm

====Updates:====


- Fixed projectile for the dread wyvern

Update: Jul 27, 2021 @ 2:02pm

====Updates:====


- Gargoyle freeze up to stone now pauses anims, and then unfreezes after, render distance changes
- Gargoyle when tamed turn to stone now causes a taunt buff to be added to it
- Fixed siren death anims
- fixed kelpies breeding not working
- made the cyclops\'s club hit sound beefier
- fixed cyclops club hit basic attack not stunning creatures less than 1/2 cyclops\'s drag weight.
- dracon and kampe are now considered amphibious
- reduced dracons tail AOE
- Dracon now takes more biotoxin to tame then beer.

Update: Jul 27, 2021 @ 1:58pm

====Updates:====


- Gargoyle freeze up to stone now pauses anims, and then unfreezes after, render distance changes
- Gargoyle when tamed turn to stone now causes a taunt buff to be added to it
- Fixed siren death anims
- fixed kelpies breeding not working
- made the cyclops\'s club hit sound beefier
- fixed cyclops club hit basic attack not stunning creatures less than 1/2 cyclops\'s drag weight.
- dracon and kampe are now considered amphibious
- reduced dracons tail AOE
- Dracon now takes more biotoxin to tame then beer.

Update: Jul 26, 2021 @ 12:13pm

====Updates:====

- While in spiked mode doreiku now reflects back incoming damage back onto attackers below 1000 drag weight, amount is comparable to a kentro
- combat mode for ridged drake grants 10% more max hp not 20% now. Increases damage by 25% not 35% anymore. Constantly regens 1.5 hp, not 5 anymore
- ridged drake acid no longer stuns you every time it ticks a bit.
- reduced bite attack rate on unmounted ridged drake
- added a small delay on mounted ridged drake left click attack
- removed knockback on dragonsbreath

- Remake dread wyvern fireball from fatalos one
- Wanderer drake will no longer be able to cleanse buffs like clawed scolded etc...
- Wanderer drake is now immune to the clawed debuff normally

Update: Jul 24, 2021 @ 6:30am

====Updates:====

- Longs claw no longer inflicts bleed, just ignores armor now
- Longs slam now inflicts a pin attack, has parts that cannot move in the animation and parts that can, still deals same damage and damages metal, if successfully pinned target will automatically bite the target 3 times and then let them go, inflicting a trike stunning effect. Scales with melee, the attack deals base 40 damage.
- heavily nerfed aquatherioth and long water knockback
- reduced ragnarok spawns for mira as a test to see if that effects CI spawns

Update: Jul 23, 2021 @ 3:58pm

====Updates:====



Fixed tiodrios issue
add basing to thornweaver
- nerf shredded damage a bit
- hydra carry weight has been increased to around 1000 base.
- slightly decreased tiodrios size
- nerfed tiodrios base health from 545 to 500
- Hydragon now reduces weight of wood, stone, metal, in its inventory
- nerfed enforcing drake natural armor from 20% reduction to 10% reduction
- Chimereas claw now has a 10% chance to land a "critical hit" dealing 2.5x damage using its claw attack
- new attack for wanderer drake on Q, a claw attack that inflicts a stackable debuff that lowers the victims damage and makes them take a tiny bit more damage, lasts 10 seconds and stacks up to 5 times. Only works up to drag weight 300 creatures

- Lowered all gorgon spawns except for genesis pt 1\'s bog biome spawn (TEST NUMBER 1)

- Raised hellraiser spawns on mountains slightly.

(TEST: CHANGED NIANS TEAM FROM CARNIVORE_WATER TO CORRUPT)

Update: Jul 23, 2021 @ 3:57pm

====Updates:====



Fixed tiodrios issue
add basing to thornweaver
- nerf shredded damage a bit
- hydra carry weight has been increased to around 1000 base.
- slightly decreased tiodrios size
- nerfed tiodrios base health from 545 to 500
- Hydragon now reduces weight of wood, stone, metal, in its inventory
- nerfed enforcing drake natural armor from 20% reduction to 10% reduction
- Chimereas claw now has a 10% chance to land a "critical hit" dealing 2.5x damage using its claw attack
- new attack for wanderer drake on Q, a claw attack that inflicts a stackable debuff that lowers the victims damage and makes them take a tiny bit more damage, lasts 10 seconds and stacks up to 5 times. Only works up to drag weight 300 creatures

- Lowered all gorgon spawns except for genesis pt 1\'s bog biome spawn (TEST NUMBER 1)

- Raised hellraiser spawns on mountains slightly.

(TEST: CHANGED NIANS TEAM FROM CARNIVORE_WATER TO CORRUPT)

Update: Jul 22, 2021 @ 7:19pm

====Updates:====


- Fixed something i didnt change back while testing Mira, can no longer fly underwater.

Grab attacks now scale with melee

Razortooth: Damage nerfed to 20 per chew
Siren: Nerfed to 6 base damage
Nile Dragon: Nerfed to 12 base damage
Velodrome: Nerfed to 10 base damage with the two bites at the end.
Saurian Brute Wyvern: Nerfed to base 40 damage across all the thrash attacks damage (Yeah, its still alot of damage!)

- Crushed status effect only drains 1% max hp rather than 5% and instead of over 10 seconds its in 1 second. Buff no longer refreshes when hit again.
- Nerfed the talon attack of bronze wyvern to only do around 58 base damage, only hits once now
- Velodrome stationary taunt is now Rctrl.


- Buffed dread wyvern fireballs, direct impact damage is now 170 base damage, double that of before, since its hard to land direct hits, explosive damage is now 100.
- Fatalos fireballs direct impact damage is now 180 damage, explosive damage is now 120 maximum, to make this stamina punishing, extremely lengthy cooldown and difficult to aim fire barrage truly, a force to be reckonned with
- Cant remember if miralosaur uses the same fireballs for its firebreath as well, if so then yeah, it gets this buff too!

- buffed elderitch drake bite damage from 72 to 80 damage
- Baby elderitch drake nerfed more, only do 40% as much as adults instead of 50%, and only have 50% as much hp instead of 75% as much hp.
- reduced elderitch drake gestation speed
- elderitch drake dont give angler gel when killed now