ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
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Update: Nov 1, 2021 @ 11:02am

====Updates:====


- Siren and kelpie now ALWAYS spawn if they do spawn at all

- New flying idle animation for the dragons, it was open sourced and I know and fully understand that I need to credit the author, but there was no author listed and its not from a specific mod and was just a file uploaded so... I dont know where to find the author? If anyone knows I\'ll credit them. But for now I\'ll do the credits as Credits to the person who uploaded the dragon hover animations to the open source on the ark modding net.

Update: Nov 1, 2021 @ 11:00am

====Updates:====


- Siren and kelpie now ALWAYS spawn if they do spawn at all

- New flying idle animation for the dragons, it was open sourced and I know and fully understand that I need to credit the author, but there was no author listed and its not from a specific mod and was just a file uploaded so... I dont know where to find the author? If anyone knows I\'ll credit them. But for now I\'ll do the credits as Credits to the person who uploaded the dragon hover animations to the open source on the ark modding net.

Update: Oct 31, 2021 @ 12:18pm

====Updates:====


- Increased cavern dweller torpor to 1000 from 850
- Increased rhenoblos base hp to 415 from 380
- Increased apceros base hp to 320 from 290

- Fixed tripped debuff name
- Fixed the tripped debuff causing creatures to poop every time

- Drastically increased affinity to tame longshia.
- Adrenaline lasts 200 seconds now.
- Fixed sirens teamclass so that they properly buff their kelpie in the wild rather than debuff.
- Disabled fleeing on kelpie, siren, and gorgons (forced flee like fear roar and etc). Kelpie should now flock to the aid of siren rather than just swimming around rapidly, gorgon can no longer be intimidated into running away.
- Increased gorgons damage resistance to 15% from 5%

Update: Oct 30, 2021 @ 10:01am

====Updates:====


DONE:

- Lowered the size of some texture files.
- Removed hydras unused texture files.

- Added feet sockets to shieldhorns headbutt and head sockets to shieldhorns stomp attack
- Increased shieldhorn stomp AOE by around 30%

- Improved rivalry buffs, all creatures in this mod which previously got a rivalry buff identical to vanilla trikes have recieved an upgrade in said rivalry.
Dragons evolved rivalry buff is childed from vanilla trike rivalry but is slightly different:
- No max hp increase (didnt heal this hp anyways so it was useless)
+ 20% output damage.
+ 10% damage resistance.
+ 0.5 stamina per second regeneration
- 0.5 torpor per second regeneration

- Shelled rhenoblos now have 25% better carryweight.


- Pterados\'s big roar now inflicts fear on creatures below 35 drag weight, making it a decent way to scare off dilos and compies.
- Pterados spin now hits 3 times

- Shieldhorn intimidate now also fear roars creatures below 150 drag weight.
- Shieldhorn base torpor buffed to 2500.
- nerfed the stamina cost on shieldhorn stomp


- Razortooth fear roar now also inflicts screamed at on allies.
- Razortooth roar now additionally stuns creatures below 250 drag weight that get too close to it on the fear roar.

- Harpy has new attack, a single talon attack that does rider direct damage.

- Venomous huntdrake is immune to venom now.

- Resistance no longer cleanses existing poison/venom debuffs, only prevents new ones from being added.

- Poison debuff over time damage buffed to 8 hp drain per second, making it pretty damn deadly.

- When used on a corpse, the nile dragons deathroll now regenerates 50% of the damage its roll deals as health instantly.


- Hellraiser is no longer immune to knockback.
- Hellraiser roar now reduces the defence of enemies nearby below 350 drag weight by 25%

- Fatalos, Alarion, Bahumat, Dracon, and Razortooth now insulate their rider.
- Miralosaur now has an extra bonus, it prevents riders from freezing while they ride on it.

- Kampe damage reflection ignores armor now.

- Tortugan renamed to Leatherback Tortugan
- Tortugan drag weight reduced to 555 from 600, should be able to access boss arenas again

- Velodromes slightly increase in size when becoming velodrome to tell the difference.

- Hydras roar deals bigger damage VS opponents too close now, dealing a base 150 damage that ignores armor and scales with melee to targets below 400 drag weight as well as stunning them for 10 seconds and dismounting riders. However the hydra will then get a hoarse debuff that prevents the roar from doing damage for 120 seconds.

- Riding a scourgion now gives the rider radiation immunity for 10 seconds.
- slightly decreased hellraiser size by 20%

- Wild worms may jump when attacking
- Worms alternative roar changed from Q to C. The roar now lowers torpor of nearby entities by a flat 50 amount, but the worm gets a 30 second debuff afterwards while, not preventing the roar, prevents it from lowering the torpor of nearby entites.

- Bogwyrm now produces bogwyrm sludge in its inventory passively. Bogwyrm sludge can be used to feed achatina, and only achatina can eat it. (SNAILS)
- Dracon runs slower.

- Shelob uses webs in phase 2 now rather than 3
- Shelob phase 4 difficulty raised, now deals 1.85x damage when in phase 4 (second to last phase)


- Gargoyle no longer turns to stone unless under 1/2 hp
- Removed unnessacary particles on abberations claw attacks
- Alarion no longer wildly swings its head around for its electric lightning attack, rather it now shoots its straight, making it easier to aim now
- Aquatherioth custom bite animation currently disabled, new bite animation from megalosaurus. sorta increases dps.

- new bite animation for velodrome from SCP-745. Slightly increases their attack rate.

- Fixed pesutobearas health regeneration buff not working when it enrages.
- Reduced miralosaurs insulation amounts from being near it so that its not killing you so often
- Miralosaur now has a gravity buff when you stand on it.

- Tortugan knockback on headbutt fixed, fixed some other issues as well, including the tail whip, headbutt damage increased on tortugan. Headbutt is no longer the infinite yeet
- Added tortugan to beaches

- You now get a oxygen drain reduction buff when riding the nile dragon and dracon.

- Orochis and nagas now share spawns entries on spawns they both use.
- Orochis and nagas now have a chance of spawning when a gorgon spawns, thus they now appear in gen 1 and scorched earth.
- Hellraiser colorize changed, far more colorful-ish now.

- Orochi is now immune to sandstorms.
- Naga\'s ambush attack is now much more delayed, naga stays underground longer, and can move around while underground to better position itself for an attack!

- Improved textures on tortugan and cyclops to be less shiny and slippery.
- Changed some component particles on stone golem.
- Slightly decreased shieldhorn stamina drain on charge attack per second to 18 from 25/

- Bronze wyvern can tame off of black pearls too. Slightly better than crystal I think I set it?

- Increased skelltor size by like 40%, is now bigger than hellraiser

- Added shieldhorn, rhenoblos, and apceros to redwoods and jungles (report any overspawns, also overspawns as in like 50 of them, 10 of them in one area is not an overspawn they are literally meant to spawn in herds).


- Added items to spawn the bosses in case they dont spawn naturally, requires 2 power stones to craft each (better farm those arch-tempered lol).

Can disable the items on servers with this (I think):


OverrideNamedEngramEntries=(EngramClassName="EngramEntry_ShelobSpawner_C",EngramHidden=True)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_StoneGolemSpawner_C",EngramHidden=True)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MoltenGolemSpawner_C",EngramHidden=True)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FrostGolemSpawner_C",EngramHidden=True)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NatureGolemSpawner_C",EngramHidden=True)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_AquariusSpawner_C",EngramHidden=True)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MalusSpawner_C",EngramHidden=True)

Update: Oct 24, 2021 @ 3:42pm

====Updates====


- Hydras flinching bites now deduct 25 stamina per head biting as well as the base amount the attack drains
- New roar animations for skelltor
- Ceratiablos no longer flees when low on health
- Fixed and improved some code that was missing previously or never finished code (lol)
- Some creatures are now immune to gen 2 plant poison but not all because
- Black dragons drag weights now upgraded to around 900-1000. None of them can be carried now either and none can enter boss arenas.
- Royal wyrm bite hitbox fixes and new falling animation
- Razortooth is more feathery now :3
- Storm drake new bite animation, now attacks slightly faster as well, but less range.
- Tiodrios new roar animation.
- Naga is slightly more colorful, AND NO I DIDNT PUT THE WRONG COLORIZE MAP OR DO ANYTHING WRONG, THE COLOR REGIONS ON THE ATLAS COBRA ARE JUST REALLY MESSY
- Orochi is a bit more colorful, but not too much otherwise it actually looks horrible.
- Increased spawns of some creatures
- Hydragon and Tortugan now share some spawns with eachother.
- Cyclops should no longer spawn inside eachother, greatly increased height differences in spawning
- Miralosaur now gives riders an insulation buff when mounted on it.


- Royal Wyrms roar now fear roars creatures below 150 drag weight
- Hydra fear roar fixed
- Increased nile dragon damage on all attacks, most notably should be the 50% increase to its deathroll direct damage.
- When awoken, bronze wyvern fear roars smaller creatures away, including tames
- Fear roar debuffs now should all cause tames to flee regardless of their current aggression state. (still under testing). Nian is the exception right now




- Added pterados! The atlas leatherwing, and a good alternative to pteranadon, has diving flight! It may feel slow, and it kind of is, but its diving is quite easy to pull off and is faster than the griffin and snow owls dive, despite the fact it lacks a dive bomb attack. Some unused pteranadon and tapejara animations have been implemented for it.

- Added shieldhorn, the aggressive ceratopsian with an armored head and brutal attacks. With some interesting mechanics and a unique charging one. This herbivore is unique even from ceratiablos for consuming the flesh of its opponents after battle to heal, as well as being able to consume meat for minimal hunger back but heals health when tamed.

Update: Oct 23, 2021 @ 8:20am

====Updates====

- nerfed bogwyrm explosion damage to base 35, and dead explosion to 50.

- Bogwyrm fire fists buff is now correctly labelled
- nerfed dread wyvern fireball explosive damage
- fix hellraiser aim offset
- New unique roar animation for vampere.


- Fixed scourgion, alarion, cavern crawlers, not harvesting berries.
- Gargoyle now fully ignores armor.
- Removed gargoyle vulnerability to artheuropleura spit
- Zetsu now has a turret mode fear roar that can be enabled on unmounted individuals


- Hellraiser model edits. Stretched out the neck, tail, wings, and limbs a bit to be less chonky, I want feedback on which model yall prefer (mod size def increased cuz i didnt delete the normal model lol)


- Brute wyvern slam no longer drops targets, instead it still damages them and lets go of them after the slam.
- Pinned razortooth can now bite to deal damage
- More than tripled affinity needed to tame dracomalo, increased the per level by an extra 100.
- Hellraiser fire doesnt set things on fire unless its the ground, hitting a target doesnt create a fire field.

- Increased pangolin wyvern claw stab radius and added more sockets
- In the air the pangolin wyverns claw stab turns into a barrel roll, boosts forwards and hits 3 times.
- Pangolin wyverns spin in the air now deducts an extra 50 stamina.
- Pangolin wyverns claw stab is now a unique damagetype, inflicts slowing bleed of chimerea now rather than a weaker bleed effect, but in the air it inflicts additional shredded debuff.
- Pangolin wyverns claw stab and spin should now ignore armor.
- When rolling pangolin wyvern takes reduced damage.
- Pangolin wyvern new roar animation.
- Pangolin wyvern speed per level nerfed.

- Phase 2 tyrant breath attack now ticks 25% more, meaning it deals 25% more damage, can also buff itself now with a roar to deal 50% extra damage for 18 seconds
- AT carno below 1/2 hp\'s dragon explosion now deals a bonus flat out 60 damage that scales with its melee and COMPELETLY ignores resistances, natural, saddle, buff, damage immunity, etc!


- tyrant and carno now have own status components, still identical stats to alphas. Although they wont waste stats into oxygen and speed anymore, making them overall stronger
- When started the tyrant will now drop element ore.

- Added back molten golems spawning in animation.

- Increased shelobs later phases flick attack knockback by around 75% and decreased cooldown by around 0.7 seconds.
- New roar animations for dread wyvern and noi.

- fix nian falling


- Redid the bronze wyvern firebreath and roar animations for its TLC.



Update: Oct 18, 2021 @ 3:03pm

====Updates====

- Siren now reduces the weight of pearls in her inventory to 0.0%
- Siren can now craft black pearls in her inventory, 1 silica pearl can be turned into 1 black pearl.

- Sentinel malus now immune to bleed, so is aquarius

- Naga Tail Whip custom animation, can no longer be used while moving. Tail now inflicts bleeding.

- Gave gluttonous old inventory back. He now can use saddles again and the inventory isnt buggy AF. He crafts childed versions of narcotic and stimulant so you no longer need those engrams to craft them in its inventory, however these narcotics and stimulants dont stack with vanilla ones and any craft recipes that require exact class of those wont work with these ones.
- Gluttonous crafting in inventory is no longer confusing AF.

- After devouring a prey, orochi will also recieve a debuff that slows it down some for 60 seconds, and makes it take 25% more damage, but heals 2 hp per second. During this time clicking Lctrl can make orochi SPIT up its devoured prey, which will remove its health regeneration buff but remove its nerf.

- Pressurized water no longer does reduced damage to creatures in general. This is a huge buff for aquatherioth, scaulding wyvern, and long.
- Multipliers check for desc name over amphibious or not first.

- Bogwyrm now heavily resists fire.






- Backup voidwyrm fun stuff, made its beam scale with melee and easier to edit, uses unused voidwyrm stats now.
- Voidwyrm breath base damage nerfed from 50 to 18
- stamina drain per second using breath from 50 to 10
- No longer inflicts stun with its electric breath, no longer damages structures or electrocutes. Same damagetype as lightning wyvern breath
- Damage to structure in space biome mult nerfed from 10x to 5x
- Left click bite now no longer has good knockback VS creatures, but is now the attack the voidwyrm has that damages all structures, including tek. Deals slightly lower damage to all structures
- Bite damage nerfed from 80 to 72
- Twice as colorful :D
- no longer launches on take off
- Immune to knockback


- Some creatures no longer rotate in the direction of the camera when swimming.


- New low tier creatures: apceros and rhenoblos, some simple very common herbivores. They do have their own unique little traits though



- HAPPY HALLOWEEN MONTH EVERYONE! For the rest of october and november skelltor, hellkite, hellkite kin, nian, banshee, noi, vampere, gargyole, and pesutobeara will all have a buff that increases their damage by 25%!



- Apologies to all linux users, but I've decided to unfortunately drop linux support for the mod, the cooking times are ridiculous for this mod already, and thats limiting what more I can really add to the mod, and I'm not too keen on making a second mod just for more creatures. Not to mention all the times the mod has crashed while cooking has been on the linux cook at times. For those who dont use linux this also might have the benefit of decreasing mod file size. I might bring back support for linux if theres enough people that are linux users who use this mod however.

Update: Oct 15, 2021 @ 5:39pm

====Updates====


- fix shelobs thing still working on creatures wtf. new damagetype which only applies buff to players. However she now applies the debuff brutally.
- decreased aquatherioth projectile lifespan.
- Added breeding to scaulding wyvern.
- Fix dracon submerge height.
- Increased the tick rate of the scaulding wyvern breath.
- buffed high pressure water damage from 7 to 9
- Optimized abberation model (removed leftover parts inside arms)

- Gargoyle base carry weight upped to 800, because they are buff AF lorewise.
- Gargoyle run attack animation is now identical to hellraisers claw attack, should be slightly faster at attacking now then before with the headbutt.
- Removed the dragon death sounds on tyrant and carno so no more earsplitting screams on death.
- Decreased AOE off the tyrants bite attack.
- Frost golem no longer backs away until phase 2.

- Buffed AT carnos explosion AOE damage from 120 to 150 damage.
- AT carno is now vulnerable to water, AT tyrant is now vulnerable to electricity! Neither are weak to it, just able to be debuffed!
- AT carno is now immune to shadowmane teleportation damage and voidwyrm breath!

- Added new drops to bronze wyvern. Their scales can be used as a substitute to metal ingots.
- Gluttonous\'s inventory now acts like a mortar. Except only for stimulants and narcotics.



- Health regen buff no longer regenerates 5% of maximum health as well.
- Hellraiser no longer harvests wood with its bite. Nor can it harvest stone. Same damagetype as a tamed giga.

- Gluttonous puke is now of stomach acid damagetype and DOT as well
- severely nerfed base puke damage from 80 direct 45 explosive to 40 direct 25 explosive. Lol. nerfed cloud damage from 8 every 0.4 to 5 every 0.6

- Aquatherioth water breath knockback severely nerfed, now has some splash damage, now resembles a typical spray rather than a beam and projectiles act like normal water projectiles.

- when enraged miralosaur now has trample damage

- Fixed some projectiles not damaging structures


- Pressurized water now deals 50% reduced damage to merlure, whalerog, and hydropteryx.
- Pressurized scaulding water now deals 25% reduced damage to merlure, whalerog, and hydropteryx.
- Pressurized water from scualding wyvern fixed and now deals further 25% reduced damage to aquatic creatures
- Thanks to a suggestion I actually fixed the weight paint issues on scaulding wyvern, improved model as well, adding more fins.



- nerfed malus base hp from 35K to 31K

- Aquatail friendly fire breath and thornweaver adrenaline spikes now ignore friendly fire setting.

- Etherdrake from anomaly and the brute and arcane golem are now immune to soul drain from skelltor.
- Velodrome\'s names are now veloprey unless they are the pack alpha.



- Made a copy of voidwyrm since the recent update made them unable to beam while unmounted, since idk how they did that whether skip ai was enabled or actual code was changed, if the latter this is just to have a file of voidwyrm that can beam while unmounted at my disposal.



Update: Oct 11, 2021 @ 12:02pm

====Updates====

- Optimized longs model
- removed root motion on miras spin
- Carno AT breath starts closer to the mouth
- Tyrant water comes closer to the mouth
- Tyrant now is classified as amphibious, takes an additional 25% reduced damage from water and pressurized water damage.
- Nerfed AT carnos electricity field AOE.
- fix molten golem taxidermy
- fix royal wyrm taxidermy
- fix fatalos idle taxidermy
- fix aquatherioth bp not compiled new anims


- Just realized i have some weight paint issues with the scaulding wyvern, literally cannot fix them cuz when i reimport its neck fin just breaks. So either we deal with the weight paint issues and just ignore them or i remove all the scaulding wyverns fins, and I think we all realize which one I\'m going to do.

- Scaulding wyvern now gets hydration when entering the water.

Update: Oct 9, 2021 @ 6:31pm

====Updates====

- Fix tiodrios barrell roll dismounting it with near death experience buff.
- decreased ridged drake neighbor aggro radius.
- Reduced ridge drake base health further to base 350 hp, 25 less than trike, when in utility mode.

- Lamia only plays 1 animation per for each of its roar attacks, buffing allies roars upwards and vs enemies roars forwards. When startled or using the screamed at roar, will do a small aoe of 300 around it. Anything below 550 drag weight will be crippled.

- When the razortooth does its taunt roar, all its allies nearby recieve the screamed at debuff


- Dracon and Bahumat now use the same firebreath animation as fatalos.
- When it enrages, bahumat will fear roar everything around itself below 300 drag weight.
- When doing its ground claw slam, bahumat will send out a shockwave with a range of 1750. Inflicting a cripple on creatures below 250 drag weight.

- Fix noi corrosion increasing timer and extending rather than stacking up to 3

- Wild pangolin wyvern no longer get near death experience on eating, get rapid hp regen as well as predators rush in BP when it attempts the attack it lands.

- Molten golem fireballs do 10 extra direct hit damage now. Big rock throw now detonates into hellraiser fire.

- When attacking molten golem is now immune to knockback.
- nerfed aquarius base damage to 65

- Shelobs corpse armor blood drain only works on players now. No longer works on creatures.
- Mira no longer spawn as high of lvl, can still spawn above server max, but not as high as wyverns, now max out at lvl 33 on a max lvl 30 server rather than 38.

- Dread wyvern poison is now deadlier, lasting 200 seconds rather than 120.

- Fix nian taming off kibble and spoiled meat when it should tame off kibble and mutton (Replaced spoiled meat with mutton in its diet what even the hell how did this even?)

- New animation for aquatherioth water breath, it only has 1 animation now, and its much simplier (slowed down bite). But its easier to aim.
- aquatherioth heavy bite animation plays faster now on land

- vampire healing now only drains 65% of the damage dealt from the debuff instead of 80%
- Increased drops on the bronze wyverns corpses.

- When miralosaur does its AOE eruption attack, it will push creatures near it within around 1000 range back like the magmasaur.

- Mira\'s firebreath and bite are now new animations, easier to aim. Miras bite only has 1 animation now and is no longer directional, however has a much faster attack rate now.
- Malus doesnt have the new bite but has the new breath animation, making it easier for the boss to aim his attacks now too!

- Added IK to cyclops and Hydragon
- doubled all boss xp drops

- Chimerea\'s crippling bleed (that slows but doesnt drain hp or other stats) no longer works on creatures above 1200 drag weight.
- Clawed no longer works on creatures above 1500 drag weight.
- Ceratiablos Head Smash stun no longer works on targets above 1500 drag weight, roar stun still does.

- Razortooths double bite inflicts razer bleeding now, childed from shredded but deals same damage + multipliers as deinonychus bleed. Only stacks 4 times, 1 less than deinonychus and 6 less than shredded. However it reduces targets movement speed by 25% each time. Razer bleed doesnt reduce damage output or increase damage taken. The bleed lasts for 15 seconds rather than 10 seconds.
- Scourgion queen tail now inflicts slowing bleed
- Smokesbreath no longer spawns above server max limit
- lowered the pitch on razortooth bite sounds because i dont know if its my PC or just me, but whenever im in kit and razortooth freakin flinches my ears get this high pitch ringing sound feeling thats kinda quiet but SUPER annoying for the next, and im not joking, half an hour. And its driving me CRAZY.
- Skelltor soul drain no longer inflicts riders.


- Bogwyrm shells are alot more colorful now.
- slightly increased dracomalo enraged damage output and decrease damage taken.

- Nerfed saurian brute wyvern rage mode, only takes 55% reduced damage when enraged and no longer rapidly regenerates health as much, only 4 hp per second rapidly.
- Fatalos, Alarion, Miralosaur are now immune to sunlight on abberation.

- Hellraiser will not eat until forcefed a power stone which will give it a buff that lasts 10 seconds, if it ever gets that buff prevent sleeping tame is unchecked


- fixing saurian brute wyvern not using the stomp

- Black dragons stop enraging once above 80% tamed. Will still aggro though atm.



- Added an item that allows you to spawn a boss when consumed, the carnotaurus will summon a max lvl 30 on lvl 30 max server creature then die. Neither carno nor the boss it summons is tameable. Carno that gets summoned reduces 99.9% of incoming damage and spawns at lvl 1.
NOTE: bosses are aggressive, carno will perform a long wind-up animation before summoning one of the following bosses, as this list grows so will the chances of each boss individually spawning, all bosses have equal chance of spawning.

=====Current Bosses That Can Be Summoned=====

1.) Arch Tempered Tyrant [A bone rex immune to all but a few select debuffs.] (Comparable to an alpha rex in strength) {CHILDED FROM REX}

2.) Arch Tempered Carnotaurus [A large carnotaurus with heavy armor and high damage. Beware of the dragon element!] (Comparable to an alpha carno in strength) {CHILDED FROM CARNOTAURUS}

3.) Scourgion Queen [The scourgion queen that is summoned by normal scourgions, but instead of half server level cap it is AT server level cap)


Bosses will drop power stones. The scourgion queen does not, however all queens, including ones summoned by scourgions, will now drop reaper pheramones on death.