Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Map Tacks
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Update: Jan 16, 2024 @ 5:50pm

Fix compatibility issue with old SupportFunctions.lua

Update: Jan 1, 2024 @ 10:59am

Add multiplayer support by Jamie-Nyanchi

Update: Mar 10, 2022 @ 9:50pm

Fix Dam validation check for special map generation.

Update: Dec 26, 2021 @ 3:38pm

Let player decide if map tacks should be auto deleted.

Update: Dec 25, 2021 @ 3:48pm

Auto delete the map tack if the represented district or wonder or improvement is added to the given plot.

Update: Dec 19, 2021 @ 9:08pm

Fixed Dam placement check for the case where river's ID doesn't equal to its Index.

Update: May 6, 2021 @ 7:25pm

Further Dam placement logic fix. Now it should REALLY be pretty accurate... Credits to @ubereffect for testing all different scenarios tirelessly!

Update: May 2, 2021 @ 6:34pm

Solve for another dam placement validation case. It should be very accurate now.

Update: May 2, 2021 @ 4:55pm

Correct dam placement validation. Second attempt to support Linux.

Update: Apr 24, 2021 @ 1:59pm

Align with official update that resources will be removed by districts or wonders.