DayZ
BuildLoader
Viser 1-6 af 6 forekomster
Opdatering: 4. juni 2023 kl. 15:16

Changes
- Changed pathgraph updating, no longer fills the CallQueue and will use batch updating. (no more zombies running through spawned objects)
- Added support for multi-lined comments in build files.
- Show correct number of valid objects spawned, rather that total in file.
- Log will now show a rough estimate in milliseconds of how long it took to spawn all builds.

Opdatering: 23. maj 2023 kl. 14:23

Changes
- Changed FGets since it no longer reads files correctly to use ReadFile with a buffer. 1.21 has changed how FGets works in the engine.

Opdatering: 18. mar. 2021 kl. 13:11

Changes
- Final fail safe, just in-case

Opdatering: 18. mar. 2021 kl. 12:46

Opdatering: 18. mar. 2021 kl. 12:25

Changes
- Reupload so that meta.cpp is updated

Opdatering: 18. mar. 2021 kl. 12:25

Changes
- Initial release