RimWorld

RimWorld

Allow Dead Animals
Showing 1-10 of 21 entries
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Update: Apr 14, 2024 @ 3:47am

Update on 4/14/2024 12:47:01 PM.

changelog:
- 1.5 support (stable branch)
- added: mission localization files (thanks to https://github.com/CodyEdition)

Update: Mar 20, 2024 @ 6:11am

Update on 3/20/2024 2:11:11 PM.

changelog:
- 1.5 support (unstable branch)

Update: Nov 29, 2022 @ 10:16am

Update on 11/29/2022 7:16:35 PM.

changelog:
- missing `...\1.4\Languages` directory added back

Update: Oct 11, 2022 @ 1:03am

Update on 10/11/2022 10:02:58 AM.

changelog:
- 1.4

Update: Oct 26, 2021 @ 8:27am

Update on 10/26/2021 5:27:01 PM.

changelog:
- Settings panel label "Mass threshold" replaced with something more unequivocal

Update: Oct 26, 2021 @ 7:49am

Update on 10/26/2021 4:49:31 PM.

changelog:
- fixed: mod keeps allowing every corpse when its internal buffer is filled
- fixed: internal list of forbidden corpses not persisting on game save/load

Update: Oct 26, 2021 @ 7:12am

Update on 10/26/2021 4:12:47 PM.

changelog:
- internal buffer length*3

Update: Sep 3, 2021 @ 3:49pm

Update on 9/4/2021 12:49:25 AM.

changelog:
- mod description text in xml file

Update: Sep 3, 2021 @ 11:55am

Update on 9/3/2021 8:55:31 PM.

changelog:
- insects are not categorized as animals anymore

Update: Sep 3, 2021 @ 10:34am

Update on 9/3/2021 7:34:38 PM.

changelog:
- filter options added: animal, insect, humanlike, mechanoid
(on @ASMR gaming https://steamcommunity.com/id/excitinggames kind request)