RimWorld
Allow Dead Animals
Mostrando 1-10 de 21 aportaciones
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Actualización: 14 ABR 2024 a las 3:47

Update on 4/14/2024 12:47:01 PM.

changelog:
- 1.5 support (stable branch)
- added: mission localization files (thanks to https://github.com/CodyEdition)

Actualización: 20 MAR 2024 a las 6:11

Update on 3/20/2024 2:11:11 PM.

changelog:
- 1.5 support (unstable branch)

Actualización: 29 NOV 2022 a las 10:16

Update on 11/29/2022 7:16:35 PM.

changelog:
- missing `...\1.4\Languages` directory added back

Actualización: 11 OCT 2022 a las 1:03

Update on 10/11/2022 10:02:58 AM.

changelog:
- 1.4

Actualización: 26 OCT 2021 a las 8:27

Update on 10/26/2021 5:27:01 PM.

changelog:
- Settings panel label "Mass threshold" replaced with something more unequivocal

Actualización: 26 OCT 2021 a las 7:49

Update on 10/26/2021 4:49:31 PM.

changelog:
- fixed: mod keeps allowing every corpse when its internal buffer is filled
- fixed: internal list of forbidden corpses not persisting on game save/load

Actualización: 26 OCT 2021 a las 7:12

Update on 10/26/2021 4:12:47 PM.

changelog:
- internal buffer length*3

Actualización: 3 SEP 2021 a las 15:49

Update on 9/4/2021 12:49:25 AM.

changelog:
- mod description text in xml file

Actualización: 3 SEP 2021 a las 11:55

Update on 9/3/2021 8:55:31 PM.

changelog:
- insects are not categorized as animals anymore

Actualización: 3 SEP 2021 a las 10:34

Update on 9/3/2021 7:34:38 PM.

changelog:
- filter options added: animal, insect, humanlike, mechanoid
(on @ASMR gaming https://steamcommunity.com/id/excitinggames kind request)