DayZ
CJ187-LootChest
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Opdatering: 30. nov. kl. 5:16

LootChests – Technical QOL-Update:

*added*
Automatic Backups for Invalid Configs:
If LootChests_V106.json is present but invalid, a backup is created before resetting to default.
Backup format: LootChests_V106.json_INVALID_YYYY-MM-DD_HH-MM-SS
Error message clearly shown in LootChests_LOG.log.
Debug logs require "EnableDebug": 1,

*added*
New Validation & Warning Logs:
Empty positions array → chest skipped.
Empty chest array → chest skipped.
lootrandomize = 1.0 → warning (100% no-spawn).
Coordinates containing commas → error.
Missing orientation (|y p r) → error.
More chests requested than coordinates available → warning, spawns max possible.

*changed*
Updated Default Settings:
"EnableDebug": 1
"DeleteLogs": 0
→ Ensures full logs whenever a config resets.

Opdatering: 30. okt. kl. 11:12

HOTFIX: 1.06.46 30th Oct.2025

*fixed* fixed the broken default Lootchestconfig after first use...
*reworked* Instruction-Guide

Opdatering: 5. juni kl. 7:18

HOTFIX: 1.06.45 05th Jun.2025

*fixed* added exception hotfix for broken 3rd party weaponmods

Opdatering: 5. juni kl. 5:46

HOTFIX: 1.06.44 05th Jun.2025

*fixed* 1.28 related 'ref' warnings

Opdatering: 3. juni kl. 16:35

HOTFIX: 1.06.43 04th Jun.2025

*fixed* moddded weapon chamber script issue after 1.28 Update

Opdatering: 25. feb. kl. 7:41

HOTFIX: 1.06.42 25th Feb.2025

*fixed* missing stringtable
*fixed* missing animations

Opdatering: 25. feb. kl. 7:26

HOTFIX: 1.06.41 25th Feb.2025

*fixed* missing textures

Opdatering: 25. feb. kl. 6:19

UPDATE: 1.06.4 25th Feb.2025

*update* for 1.27 compatibility

*fixed* opening synchronisation
*fixed* opening soundeffects

Opdatering: 6. aug. 2023 kl. 17:26

Hotfix 07.Aug.2023

fixed HiddenStashes has wrong classnames.

Opdatering: 6. aug. 2023 kl. 14:21

Changelog LootChest Version 1.06.03

Update 06.Aug.2023

+ + + LootChests_V106 + + +

*added* - Hidden Stashes (to hide some nice goodies in forests or dense foilage - recomment to let them spawn unlocked ;-) )
*added* - Stringtable to all Items and Objects (actual ONLY Default-Eng, Eng, Cz, Ger, Rus)

*reworked* - Server-Restart Routine (Lootchests should never be douplicated anymore)
*reworked* - Cash Registers Model reworked (if you placed them, you need to adjust them!)

*changed* - Alot of internal Code reworked, dumped alot unnecessery classes...
*changed* - Optional Cash Register config segments supports now ALL 169 static Cashregisters in Shops, Markets, Fuelstations and Trainstations...

*important* - If you use custom modded Containers for Lootchests, they must now inherit from CJ_Lootchest_Base class to work!!!