436 ratings
Type: Mod
File Size
98.132 MB
Jan 1, 2021 @ 7:51am
Feb 25 @ 6:24am
27 Change Notes ( view )

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In 1 collection by CJ187
CJ187 Published Mods
30 items
With this mod, boxes for special surprises can be found.

Admins and server operators have complete freedom and can setup the spawns, the crates, the conditions and the loot inside completely themselves and if necessary also add with various random factors.

To the Crates:

The core content of this mod are various crates, such as small wooden ammunition crates, wooden supply crates or typical military plastic crates.
These crates are all available in different sizes and colors, so there should be something for everyone.

But to the crates comes the probably most important part, the scripts, or the 'functionality'.
Thanks a lot to Hunterz, who wrote almost 100% of the code and implemented all my wishes.

To the functionality:

You can define which crates (incl. random) can spawn in which number on which coordinates (incl. random).
You can define if these crates are locked or unlocked.
If you want them to spawn locked, you have to setup which of the 12 included keys is the right one to open the crate.
Addon mod which adding more keys
Beside the keys there is also the possibility to lockpick or even to breach them with tools by force, or to deactivate these alternatives.
You can be setup how much the key will get damaged after usage.
Furthermore, it can be set how long the lockpicking or breaching open with the respective tools should take, including the damage for the tools!

The boxes are spawned ONLY at server restart and will be filled once with what is set.
Once a crate is opened, a rewarding light will appear from it.
Opened crates cannot be closed again and will not fill up with loot until the next server restart.
If you find an open crate, someone has probably been there before you!

Breaching open a crate by force can damage the contents depending on the tool, so watch out!

Now to the loot:

You can define this almost limitlessly.

Either you insert your desired loot into the crate spawn via classnames of the items, then you have only these fixed defined items in it, depending on the randomization value.
Or you can use the tables, which you can create yourself.
You can fill your tables with items and add these tables in the crate spawn. If you add your table in the crate spawner 5 times, the random factor will choose 5 random items out of the table.

Besides all the loot you can find there, the config also supports defining and creating completely assembled weapon sets.
You can define countless sets, e.g. with which attachments a M4A1 should be spawn mounted and loaded.

A detailed guide to the Configs can be found in the download in the @Admin folder!
Please read all instructions and examples in this folder carefully!
If you have created your own Config, please check if this Config is valid before starting the server!
I recommend the website
Please check your config before you report any errors here.

Thanks and have fun
Chris // CJ187

Thanks to Hunterz for the code and the implementation of all the special requests from me!
Thanks to Helkhiana for providing the sourcefiles of the military weapon box.
Thanks to all supporters

For suggestions or questions, please contact me in my Discord group.
Repack requests on Steam will not be considered!
If you have deep technical issues, please report them via Discord here:

It will be nice, when you will support me for more free Mods in the Future.

More compatible Mods for expanding Lootchests:

33 new Keys:
Popular Discussions View All (17)
May 11 @ 11:48am
All keys have the same description
Mar 19 @ 10:19pm
Server Running this Mod
May 4 @ 8:31am
So many script errors
Crimson Zamboni
< >
DJ Grim 4 hours ago 
We've been over them and apart from location on the map there's no difference that we can see. Ill get one of my admins to double check them again tomorrow to see if we can find a difference
Hunterz  [author] 4 hours ago 
try find out what is difference between positions with and without issue
DJ Grim 6 hours ago 
Hey mate, Since that last game update we are now getting some loot chests not despawning on server restart. So after restart we end up with two chests in the same position and cant open them. Its not happening in every position. Just 6 out of 17 are doing it at this stage. Any ideas how we can fix this?
Hunterz  [author] 10 hours ago 
anyone can use that mod without repacking, that is purpose of workshop
Minus0vka 12 hours ago 
May i use this mod on my server?
Hunterz  [author] Jun 4 @ 10:30am 
double check yours config, especially optic attachments, not a problem of mod but yours config
valykm Jun 4 @ 10:21am 
The same problem with TLS weapons:
NULL pointer to instance
Function: 'CreateWeapon'
Stack trace:
Hunterz  [author] May 29 @ 9:34am 
anyone who read documentation is not confused, json configs are standard for mods, thats json methods are present in modding api.
Nedmin May 29 @ 9:27am 
Well....... you might need to keep to the DayZ Server standard way of putting in posisions, to avoid confusion.
Hunterz  [author] May 29 @ 9:10am 
documentation is shipped with mod, so look into mod folder and adjust config as you want