Arma 3
Direct Action - Altis
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Update: Jul 27, 2023 @ 10:17am

Update: Nov 24, 2022 @ 6:51am

Update: Nov 24, 2022 @ 1:20am

- Fix for DA Zombies. Zombies are now hostile to players again.
- Fix for remote helicopters bugging out on server rejoin.
- Fix for spawn points on all allied camps automatically activating.
- Fix for enemy airdrop plane not being targetable by AI.
- Various RHS fixes.

Update: Nov 22, 2022 @ 6:30am

- Added "Campaign Solo" game mode option.
- Added persistence of spawned vehicles.
- Various bug fixes.

Update: Nov 19, 2022 @ 4:27pm

- Small fix for persistent player data save system.

Update: Nov 18, 2022 @ 11:05pm

DA WW2

- Finally working again!


Maps

- New map "Tarawa Betio"


Saving

- New "Save Menu". Available to logged in admin (or local server host).
- New manual save option.
- New manual reset save option.
- New autosave feature + parameter to set how often it saves.
- Persistent player loadouts. (Can toggle on/off).
- Persistent player position. (Can toggle on/off).
- Persistent player roles. (Can toggle on/off).
- Persistent time and weather. (Can toggle on/off).
- Persistent position of deployed outposts.


Fire Support

- New arrow that tracks with the players cursor to help with aiming.
- Aiming now collides with objects, so individual buildings or vehicles can be accurately targeted.
- New map marker to show where the player is targeting.


Supplies

- Supply crates now reduce in scale when carried so that players playing in first person can actually see where they are walking. Will return to regular size when dropped.


Misc

- Supply convoy target vehicle now has randomly spawned gear. Bring it back to base to unlock that gear before destroying it.
- Mission trigger warning changed. No longer needs to be clicked.
- Missions now have a 10 second countdown warning before triggering to prevent accidental starts.
- Vehicles can now have custom display names rather than just using the default editor name. Names will now accurately reflect the role and armament of the vehicle in Direct Action (no more Black Wasp (Cluster) etc).
- Maps with no runway will now spawn with plane resupply points in the corner of the map.

Update: Oct 31, 2022 @ 4:59am

Update: Oct 27, 2022 @ 6:25am

- Fixed crash on startup.

Update: Oct 26, 2022 @ 5:16pm

- Fix for various supply crate spawning issues.
- Fix for random spawn issues.

Update: Oct 26, 2022 @ 6:01am

- Faction switching for main faction enabled (must be running inidbi2).
- SP permanently removed. Play solo now in locally hosted multiplayer.
- Mission parameters added to mirror the single player experience.
- Outpost and resupply depot crates are now spawned at the officer.
- Spawn in plane feature added for small maps.
- New "Mission Status" tab on the map screen.
- New "Active Factions" tab on the map screen.
- Enemy factions can now recapture objectives via a randomly triggered defend mission.
- Framework for DA Zombies added. (More info soon).
- General UI improvements.
- Lots of bug fixes.


*** IMPORTANT NOTE ***

Not all factions have been play tested. If you encounter a faction with missing assets, or any other bugs with particular factions when using the new switch faction feature, please let us know on the discord.