Arma 3
Direct Action - Altis
Showing 51-60 of 68 entries
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Update: Mar 14, 2021 @ 8:14am

- Warning message when infantry getting close to objective. To help prevent rogue players accidentally starting objectives without the squad leaders permission.
- No fly zone put in place for pilots above inactive AO's. Pilots flying under 100m will get killed and doors are locked. This is to stop players landing in the AO to activate it.
- AI controlled base AA turret added to deal with enemy jets strafing the base.
- Infantry squad now split into two 4 man fireteams. Each can recruit AI. Crew and pilots also have their own squads.

Update: Mar 12, 2021 @ 7:40am

- Lots of optimization improvements
- VCOM AI removed. Players should be able to pick their own AI mods.
- New end of mission text.
- Only mortars spawn as emplacement at camps

Update: Mar 11, 2021 @ 8:29am

- Various optimisations
- Tutorial menu added

Update: Mar 9, 2021 @ 7:29am

Update: Mar 9, 2021 @ 6:00am

- Fixed LDF camps not spawning the correct faction vehicles.

Update: Mar 8, 2021 @ 9:22am

Update: Mar 7, 2021 @ 7:21am

Update: Mar 7, 2021 @ 6:49am

Update: Mar 7, 2021 @ 6:47am

Update: Jan 14, 2021 @ 12:00am