Arma 3
Helicopter Turbulence
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Update: Apr 17, 2021 @ 2:04pm

V1.6:
Improve performance by using recursive function rather than master loop
No longer perform turbulence whilst on ground
Tweaking of how turbulence is handled so it is more consistent across weather.

Update: Dec 29, 2020 @ 8:41am

V1.5
- Stability now increases as aircraft approaches its top speed

Update: Dec 27, 2020 @ 12:54pm

V1.4.2:
No longer handle VTOLs with this mod. Download Planes turbulence instead. (so this aligns with game base classes rather than custom handling)

Update: Dec 26, 2020 @ 12:36pm

V1.4:
- Removed plane experimental option. This is now its own addon
- Now works for Zeus remote controlled units
- Slightly improved gustiness feel
- Renamed PBO to Helicopter_Turbulence_main from HT_main

Update: Dec 4, 2020 @ 10:42am

Hotfix

Update: Dec 4, 2020 @ 10:41am

VERSION 1.3
- Added experimental Plane Turbulence (enable via CBA settings)
- Set CBA settings to be per-player, so one can fly without turbulence and one with. Unless the CBA setting is forced by the mission.
- Added turbulence to VTOLs (even when Planes is off)
- Changed surface area approximation to cylindrical
- Significantly reduced max gust length during calm weather
- Reduced default gust strength (min and max)
- Reduced default max values for gust strength in CBA settings.
- Added function header
- Added mod logos

Update: Nov 30, 2020 @ 10:23am

Version 1.2:
- Made turbulence "feel" better

- Added CBA settings:
- Turbulence System can now be enabled/disabled entirely.
- The scaling effect weather has can be disabled
- The minimum amount of turbulence can now be changed
- The maximum amount of turbulence can now be changed

Update: Nov 30, 2020 @ 1:24am

Actually fixed this time

Update: Nov 30, 2020 @ 1:17am

- Fixed debug text showing

Update: Nov 28, 2020 @ 7:14pm

Increased turbulence some more