Arma 3
484 ratings
Helicopter Turbulence
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Data Type: Mod
Mod Type: Helicopter, Mechanics
File Size
Posted
Updated
67.167 KB
Nov 28, 2020 @ 3:50pm
Apr 17, 2021 @ 2:04pm
14 Change Notes ( view )

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Helicopter Turbulence

In 2 collections by Seb
Aircraft Turbulence
2 items
Seb's Mods
10 items
Description
Helicopter Turbulence

As featured in Helisimmer: https://www.helisimmer.com/news/helicopter-turbulence-arma3

FEATURES:
- Adds random atmospheric turbulence forces to all helicopters.
- Works with any modded helicopter, RHS, CUP etc compatible!
- Includes serverkey
- Scales based on weather (overcast and windspeed both generate more severe turbulence)
- Larger, heavier aircraft are less impacted due to their mass, however as they have a larger surface area the forces are also greater. This means each aircraft handles turbulence slightly different as the surface area/mass ratio is different.
- As an aircraft approaches its top speed, it becomes more stable.
- Client-side calculations, so the server will not slow down due to this in multiplayer.
- Only does calculations if the player is the pilot, so will not impact performance unless you are flying. Even then it should be minimal.
- Does not affect Rotorlib Advanced Flight Model.
- Doesn't affect AI pilots (they really need the help)
- CBA settings integration for various aspects of the mod.
- VTOL aircraft are treated as planes by the game, and require the Plane Turbulence mod.

The default flight model in ArmA is a ton of fun and has the right balance of realism and ease of use, it's almost perfect.
Almost.
Something I don't like is that the environment has no effect on the flight of your helicopter, that is if you're perfectly hovering you will hover forever. In reality, wind and random pertubations in the world will cause your helicopter to bob about a bit. This mod does that.

This mod adds slight turbulence to a helicopter based on both the mass and the surface area of the helicopter. Your helicopter will naturally bob, weave and change direction slightly due to the natural chaos of the atmosphere. If it's raining or is windy, this effect will become more severe.
In the worst weather, in the lightest helicopters, they actually can become difficult to fly. Littlebirds and Pawnees in a storm get tossed about like a leaf on the wind.

This should influence the helicopter you choose to take, and how you choose to fly.


Known issues:
Does nothing for drones.
All drones still work normally, just without turbulence.

Documentation:
Please submit bug reports or feature requests to this projects GitHub[github.com]

Licensed Under GPLv2

Looking for an Arma community? Check CNTO out:

https://www.carpenoctem.co/

https://www.youtube.com/watch?v=QE8tMdhDYjI

Also available for planes:
(both mods are designed to be run with or without each other)
https://steamcommunity.com/sharedfiles/filedetails/?id=2336289041
68 Comments
J-Money Jan 14 @ 3:43am 
id imagine same with plane turbulence right?

you should put that info in desc :)
and thanks for fast response man
Seb  [author] Jan 14 @ 2:24am 
just client
J-Money Jan 14 @ 1:20am 
Does this need to be Client AND server side?
Decker_1705 Jul 21, 2023 @ 6:37am 
are you ever going to make your turbulence mods into one?
liwocom Dec 23, 2021 @ 4:37pm 
湍流
Morrison Dec 4, 2021 @ 11:16am 
@WilleoSix Read the description.
Willeo Nov 28, 2021 @ 6:18pm 
Does this also affect helicopters that are piloted by AI? And will they try to correct their angle/heading? And does your plane turbulence mod also do this?
Zabese Nov 8, 2021 @ 3:14pm 
Hey Seb, is it alright if I put this in my unit's AUX mod?
Son of Krazybee Oct 25, 2021 @ 4:22pm 
No worries! Thank you for the response Sir!
Seb  [author] Oct 18, 2021 @ 12:20pm 
I'm afraid not, it just accounts for weather.