Stellaris

Stellaris

Transformers: War for Cybertron Ships & Portraits
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Update: Apr 15, 2021 @ 7:01pm

Updated to 3.0.1

- Fixed a graphical error with the shipset mining and research stations from the update.
- Fixed an issue where custom made cybertronian empires did not spawn in the galaxy even when forced.
- Added a new modifier "robots in disguise" for the cybertronian trait.
- Added a new insecticon portrait based on the necroid mechanical spider portrait.
- Removed some unnecessary or redundant files to reduce the file size.

Update: Apr 13, 2021 @ 10:10am

Update: Apr 12, 2021 @ 9:04pm

Hotfix:

- Fixed an issue with missing prescripted empires.
- Altered the cybertronian setup to remove the duplicate owner template species (Remember to manually set your species template on your planets so that the game doesn't randomly pick the default robot portrait).

Update:
- Added a new portrait set to represent neutral transformers (without the autobot or decepticon badges) for players who want to roleplay as generic cybertronians.

- New diplomatic phrases added for interactions with neutral transformers as an autobot or decepticon empire.

- Added a new planetary background for Cybertron's moons.

Update: Apr 3, 2021 @ 12:11pm

Update:

- You should now be able to modify your Cybertronian pops using the robot modification tech. Special thanks to XVCV for letting me use some of his code to get it to work properly. However there is a trade-off: There will be a default robot portrait next to your species so you will have to manually set it to your modified species on each planet you own so that it won't sometimes automatically choose the default robot portrait.

- Fixed an issue regarding the dark energon bombardment stance's prerequisites.

-The dark energon bombardment stance has been changed to now do more damage to machines than organics. However this stance will still do high damage to both. The stance will now turn a planet into a toxic dark energon world instead of a tomb world after the last pop dies. The planet will become uninhabitable but will provide a large orbital energy and dark energon deposit.

- Dark energon's resource deposits in the galaxy has been reduced.

- Changed the bombardment stance to now damage machines more than organics.

- Added an Insecticon Hive origin and portrait set (portraits are still a wip). This origin unlocks special decisions to turn worlds into insecticon-style hive worlds and a new building for energon production. There are three stages.

- New Insecticon civic and trait have been added to the gestalt ethic for both biological and mechanical archetypes respectively.

- Misc. tooltip text changes and corrections.

- Let me know if you have any issues with this update. Thanks.

Update: Mar 28, 2021 @ 7:29pm

Small Update:
- Forgot to mention that I also added an additional feature to the "Energon Dependency" negative trait where any species that uses the trait will require energon for pop upkeep. This does overwrite the pop categories' files. In response to this, I increased the amount of energon you can receive from energon jobs, the energon mining research will be given to you automatically when you pick up the trait, and I've added a modifier to the cybertronian trait that increases their energon output to compensate so that when you start a game, you won't have an energon deficit.

Please Note: This is a work in progress so I would welcome feedback on this, but if anyone doesn't want this new addition to the trait, just let me know and I'll remove it.

Small hotfix:
- Removed some incomplete energon research tech that would show up after researching tier 3 energon mining.

Update: Mar 11, 2021 @ 10:17pm

Update:

- Added a new special archaeological digsite event for both the cybertronian and corrupted colony origins when you find Cybertron in the galaxy. A new relic has been added as a reward for completing the digsite chain (Special text for Cybertronian players will come at a later date).

- New origin: Pax Cybertronia - Simply allows you to start on Cybertron without any active events.

- Swapped some of the origin pictures. Changed the corrupted cybertronian world's background.

- Added portraits of Galvatron and "Emperor" Starscream.

- Added a Quintesson flag

- Tweaked the energon and dark energon deposit modifiers.

Possible Future Plans:
- Making the Insecticons their own faction with a new origin, civics, and traits.
- Possibly adding the Quintessons

Update: Feb 14, 2021 @ 12:44pm

Bugfixes:

- Fixed an issue in the Fall of Cybertron Origin where if you restore Cybertron before the planet shuts down, the countdown event would continue. If you manage to restore Cybertron, the countdown will not continue.

- Fixed an issue with missing deposits for Cybertron in the solar system initializer starting systems.

- Updated localization files and fixed some missing greetings.

- Removed and replaced a few Decepticon portraits.

Update: Feb 11, 2021 @ 9:43pm

Update:

- Uploaded a downscaled ships patch on the workshop here:
https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=2392298708

- Added a new flag category that includes flags for all thirteen primes.
- Added the Star Seeker flag to the Cybertronian category.

Update: Feb 9, 2021 @ 12:00pm

- Fixed an issue with the headquarters.

Update: Feb 8, 2021 @ 4:56pm

- Fixed a graphical issue with the nsc ships for both shipsets.