Crusader Kings III

Crusader Kings III

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Update: Sep 8, 2022 @ 12:19pm

Version 3.1.5

~ Fixed: 1.7.0 Bastion compatiblity.
~ Fixed: typo in localization.
~ Improved: Holy Crown of Hungary will be carried by k_hungary owner even if he / she's not hungarian.
~ Improved: more natural colors for Andalusian court lighting.
~ Improved: CFP skull cup is now compatible with vanilla skull cup. Skull cup will therefore 100% more varied!

Update: Aug 3, 2022 @ 1:23am

Version 3.1.4

## Royal Courts
-~ Added: Chrysotriklinos, the Golden Court of the Byzantine Empire.

## AI Usage
~ Fixed: Fate of Iberia users won't see muslim Iberians wear Abbassid nor MENA clothes anymore.
~ Fixed: Iberian muslims won't wear a tagelmust as frequently as before.
~ Fixed: crowns of Aragon and Castille are now limited to Christian rulers.
~ Fixed: court jesters are not allowed to wear a commoner cloak anymore

## Backstage changes
~ Improved: has_graphical_byzantine_culture_group_trigger will apply to e_byzantium, e_roman_empire, e_latin_empire, and any empire with its capital in k_thessalonika.
~ Added: scene culture triggers for Byzantine court variants.
~ Added: grandeur levels for Muslim and Pagan/Iconoclast variants of the Byzantine court.
~ Added: Byzantine illustration trigger, scene culture and grandeur levels.

Update: Jun 21, 2022 @ 7:04am

Version 3.1.3

## Compatibility
~ Added: in-built GUI compatibility with "Choose Throne Room" mod by Agamidae!

## Royal Courts
~ Improved: increased Devmod Free Cam max render distance from 2750 to 5000. Compatible with "Free Camera for royal Court" by Agamidae.
~ Fixed: "max_visual_culture_level" was set to 1 for HRE court.
~ Fixed: Default iberian court is now vanilla mediterranean so rulers who are not christian nor muslim don't falback on the andalusian court.

## AI Usage
~ Changed: cfp_portrait_berber_clothing_trigger so iberian berbers will dress up differently from north african ones.
~ Improved: Iberian knights will dress under the same rules as western knights.
~ Fixed: more missing portrait_wear_armor_trigger triggers. Especially in Iberian triggers. You should not encounter courtiers wearing an helmet but no armor.

## Expanded barbershop
~ Improved: Western and MENA stealth cloaks are now available in the barbershop (under clothes).

## Backstage changes
~ Fixed: CFP models to use new 1.6.1 patterns (african high nobility headgear, chainmail, western war, MENA war, byzantine war).
~ Fixed: Viking helmets did not have a UV2.
~ Fixed: duplicated set_tags value.
~ Fixed: hood beards are now blendshapes instead of separate entities.
~ Fixed: missing outfit_tags = { military_outfit } in FP2 war portrait_modifiers.
~ Fixed: several blendshapes.
~ Fixed: 1.6.1 accessory genes compatibility.
~ Fixed: 1.6.1 clothing patterns compatibility.
~ Fixed: 1.6.1 portrait modifiers compatibility.
~ Changed: vanilla edited models' files to latest state.
~ Changed: female hairstyles without jewelry to latest state (blendshapes instead of separate entities).
~ Deleted: dozens of deprecated files.

## Strings and translations
~ Improved: some strings capitalization.

Update: Jun 7, 2022 @ 3:11am

Version 3.1.2

~ Fixed: a typo in "iberian_castilian_royalty" gene name prevented Castilian king to wear his crown.

Update: Jun 7, 2022 @ 1:49am

Version 3.1.2

~ Added: a variation of Fate of Iberia christian armor without mail mittens (DLC locked).
~ Added: Don's crown. A male version of Fate of Iberia Dona's crown, for iberian christian royalty.
~ Changed: revereted Sancho IV's crown setup and AI assignement to previous state (pre-FP2).
~ Improved: don't skip legs day! CFP clothes won't shrink legs, tag is now applied directly to legwear instead of clothes. For vanilla clothes, see ticket: https://forum.paradoxplaza.com/forum/threads/ck-iii-new-entity-tag-shrink_legs-should-be-applied-to-legwears-instead-of-clothes.1529174/#post-28306674
~ Improved: use of "has_primary_title" instead of "primary_title".
~ Fixed: Fate of Iberia Dona's crown was hidden by mistake.

Update: Jun 1, 2022 @ 10:21am

Version 3.1.1

~ Fixed: typo in a trigger

Update: Jun 1, 2022 @ 10:09am

Version 3.1.1

~ Improved: if k_castille exists, k_castille owner will be the only user of Sancho IV's crown. If k_castille does not exist, any catholic iberian king/queen will randomly wear it.
~ Updated: Fate of Iberia fleets models compatibility.
~ Fixed: assigned CFP Dhow ship to african and indian fleets as placeholder. Units assignement code is not modular anymore so it's flavor pack fleets (paid) or default Cog.
~ Changed: sorted Fate of Iberia clothes by religion instead of social rank for quality of life.

Update: May 31, 2022 @ 9:32am

Version 3.1.0

## Royal Courts
~ Added: Iberian Royal Court, based on Palacio de Gelmírez, Santiago de Compostela.

## Accessories
~ Added: Andalusian jewish hat.
~ Added: Damaged Fleur-de-lis Crown.
~ Added: FP2 Andalusian nasal variant without turban.
~ Added: Andalusian female headbands (commoner, low nobility, high nobility).
~ Changed: Overwritten FP2 Sancho IV's crown with CFP model. CFP model will now appear under the same condition as vanilla crown, no DLC lock.
~ Improved: CFP iberian hats to use FP2 patterns.
~ Improved: CFP iberian hats positions to match better with FP2 hairstyles.
~ Improved: Pilgrim hats are now a little bit brighter to fit better FP2 style/lighting.

## Artifacts
~ Changed: CFP Chess Set artifact's model merged to FP2 Chess Set.
~ Removed: CFP Holy Lance artifact. It was deprecated since it exists vanilla.

## Events
~ Removed: All events related to CFP Chess Set artifact creation. We rely fully on vanilla events.

## AI Usage
~ Fixed: Jewish commoners headgear are now properly based on character's location.
~ Fixed: Several likely assignement issues in religious cloaks.

## Expanded barbershop
~ Fixed: Iron Crown of Lombardy still had the Royal Court DLC check when vanilla model was replaced by CFP one.
~ Improved: Barbershop ordering. Iberian and Andalusian assets are now listed after FP2.
~ Improved: Iberian/Andalusian assets now have an ocher icon in the barbershop.
~ Improved: Unified barbershop icons' aspect.
~ Changed: Weird default behavior as eyeglasses were displayed in "headgear" as well as in "face items".

## Backstage changes
~ Changed: "cfp_portrait_andalusian_clothing_(spouse_)trigger" to "cfp_portrait_iberian_muslim_clothing_(spouse_)trigger" and aligned it on FP2 trigger.
~ Changed: "cfp_portrait_iberian_clothing_(spouse_)trigger" to "cfp_portrait_iberian_christian_clothing_(spouse_)trigger" and aligned it on FP2 trigger.
~ Changed: "has_graphical_papal_trigger" to "has_graphical_papal_culture_group_trigger".
~ Changed: "iberian_nobility" to "iberian_low_nobility" for consistency's sake.
~ Changed: Accessory gene "special_headgear_eyeglasses" to "special_headgear_spectacles".
~ Changed: Merged accessories in the "face items" portrait modifiers (custom_special).
~ Fixed: Andalusian Decorated Helmet without turban is now locked behind DLC ownership as it uses vanilla model's parts.
~ Improved: Adjusted Sancho IV's crown size to better match FP2 hairstyles.
~ Improved: CFP iberian and andalusian portrait_modifiers are now in line with FP2 assignement conditions.
~ Improved: Judenhut position to match more hairstyles options.
~ Improved: Clean-up in Holy Orders armors files.
~ Improved: Reviewed all accessories tags (better hairstyle display under headgears, less body and ears clipping).
~ Removed: "has_graphical_iberian_culture_group_trigger" and "has_graphical_andalusian_culture_group_trigger" to rely on vanilla "has_graphical_iberian_culture_group_trigger" + religion check.
~ Removed: CFP painted metal pattern.
~ Removed: Duplicated textures.
~ Removed: "gene_bs_ear_outward" modification in late plate armor helmets. Replaced by snug_headgear tag.
~ Removed: Remnants of the deprecated in-built CFP artifacts systems.
~ Updated: CFP genes indexes.
~ Updated: CFP_anmations.txt with FP2 spymaster anims.
~ Updated: "gene_spindly" and "gene_bs_cloak" to FP2 standard.
~ Updated: Merged FP2 changes to genes files.
~ Updated: Merged FP2 changes to portraits_modifiers (AI usage and Barbershop availability).
~ Updated: Shields artifacts compatibility.

## Strings and translations
~ Fixed: Various classnames fixes in korean translation thanks to 티에!
~ Improved: French translation.
~ Improved: German translation thanks to DonRosmarin!
~ Improved: Korean translation thanks to 티에!
~ Improved: Russian translation thanks to Kodeks!
~ Improved: Spanish translation thanks to zoosant el suevo!

Update: May 16, 2022 @ 6:07am

Version 3.0.9

## Royal Courts
~ Added: Western Imperial Royal Court, based on Palatine Chapel in Aachen, for e_france and e_hre.
~ Added: HRE room top arch illustration thanks to Coemgen!
~ Added: HRE cosmatesque floor patterns and ceiling illustration thanks to Atral!

## Clothing
~ Improved: refactored western patterns for better quality and a total of 7 variants thanks to Atral!
~ Improved: standardized CFP western patterns on vanilla ones thanks to Atral!
~ Improved: reverted western high nobility patterns back to default color palette.

## AI Usage
~ Changed: reduced the spawn rate of late medieval Indian Kulavi hats from 44% to 28%.

## Backstage changes
~ Added: HRE room in "CFP_scenes_cultures.txt" and "has_graphical_hre_culture_group_trigger".
~ Changed: CFP Holy Lance will not be generated at game start anymore so the artifact does not exist twice since it was added vanilla. CFP artifact will be deleted when Fate of Iberia drops to preserve current save games.
~ Fixed: Bayeux Tapestry and skull cups artifact will now trigger same/different culture opinion (supported) effects instead of specific cultures (unsupported).
~ Fixed: vanilla issue where catholic and orthodox bishops lacked "has_council_position = councillor_court_chaplain" in their clothing modifiers leading to bishops wearing commoner clothes in theocracies.

Update: Apr 28, 2022 @ 3:52am

Version 3.0.8

~ Added: 10 new western high nobility patterns and adjusted color palette thanks to Atral!
~ Improved: simplified Papal room lighting. It is now a bit darker and features more shades.
~ Fixed: should_be_naked commoners had a cloak.
~ Fixed: missing spouse throne in papal room led to error log spam. It's now there, but hidden behind the wall.
~ Fixed: various papal court cameras and artifacts position.
~ Fixed: Plate Armors are now used by northern europe upon unlocking their innovation.