Crusader Kings III

Crusader Kings III

Community Flavor Pack
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Update: Apr 28 @ 6:15am

Version 3.2.22
~ Fixed: compatibility with Khans of the Steppe DLC.
~ Fixed: all clothing moved to new skeleton (84 files).
~ Changed: late medieval doublets won't show up on characters who are supposed to wear DLC garments (Iberian, West Slavic, Elegance of the empire).
~ Changed: moved all iberian headgears in a single "cfp_iberian" genes, now handling via "portrait_modifiers" > "accessory" value in order to reduce the total amount of headgear genes.

Update: Mar 12 @ 10:13am

Version 3.2.21

~ Fixed: northern bishop cloak not showing up.
~ Fixed: removed additive veil for slavic high nobility.
~ Fixed: disfiguration masks, blindfold and one_eyes patch compatibility with recent DLCs.
~ Fixed: disfiguration masks clipping with the new lepper face decals (e.g. Baudouin IV).
~ Fixed: pope's cloak not showing.
~ Improved: compatiblity with 1.15 and chapter IV bonus cosmectics.
~ Improved: disfiguration masks to share the same mesh files instead of duplicated models.
~ Improved: Pope's cloak triggers in line with headgear.
~ Improved: optimized trait_modifiers script.
~ Improved: more robust clothing triggers when relying on capital_province's geographical_region.
~ Improved: more robust scene_cultures triggers when relying on capital_province's geographical_region.
~ Improved: longuer barbershop dropdown lists.
~ Removed: duplicated string (added in 1.15).

Update: Feb 25 @ 6:41am

Version 3.2.20

~ Improved: compatibility with "Medieval Monuments" and "Arctic Attire".

Update: Nov 27, 2024 @ 9:21am

Version 3.2.19

~ Improved: Compatibility with West Slavic Attire.
~ Improved: major Korean localization rework thanks to 티에!
~ Improved: reduced the annoying cloak hood chances to appear when it should not.
~ Changed: CFP slavic headgears won't show up on West Slavs for Content Creator Pack owners.
~ Fixed: missing Wandering Nobles backgrounds in the barbershop.
~ Added: polish placeholder loc (not translated).

Update: Nov 4, 2024 @ 9:32am

Version 3.2.18

~ Improved: compatibility with wandering nobles.
~ Fixed: there should be no more peacock feathers crest on any CFP helmet.
~ Fixed: supposedly naked Iranian characters did not want to take their pants off.

Update: Sep 29, 2024 @ 11:46pm

Version 3.2.17

~ Fixed: revereted changes to clothing trigger resulting in error log spam under certain conditions.

Update: Sep 29, 2024 @ 8:17am

Version 3.2.16

~ Fixed: removed "outfit_tags = { military_outfit }" from CFP war clothing so it doesn't systematically overwrite vanilla armors in events.
~ Fixed: COA feather crest showing above some uncompatible CFP war headgears.
~ Fixed: clipping and skinning issue of slavic helmets (pony tail, west slavic, type4).
~ Changed: now overwritting "portrait_war_nobles_helmet_trigger" to give it a spouse handler that armors trigger had, avoiding cultural mismatches.
~ Improved: portrait_modifier for east african armor.

Update: Sep 24, 2024 @ 10:59am

Version 3.2.15 « Roads to Power »

# Update related
~ Improved: compatibility with 1.13.0 « Roads to Power » expansion.
~ Improved: CFP Byzantine court compatibility with Roads to Power court. Classic court will show to "heritage_byzantine" rulers, "e_roman_empire", "e_latin_empire", "e_byzantium" and any "tier_empire" insinde "k_thessalonika" . No behavior change for Iconoclast and Muslim variants.
~ Fixed: applied new bodies skeletons to clothes, cloaks, legwears and accessories (reexported 177 models).
~ Fixed: 300-ish broken path to files after vanilla folder structures and files' naming convention update.
~ Updated: barbershop GUI script to include latest changes.

# CFP Improvements
~ Improved: major rework and optimization of CFP clothing triggers.
~ Improved: reduced clipping with disfiguration masks accross all headgears.
~ Fixed: Jester and Court Musician can now both dance or play an instrument while staying in your Royal Court.
~ Fixed: Coppergate helmet showing everywhere during era1.
~ Fixed: Iranian helmets not showing when player owns Legacy of Persia.
~ Fixed: Norse helmets not showing when player owns Northern Lords.
~ Fixed: error log entry about African earrings having no valid triangle to use when calculating texture streaming factor.
~ Fixed: errors due to some accessories that did not exist anymore (no_blindfold_ no_eyepatch and no_eyeglasses).
~ Updated: shortened CFP paths and some filenames (this might require you to reset mod's files, see: https://wiki.communityflavorpack.com/troubleshooting/force-reinstall).
~ Removed: deprecated vanilla variants (gambeson northern armor and mena chainmail) that required too much maintenance work while being too low quality works.

Update: Mar 4, 2024 @ 11:54am

Version 3.2.14

~ Improved: merged Lotd changes to CFP files.
~ Improved: barbershop compatiblity with LotD.
~ Changed: Bayeux Tapestry now gives a 0.1 bonus to legend spread.
~ Fixed: CFP gloves won't show up on characters with Couture of the Capets robe.
~ Fixed: Latin hennin showed an additive headgear.
~ Fixed: Latin hats appearing for the Emirate of Bari hybrid culture with Berber fashion.
~ Removed: CFP benedictine monk robe as it is now part of LotD.
~ Removed: CFP balding system and game rule. Previous hairstyles remain available in the barbershop.

Update: Feb 6, 2024 @ 9:33am

Version 3.2.13

~ Fixed: compatibility with Couture of the Capets.
~ Fixed: CFP Northern Europe helmets did not trigger at all.
~ Fixed: error log spam "Event target link 'capital_county' returned an unset scope".