Space Engineers

Space Engineers

Water Mod
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Opdatering: 25. okt. 2021 kl. 14:17

Opdatering: 5. okt. 2021 kl. 19:08

Opdatering: 5. okt. 2021 kl. 18:50

Version 2.33
* Fixed insane character buoyancy
* Added command `/whelp` that opens to the steam guide
* Created a steam guide for how to use the Water Mod's commands
* Increased distance water foam renders
* Billboard optimization
* New water fog color (run `/wcolor 0.05 0.18 0.25` to apply it to your water if it was created before the update)
* Render culling optimization
* Fixed incorrect message for getting water density
* Code cleanup
* Fixed fish not drawing
* Fixed seagulls not drawing
* Fixed ambient bubbles not drawing

Opdatering: 19. aug. 2021 kl. 6:02

Version 2.32
* Fixed bouncing
* Added Density setting in `/wsettings`
* Removed Viscosity setting in `/wsettings`
* Fixed characters receiving damage when seated

Opdatering: 14. aug. 2021 kl. 16:07

**Version 2.31**
* Fixed charaters not drowning when stood still
* Improved buoyancy damping
* Fixed issue with verifying angular force
* Potentially fixed characters getting 0 health

Opdatering: 12. aug. 2021 kl. 5:31

Version 2.30
* Improved how impact damage velocity vector is calculated

Opdatering: 11. aug. 2021 kl. 17:05

Opdatering: 11. aug. 2021 kl. 15:37

Opdatering: 10. aug. 2021 kl. 15:55

Version 2.28
* Fixed players drowning with their helmets open

Opdatering: 10. aug. 2021 kl. 13:56

Version 2.27
* Fixed crash relating to player helmets
* Fixed crash relating to impact damage and threads
* Potentially fixed another crash in FatBlockStorage
* Grids experience less physics torque the more underwater they are (percentage, fully underwater grids experience no torque from linear movement)