Invisible, Inc.

Invisible, Inc.

Community Bug Fixes
Showing 1-10 of 25 entries
< 1  2  3 >
Update: Feb 11 @ 1:20pm

v1.14.2

  • Fix cross-mod compatibility issues with Peek and mission-device ability patches.

Update: Jan 7 @ 10:56pm

v1.14.1

  • Don't error with recent PRNG fix and Omni Foundry+

Update: Jan 1 @ 7:31pm

v1.14.0

  • Apply rubiks fix to remaining DLC devices (relay switches, etc)
  • PRNG fix (credit: Cyberboy2000)
  • Add a minimum bound on Line of Sight, to prevent underflow of pulse drone vision.

Update: Oct 6, 2023 @ 1:29am

v1.13.0

  • When peeking, if a diagonal is blocked, try the 2 orthogonally adjacent cells on that side as well.
  • Fix one variant of Shirsh's Mod Combo scanning beacons claiming to be agents when dropped.
  • Fix an interaction between UITR and CBF that removed rescued agents from the post-mission summary, instead of correcting 'ACTIVE' to 'RESCUED' as intended.

Update: Sep 21, 2023 @ 11:30pm

v1.12.0

  • Additional magic vision fix for modded cases with extremely narrow sight cones: Guards always see the tile directly in front of them when facing orthogonally (doesn't apply with sufficiently small vision ranges: pulse drones, OF Mist, etc)
  • Don't crash when installed and trying to start a new mission in a save file without CBF enabled.

Update: Jan 10, 2023 @ 1:17pm

v1.11.0

  • Guards no longer accidentally clear other guards' interests in certain circumstances (rare "2nd guard ignores ping/camera interest" bug)
  • Smoke clouds update their guard-visible edge units when doors/walls change. (Otherwise, guards may be alerted by a closed door by a cloud on the far side. Or in the reverse case, guards may have no reaction when they walk up to a cloud that's directly in their view)
  • Flurry guns can no longer stay permanently active if left on the ground between turns.
  • Ventricular Lances can now be recharged with charge packs.

Update: Oct 29, 2022 @ 12:32pm

v1.10.1

* Don't crash if MAA loaded between CBF and UITR.
* Use "MIA" status over "RESCUED" if you lost the agent.

Update: Oct 27, 2022 @ 12:04am

v1.10.0

* Absorb Escorts Fixed by Cyberboy2000
* Change IR grids to use the current level's daemon table, instead of "any standard daemon".
* No more old Felix. No more Authority or Felix in OMNI.
* Fix CFO + Data Banks soft lock when completing the side mission before the primary mission

Update: Mar 21, 2022 @ 11:47pm

v1.9.0
* Don't allow modded guards with 360-degree vision to benefit from agent 4-way magic sight in smoke
* Don't accidentally suppress agent magic sight when facing diagonally

Update: Mar 20, 2022 @ 11:13am

v1.8.1

* Don't break Programs Extended's Proximal