Invisible, Inc.

Invisible, Inc.

Community Bug Fixes
Viser 1-10 af 32 forekomster
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Opdatering: 2. juli kl. 12:56

v1.18.1

Fix error in the previous release

Opdatering: 2. juli kl. 12:28

v1.18.0

  • Fix corp recapturing of a generator that powers multiple laser panels only resetting half of them (Credit: Phyrax)

Opdatering: 22. juni kl. 18:13

v1.17.1

* Remove now-unnecessary patch of doorMechanism ability when Function Library is present

Opdatering: 1. juni kl. 13:05

v1.17.0

* Scan Device (Scan Chip, On-File Decker, etc) no longer targets devices on the other side of a closed door.

Opdatering: 27. apr. kl. 15:37

v1.16.0

* Repair and improve the vanilla SAVE_MAP_PNGS debug export (wodzu_93)

Opdatering: 8. jan. kl. 1:30

v1.15.0

  • Don't allow guard elevators and laser grids to (rarely) overwrite doors, potentially breaking level connectivity.

Opdatering: 24. okt. 2024 kl. 23:10

v1.14.3

  • Add a missing import. Oops.

Opdatering: 11. feb. 2024 kl. 13:20

v1.14.2

  • Fix cross-mod compatibility issues with Peek and mission-device ability patches.

Opdatering: 7. jan. 2024 kl. 22:56

v1.14.1

  • Don't error with recent PRNG fix and Omni Foundry+

Opdatering: 1. jan. 2024 kl. 19:31

v1.14.0

  • Apply rubiks fix to remaining DLC devices (relay switches, etc)
  • PRNG fix (credit: Cyberboy2000)
  • Add a minimum bound on Line of Sight, to prevent underflow of pulse drone vision.