Arma 3
Legion Base - Public Testing
Showing 41-50 of 56 entries
< 1  2  3  4  5  6 >
Update: Jun 15, 2021 @ 5:39am

June 15th Post-update Hotfix/update
Added
  • LAAT/c Ejection (+ Front turrets now work)
  • improve Insulated P2 Armor Weightpainting
  • LAAT/le Shadow
  • Potential fix for LAAT/i infantry gunner zoom.
  • fire geom to AST
  • Chadimus Maximus Helmet
Changes
  • buff BARC wheels
  • fix textures for LAAT/i
  • add new RPS-6 and fix ammo bug
  • Hide old RPS-6

Update: Jun 8, 2021 @ 10:29am

Added
  • New AT-RT Driver Helmet (donated by Dwarf and the 38th AC)
  • New Poncho (un-textured)
  • Stormtrooper Armor
  • Textures to StormTrooper Helmet
  • Insulated Phase 2 Armor (GM)
  • Mandalorian Protector armor (w/ Super Commando Captain Texture)
  • New Keybind for toggling on/off Headlamps
  • LAAT/c (Placeholder Texture) [Will have compatibility code for 3AS vics in #config-chat]
  • LAAT/le (Transport, Police Cruiser, Regular)
  • 104-K Lancer Bike (No lance)
  • Armored Scout Tank (AA/anti-infantry)
  • LAAT/i Transport
  • Mirialan and Chiss Civ's to Zeus Interface
  • NVG version of headlamps
  • Test beam ammo and weaponry (scope = 1)
  • T-series droid chassis
  • Non-textured head profile identity
  • Dev Armor textures (not implemented)
  • Super Commando variants of armor
  • Custom animations to Indpendent weapons labeled [New].

Reverted
    LS Impuslor to 1.0

Fixed
  • B1 Security Head not appearing
  • Jedi commander Texture bugs

Updated
  • LAAT/i MedEvac textures

Update: May 6, 2021 @ 10:45am

May 6th Hotfix
  • Fixed CIS Forces showing up in Bluefor
  • BX "Clones" now show up in Zeus
  • Updated LS No NVG overlays to new classnames
  • Fixed Jedi Commander Robes

Added
  • Mandalorian Journeyman Jetpack
  • Jt-12 Jetpack [+Compact ver.]
  • P1 Rangefinder NVG
  • P1 Marshal Commander NVG
  • P1 Commander NVG
  • P1 Visor NVG

Update: May 5, 2021 @ 11:58pm

May UPDATE!~

Bugs Fixed
  • Fixed various UI errors in the arsenal
  • Droid dispenser "Not enough Resources" error
  • B2 is no longer invulnerable
  • Fixed Jedi Commander robe texture glitch

Added
  • BX Identity and BX "Clones"
  • Chiss Identities and Civilians
  • Mirialian Identities and Civilians
  • Base implementation of the 105-K Lancer Bike
  • Added a test class to laat with transport class
  • Base Implementation of the AST
  • Clone Armored Shielding (Bacara Helmet NVG)
  • Converted Medical Scanner, Rangefinder, Alpha-class ARC, Artillery Gunner attachment, etc. NVG's
  • Added ION rounds + scripting (Droid stun rounds)
  • Added Proton Mortars to Zeus Firesupport (Screaming mortars)
  • Added alpha ver. of "Killer Rabbit" uniform

Removed
  • SWLB_dutch_NVG pbo

Update: Apr 8, 2021 @ 3:22pm

April 8th Hotfix
  • Fixed HMPs, and repulsorlift armor not showing up in Zeus
  • Fixed HMP bad vehicle class when placed down in Zeus
  • Changed Wearable Lighting framework: 3 sets of light activation and deactivation (Republic, Imperial, Other)
  • Added deactivation sounds to light cycle

Update: Apr 7, 2021 @ 5:59am

April 7th Update
  • Renabled LSB hologram props "Sector Sphere" and "Ring Planet w/ Moon" (LSB structures will slowly be moved to Battlefield mods)
  • Added Zeus Compat for static holograms so they can be placed by curators
  • Re-pathed Textures for "Sector Sphere" so they appear in-game
  • Renabled CIS groups using new classnames

Update: Apr 6, 2021 @ 3:12pm

Major Changes:
  • Removed TFAR Requirement
  • Added alpha for Legion's Wearable lighting Framework (Currently only supports one lightsource per-unit in either NVG, Facewear, or Helmet slot, will be expanded to support multiple lightsources in multiple slots in the future)

UI:
  • Cleaned up Keybinding UI

Fixed Bugs:
  • Z6 Mag UI error
  • Fix Fabric Detail Texture for BodySuit
  • Gracious Government Mix texture pathing
  • Remove JIP sync from Holomap due to duplication errors
  • LS Clone Heads shading issues
  • Removed LAAT impulse Debug statement
  • Fix Backpack PREDEF for ORSF Marksman
  • Fixed B1 Camo2 RVmat issue
  • Removed B1 Voice lines until B1 voice lines are complete
  • Decreased Indirect hit and increased initSpeed of Barc Ammo
  • Decreased shiny-ness of Phase2 Armor undersuit

Removed:
  • ls_units_redfor and ls_equipment_redfor PBO's and replaced with LSD equivalents (included deprecated classes to prevent mission errors)
  • SWLB_JH Replaced with lsd_identities

Added:
  • Tab cycling for LAAT
  • Jedi Commander Uniform
  • Hologram Male Identity (Chooseable in Profile options)
  • [FACEWEAR] Headlamp (Single) P1 + P2 with Optional Interiors.
  • Added Untextured Stormtrooper Helmet
  • Added Rebel Fleet Helmet
  • Added Untextured GM armor

Converted:
  • Republic Commando, P1, P2, HUDs
  • ARF Antenna, Specialist Visor
  • P2 Hologram Helmet + Uniform (Unified RVMATS)

Update: Feb 17, 2021 @ 5:19am

February Hotfix
  • Patched out features accidentally included in previous release
  • B2: Fixed B2 uniform not showing up when equipped. Fiddled around with B2 geometry and armor.
  • Republic Trooper Uniform: Edited shadow and resolution LOD for potential increase in performance.
  • Fixed BARC M2 (movie style) shadow LOD issue
  • Republic Senate Guard helmet: Fixed unweighted shadow
  • Potential fix for holomap script duplication for JIP users affecting server
  • Added in Valentines day gift to the community: Palpatine's Gracious Government Mix. Consumable item which provides a full heal.
    Palpatine's Gracious Government Mix: Consumable item which provides one Zeus heal.

Update: Feb 9, 2021 @ 10:28pm

February Update
Created PBO's:
  • ls_sounds
  • lsd_sounds
  • ls_functions
  • ls_data

Notes:
Clone Wars era assets/configs prefix's will be slowly changing to "lsd_". Be mindful of this when modding. This will only affect Bluefor and Redfor. Independent and Civ will retain "ls_"

Bugs
  • Stun rounds no longer drop
  • Fixed sounds for the torrent fighter
  • Fixed P1 AA creating an error due to incorrect model pathing
  • Fixed ORSF trooper backpacks

Frameworks
  • Added initial implementation of holomap

Added
  • Old Z7 config weapon and ammo (hidden); Future proofing for future AA/flak gun.
  • Factional flags
  • Republic Marine Vest
  • Republic Marine travelpack
  • Outland Region Marksman (Bluefor)
  • Right hip holster vest
  • BARC Mk.II (Movie Style BARC)
  • Added alpha of Body glove undersuit (Added default uniform for updated models of Senate Guard, Phase 2 uniforms, and Marshal Commander Uniforms), included optional undersuit texture without republic logo

Update: Dec 25, 2020 @ 12:16pm

HOTFIX
  • Added selection which will allowed the unarmed nut to hid it's arms