Divinity: Original Sin 2

Divinity: Original Sin 2

Divinity Conflux - Combat Overhaul
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Update: Feb 3, 2024 @ 11:09pm

Quick Fix:

- Fixed order of operations for region start and load game which is used to prevent Decaying in Paradise Downs from hurting enemies via scripted healing.

Update: Jan 3, 2024 @ 5:07pm

- Missing Icons? Nope. Don't know anything about that. =D

Update: Jan 3, 2024 @ 4:03pm

Patch: 1.09.36

- Sorry for the delay in fixing some bugs. I lost my original configurations due to Windows 11 installing in my sleep. The editor hasn't been updated in so long that things like icons can't be imported in Win 11 either. Good news for translation purposes. All text UUID# have not changed from the previous version and will never change.

-New-

- Added a Revive Sickness mechanic to reduce chain resurrection potency. After the first revive a character will begin a stacking -1 AP penalty, up to -4 until the debuff expires in 2 rounds. If a character never dies more than once every 2 rounds then you'll never notice this mechanic.
- Death Wish re-work. Death Wish now uses all lifesteal values as bonus damage to attacks and magic skills. You cannot lifesteal during this effect.

-Changes-

- Thick of the Fight now requires a melee weapon to cast.
- Call of Blades AP cost reduced to 2 from 3. Extra strikes reduced to 50% from 65%. Return damage increased to 55% from 50%.
- Runic Arsenal skills will now update live on the hotbar when the proper level is reached.
- Ifan's Soul Wolf summons will now update live on the hotbar when the proper level is reached.
- Added a secondary fail safe if Elemental Swarm stalls which will remove them. Timer check reduced to 20s from 30s.
- Knight Regent Acheron Level reduced to 5 from 6.
- Cleaned up Config Orb menu options. Mostly removing redundant "Back" options.

-Fixes-

- Fixed an NPC HP sync issue caused by converting a previous script to Lua.
- Removed Source Titan's HP refresh. With some mods this could soft lock. It instead has double the HP.
- Fixed Windrazor toggle skill from being used by NPCs. Previously just the script was set to player only.
- Fixed NPC Healing Tears status from causing a crash if EUO gave the status to them.
- Fixed Utmost Fury not properly interacting with Perfectionist Talent.
- Removed 5 prototype skills that were never used.
- Added 4 missing statuses from Walk it Off list.
- Fixed Lohse joining the party and having two versions of the Staff of Magus skill.

Update: Jul 20, 2023 @ 12:03pm

HotFix: 1.09.35

- Changes -

- Deal Damage as Lowest Resistance function will no longer select Poison against Undead.
- Utmost Fury will no longer target Invisible or Sneaking characters.
- Meteoric Shot blast cone will no longer strike the primary target.
- Increased Armor values for a few Conflux Unique items.
- Excluded Conflux bosses from scaling tweaks in Act3.
- Exanguinating Lash for NPC's now costs 15% HP from 25%.
- Exanguinating Lash damage reduced to 100% from 110%.
- Adaptive Skin Resistance buff reduced to 25% from 30%.
- Dimensional Bolt damage increased to 130% from 120%.
- Ethereal Storm bolt damage increased to 140% from 120%.
- Staff of Magus bolt damage increased to 120% from 110%.
- Call of Blades return damage increased to 65% from 55%
- Pheonix Quiver arrow damage reduced to 75% from 85%.
- Phoenix Quiver charge time increased to 1 hour from 45 minutes.
- Blade Dervish Damage reduced to 45% per hit from 50%.
- Dagger's Drawn damage increased to 70% from 65%.
- Primal Strike damage reduced to 100% from 105%.
- Sawtooth Knife damage increased to 135% from 110%.
- Onslaught damage increased to 65% per hit from 60%.
- Mortal Blow base damage increased to 130% from 120%.
- Night Stalker damage increased to 130% from 120%.
- Runic Arsenal's Focus Rune reduced to 5/10/25% from 10/20/40%.

- Fixes -

- Fixed Pin Down Cripple effect to also work with a sub status of Slowed.
- Fixed Arcanist talent confusing player and enemy versions of granted skills.
- Added an alternate one-time region start HP Sync for inner Fort Joy enemies.
- Added a few missing movement impairing cures to Wraith Form and Berserk Assault shout.
- Fixed an issue where What A Rush buff could stick after leaving the respec mirror.
- Elemental Swarm and Shadow Clone will now avoid Deathfog.
- Fixed Cromdor's mechanic to compensate other mods adding movement speed.
- Fixed 8 skills which had improper turn displays for Slow or Chill.
- Adaptive Skin's status proc now properly uses the owner as it's source.
- Fixed a mismatch Runic Arsenal craft for T2/T3 Vigor runes.
- Fixed Vigor Rune turn reduction causing a loop with Plague status.
- Fixed typo on Tyrant's aura status.

Update: May 20, 2023 @ 1:56am

HotFix: 1.09.34

- Changes -

- Runic Arsenal will now un-equip items with runes if you no longer have the talent after exiting the mirror.
- Slime Coated Harpoon bonus damage reduced to 15% from 20%.
- Added HP sync to Act 1. Might have forgotten about the whole boat thing.
- Removed Charm, Entangle and Chicken from AI Cure response. There's one skill for each at this point.
- Inner Demon Demonic Tutelage damage reduced to 70% from 80%.
- Maelstrom had an Immunity status which removed it's Summon scaling. The skill damage has been re-calibrated.
- Sparks and Sabotage now use a cleaner global No-HighGround script.
- Call of Blades return function uses a different method to handle it's damage sources.

- Fixes -

- Fixed Intercept resulting in 0 damage to the owner of the status.
- Fixed Prowler not properly granting High Ground out of stealth.
- Fixed Backstab query script that stopped working with one of the SE updates.
- Fixed Arrow Nova primary explosion hitting twice.
- Fixed miscalculation for King of Terra's Physical damage conversion.
- Fixed Poison Wave not properly knocking down crippled targets.
- Adding missing Thurg Warlord secondary bounce to Equilibrium blacklist.
- Fixed Torturer still claiming it extends new Death Wish duration.
- Fixed Flaming Tongues damage labeling causing more damage than intended.
- Fixed a bad stat entry for NPC version of Assassinate.
- Fixed Arcane Stitch from healing twice.

Update: May 1, 2023 @ 12:01am

HotFix: 1.09.33

-Changes-

- Improved performance of both Talent and Boost Injector. There will be less delay when activating and loading into new Acts.
- Created a faster and more reliable method of dealing with client/server HP sync issues which will also improve load speed.
- Retribution 5+ perk will no longer display healing values under 1. Text display has a 1s CD to make it less spammy.
- Updated Caustic Chasm's Corrosive Catalyst damage to reflect recent increase in Acid damage ticks.
- Tweaked Captain Set aura visuals and fixed it from procing AOO with ranged weapons. Re-equip a peice to apply new visual.

-Fixes-

- Fixed a bug allowing Glass Cannon users to proc Perseverance 5+ perk more than once if they still had armor.
- Fixed Perseverance 5+ perk from checking the wrong armor value with Petrify.
- Fixed Picture of Health V2 from counting none Vitality restore values.
- Fixed a hitlayer check allowing Stun variants of Opportunist V2 to strike more enemies than intended.
- Fixed An Maflin from using the old version of Death Wish.
- Fixed some Tiepos.

Update: Apr 5, 2023 @ 2:41am

HotFix: 1.09.32

- Fixed Picture of Health not properly counting cumulative healing.
- Added Picture of Health statuses to Nullify Blacklist.
- Updated alt language xml files.

Update: Apr 2, 2023 @ 3:22am

HotFix: 1.09.31

- Fixed Picture of Health's Rally from affecting the owner. This was left in from testing.
- Cleaned up Rupture Tendon's scripted interactions.

Update: Apr 1, 2023 @ 10:53am

Patch: 1.09.3

-New-

- Talent Rework - Picture of Health - Gain +3% bonus Vitality for every point in Warfare you have and immunity to Decay. Healing for a cumulative 20% of your maximum vitality demoralizes enemies and rallies allies within 6m. Intensity and duration of these effects increase each time you meet the healing threshold.

- Dual Wielding skill now also grants 2% Crit Damage per rank. This gives slightly higher damage than Scoundrel setting it's role as a proper Offense + Defense stat which it was intended to be.
- New Skill Jawbreaker - Lvl 1, 2AP 4CD Req Shield: Slam the edge of your shield into target enemy's head dealing 110% Shield Armor Damage, causing potential disarray. Applies physical based Silence.
- New Skill Arrow Nova - Lvl 10, 2AP 1SP 4CD Req Ranged Weapon: Launch a payload at target location that explodes dealing 100% weapon damage to enemies in a 3m radius, knocking them down. The payload fans arrow fire within 10m hitting up to six other enemies for 80% weapon damage.


-Changes-

- Added a few spots in Fort Joy where extra items and gold can be found.
- Smoothed NPC scaling in Act3 to be a little more difficult at base values.
- Elusive Talent's retaliation has a better arc and even faster response with a 1s CD period. Careful.
- King of Terra's Physical conversion perk is no longer reduced by Earth resistance but still increased by negative resistances.
- Added a Database flush to Opportunist V2 when combat ends to potentially remove owner handle mismatch.
- Dragon's Talon no longer has Shotgun damage. Each claw deals 80% Weapon Damage instead of side claws dealing 65%.
- Mobile Bulwark now intercepts and reflects all skill projectiles aimed at the barrier while redirecting full damage from auto attacks. It also intercepts all statuses. Grants 25% Glancing Blows and the user takes 20% reduced damage from intercepted projectiles & statuses.
- Removed the Innate Infusion visuals from summon Incarnate.
- NPC Magic and Corrosive damage skills reduced by 20%.
- Challenge now costs 1AP. Now taunts the marked target and all enemies within 4m of the mark. Mark duration increased to 3 turns from 2.
- Deep Freeze damage increased to 170% from 160%.
- Base Trap damage increased to Average Lvl 140% from 135%.
- Manual detonation of traps increased to 75% of base damage from 66%.
- Extravasare damage increased to 40% Avg Level from 33%. It also uses a scaling curve ie 5 turns is 180%.
- Windblade Dance damage increased to 95% from 75%.

-Fixes-

- Utmost Fury retaliation now has a distance check.
- Fixed unintended interaction between Utmost Fury and Elusive retaliations.
- Fixed Talent Injector bug when a character rolls elusive and had Evading skill they could get it again.
- Fixed new Grenadier non-timer based hit detection so it will apply to traps and DoTs as it did before.
- Fixed Vacuum Aura visual rotation.
- Fixed Almira dying due to an HP refresh script being a little too fast.
- Fixed a few missed vanilla undead entries that had Immunity to Poison.


- New Dual Weilding translation keystrings can be found in XORN_DWDAMAGESTRING.lsb

Update: Mar 7, 2023 @ 1:35pm

QuickFix:

- Fire King's Prowess should have less status shuffling and Necrofire will no longer result in Burning instead.