Barotrauma
Cutter (Куттер)
27件中 11-20 を表示
< 1  2  3 >
更新: 2020年6月20日 @ 19時30分

更新: 2020年6月19日 @ 9時06分

  • The doors of upper airlock can not be opened at the same time.

  • The lower airlock closes automatically after 60 seconds

  • Orange metal medical crate replaced with a safe (under the medical fabricator)

更新: 2020年6月16日 @ 19時35分

更新: 2020年6月11日 @ 19時44分

  • just a few changes of wire
  • little changes of decor
  • added id cards in the captain personal safe (equal for captain's)

更新: 2020年6月7日 @ 22時15分

  • Completely redesigned submarine lighting

  • Under the fabricator placed an additional metal cabinet

  • The button for the lower docking port has been moved to the navigation terminal (now works as default)

  • Decorative elements (glare on monitors, lighting, engine, shelf under the fabricator)

  • Increased rate of fire of the lower coilgun (minimal)

  • Each round the reactor will need to be turned on. I could leave it turned on all the time, but I think that players should have minimal worries so as not to get bored.

  • Reactor production is automated (as opposed to fission rate)

更新: 2020年6月5日 @ 7時45分

  • Well, I remade an achitect of control room for cure a transparency. Everything is working as usual

  • added decor a little bit

更新: 2020年6月5日 @ 7時44分

更新: 2020年6月4日 @ 21時49分

Update: 5 Jun

  • Because of new physics of water in update, I decided to add autoclosing door at upper airlock

  • unfortunatelly we have a new bug with transparency of the floor under navigation terminal. I tried to cure it, but unsuccesfully. Waiting for patch or devs instructions

更新: 2020年6月2日 @ 19時11分

  • improved electrics, BUT now every round in the game you have to start the reactor manually (work in progress)

  • searchlight control fixed

  • added duct block for the torpedo tube, unlinked command room hull from hull of torpedo tube

  • added sonar for futhest coilgun than other

更新: 2020年6月2日 @ 19時03分