Tabletop Simulator

Tabletop Simulator

Spirit Island - [By MJ & iakona]
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Update: Nov 18, 2020 @ 9:51pm

Fixed Setup for Standard/Thematic/ Thematic Redo Boards
Fixed Stone and Shifting's presence track snap points
Fixed the colour of Presence pieces
Added a button for Serpent's Deep Slumber Track to have snap points

Update: Oct 31, 2020 @ 4:18pm

Changed the appearance of Explorers and Presence
Changed the appearance of the Element and Defence bags
Changed the colliders used on Dahan and Blight
Made it so Presence is now a Chip (so is now stackable)
Made it so Brown is now Orange
Fixed a bug surrounding Earth's Progression deck

Update: Oct 26, 2020 @ 11:53am

Reduced the size of all the standard sized cards (power cards, fear cards, etc) for Base Game and B&C (to reduce load time)
Made it so thematic maps aren't preloaded (to reduce load time)
Made it so when playing as Fractured on a single board, you will be reminded to gain 1 time
Made it so the Adversary Randomiser will now respect required components (i.e. France and Russia)
Cleaned up note wording about scripted buttons
Fixed Finder presence snappoints
Fixed France blight bag typo
Fixed issue with Shifting's Element Markers not getting deleted when dropped onto the sea tile
Fixed Energy Tokens not reducing the total cost

Update: Oct 17, 2020 @ 5:05pm

Added Camera Angles (Ctrl + 1-9)
Fixed some typos for stuff in the box
Made the Energy Counters easier to grab
Made the Energy 1 Bags come out the right way up
Made Energy Tokens chips (AKA they're stackable)

Update: Oct 11, 2020 @ 2:11pm

Made it so setup will now respect EF restrictions
Made it so Downpour's Scenario Markers are laid out
Fixed setup for Thematic/Thematic Redo Boards
Fixed typoes in power names
Added additional custom hotkeys (Options -> Game Keys)

Update: Sep 23, 2020 @ 7:52pm

Fixed the message "delete obj" appearing in chat when dropping an object onto the sea tile
Fixed the appearance of the France 5+'s Blight Bag

Update: Sep 22, 2020 @ 2:02pm

Updated images on Island boards and Spirit boards to reduce load time
Made it so Shifting's Element Markers are deleted on the Sea Tile
Added missing cards to the Major and Event decks
Added Game Key (Options>Game Keys) support
Fixed bugs surrounding the spirit randomiser
Fixed bugs surrounding E board

Update: Sep 19, 2020 @ 12:41pm

Fixed issues surrounding Scotland's setup
Fixed issues surrounding the power decks' discards
Fixed the elements on Domesticated Animals and Dire Metamorpahsis
Added snap points to blight

Update: Sep 18, 2020 @ 8:49am

When playing solo player, 2 blight/player Blighted Island cards will be omitted (as per suggestions in the Rulebook)
Updated the Broadcast for when revealing an Invader cards in the Fear Deck (so the timing of the escalation is more clear)
Updated images for all Island Boards
Updated all Base/ Branch & Claw cards to latest printing
Updated Russia and Scotland's Adversary Cards (relevant for Scotland lvl 1 and Russia lvl 6)
Updated the Presence pieces (to closer match the real pieces)
Updates the Blight pieces (to closer match the real pieces)
Added snap points to Presence
Made it so Energy/Elements can now be dropped onto the sea tile and be deleted
Made it so Time Passes now removes any (unlocked) elements
Made it so "Pick Power" "Blighted Island" buttons now have a white background (so they are easier to see)
Made it so all the Power Cards are named (and thus can be searched for in their decks)
Fixed various issues related to France's setup
Fixed the naming of "Red's Presence" and "Red's Reminder Tokens"

Update: Aug 16, 2020 @ 1:13pm

Scripted Thematic boards for 5/6 players
Scripted Russia's Level 6 UI - the after ravage step
Scripted the choice of aspects for the 4 base Spirits - the 3 modes are: all aspects, no aspects, random aspect (none being an option)
Fixed Invader/Fear deck setup, to resolve edge cases for decks being incorrectly ordered
Fixed various typos in the UI
Fixed the labelling of Volcano's Board
Fixed snap points on Fractured's board
Added a new UI element to let you know if you are ready or not (toggleable by the drop down arrow)