Arma 3
3AS (Beta Test)
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Update: Sep 4, 2023 @ 2:54pm

V0.00.43
-3AS Weapons
-Added Missing Muzzleflash and Muzzle Proxies to DC series Weapons.
-New textures and sounds
-UI Pictures added for equipment

-3AS Vehicles
Added:
-Added DF9 Turret (Base, AA, AT, Rocket, Radar) WIP
-Added Delta 7 with variants (Model and textures features created by Călin Mihălceanu)
-Added Many previous made "Imperial" varients to Imperial faction

Fixed:
-Turbolaser "Get in" Point adjusted so its easier
-Flak Cannon should now be more stable
-Mortar Launcher Fixes
-"Quality of Life Updates"
-ARC-170
-Sensors Updated to be Multi-Role
-Missing Muzzle Flashes added
-Flight Model Adjustments
-Added Lore "Under Turret" for Co-Pilot
-MFD's Added for Co-Pilot / Rear Gunner
-Added Small 3D display for pilot
-AV7
-Gun now reacts to "recoil"
-Missing Muzzle Flash Added
-Added Pip/MFD
-ATAP
-Animation tweaked
-PIP/MFD for interior crew
-Guns overhauled
-Commander no longer invincible
-AAT
-Lights Adjusted
-Added editor Previews
-Deka and Deka Sniper
-Weapon Tweaked
-Added "Recoil"
-Added Missing Muzzle Flash
-Proper Deka Tracer added for Weapons
-ITT
-Fixed issue with ITT and Water
-Added small Gimbal to Front Guns
-LAATLE
-Leaflets removed due to performance issues.
-Suggest adding them via Aux mod if you enjoyed them.
-Y-wing
-Added small 3D display for pilot
-Added MFD/PIP
-Added Muzzleflashes
-Vulture
-Added Muzzleflashes
-Added Hitpoints
-Fixed bug where ai couldnt get in
-Vulture Sounds overhauled
-Tri Fighter
-Actually works now
-New texture and sounds
-Venator Weapons
-Guns now properly shoot blue tracers
-Fire Rate slowed

Update: Aug 31, 2023 @ 4:58pm

Update: Aug 30, 2023 @ 3:18pm

V0.00.42 HOTFIX/Correction
-Re-implimented ATTE, ATRT, LAAT/C PBO's.
-MODELS WITHIN P3D's are deleted, however this should allow mods that relied and inherited these assets to still function without crashing servers, games, and etc. Update to lessen the burden on the community.

Update: Aug 29, 2023 @ 4:28pm

Update: Jul 3, 2023 @ 6:11pm

V0.00.42
-3AS Vehicles
-Y-Wing
-Targeting Fix
-Pod Fix
-Z95 Fixes
-Damaged Model Texture fix
-Venator Cannon Model Fix
-LAAT Weapon Sounds Updated
-Deka Shield Texture Change

Update: Apr 25, 2023 @ 4:55pm

V0.00.41 Hotfix #1
-3AS Vehicles
-Moved inheritance of 3AS_Z95_Base to inherit from the new 3AS_Z95_VTOL_Dynamic_Base_F class for legacy support.
-3AS_Z95_Base will be removed next update (June)

-3AS Weapons
-Fixed Missing DC17M Grenade Ammo

Update: Apr 24, 2023 @ 4:12pm

Update: Apr 24, 2023 @ 3:48pm

V0.00.41
-3AS Vehicles
-Added ITT
-HeavyRepeater and Armoured Repeater made more stable
-Added V-Wing
-Added mortar as launcher model
-Crash resistance upped for UTAT
-VTOLs pitching decreased at stall speed
-Added TIE ShotSound
-GAT Suspension decreased to minimize rollover
-Republic Transport sensitivity increased at lower speed
-Republic Transport ramp openable by everyone
-Depreciated class removed from Deka/Tri-fighter

-3AS Characters
-Added Cold Assualt Armor

Update: Feb 27, 2023 @ 5:48pm

V0.00.40
-3AS Vehicles
-Increased AV7's engine "height"
-ATTE Animation slowed a little to match movement little better.
-ATTE Top Speed Increased to about 40km/hr
-Deka Shield Effect Fixed
-Deka Shield Buffed

-3AS Weapons
-Reduced weight of Squadshield from 6lb to 4lb
-Removed "light effect" from Beam Weapons
-Added ACE Frag Properties for Mass Driver
-Venator turrets now target air

-3AS Modules
-Droid dispenser and MTT now spawn whatever is in their cargo compartment.

Update: Jan 9, 2023 @ 4:42pm

V0.00.39
-3AS Vehicles
-Droideka now has Shields (CBA Menu)
-ATTE now Walks (Need few more tweaks)
-Improved Walking Sounds
-New Textures
-Test Saber Added for Public Testing and Feedback
-Added the Republic Transport Starship
-Revamped Textures on most vehicles
-AV-7 Now spawns with Legs Deployed
-LAAT Camera now has Night Vision, Increased depression
-Fixed Z95 Turrets popup Error
-Updated UI pictures for many vehicles

-3AS Weapons
-Improved Visual Effects of Bolts
-"Mass Driver" weapon revamped (ATTE, UTAT Main Guns)
-New Sounds, Hit Values, ect.
-3AS Shields (Squad shields, and Personal Shields improved)
-Squad Shields will now deploy properly on objects
-Increased Transparency of Shields
-Added CBA Settings for Times for shields

-3AS Characters
-Commandos now have Names (Some Lore, some not)