Dota 2
Troll vs Elves 4
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Update: Sep 26 @ 1:03pm

hotfix
Change in price for Workers

Update: Sep 17 @ 2:51pm

fix

Update: Sep 16 @ 2:57pm

.

Update: Sep 16 @ 2:42pm

- Fixed the Atlantida map.
- Added "TAG". For now, they only work for TOP 1–10 in x1 and x4. They are automatically removed if you lose your TOP 1–10 rank.
- Added particles and pets for TOP 1 in x1 and x4. They are automatically removed if you lose your TOP 1–10 rank.
- Finished the TECHNICAL preparation of 1v1 tournaments. The tournament will run in "Fast Cup" mode. An ELO rating system will also be added for the 1v1 mode, which will only be earned in tournament matches. Balance needs to be set in x1 (Alma, your turn). As soon as we set the balance, we’ll launch the 1v1 tournament right away.

Planned rewards:
- Chance to pick Troll 77% / 55% / 33%
- Gems (stones for upgrading aspects)
- "TAG" for TOP 1x1 1–3
- Particles for TOP 1x1 1–3
- Possibly chests, if there are many players interested.

Update: Sep 2 @ 1:37pm

- Added the ability to upgrade aspects for free in the test lobby for testing.
- Removed the minimum damage from "Tower Damage," but added rounding so damage can’t go below 1.
- Added an empty skill for the last worker so you don’t accidentally delete it.
- Elf Aspect "Invisible" no longer reveals the Elf on the map.
- Troll Aspect "Invis" now ignores True Sight. Duration reduced to 2.5/3/5. Cooldown: 80/70/60.
- Increased CD of "Global Reveal" for Elves in x1 from 150/125/100 to 200/175/150.
- Changed the "True Sight" aspect. It is now an active aspect with a radius of 300/600/900, lasts 3/5/7 seconds, CD 300/240/180, and has an initial cooldown of 300 seconds.
- Fixed descriptions for some aspects.
- Fixed a bug with map boundaries.
- Fixed a bug with "Wall Armor."

P.S. Sorry for the delay with the patch. I’ve been away from home for quite a while. If I forgot to fix something, please remind me on Discord.

Update: Aug 5 @ 1:42pm

fix

Update: Aug 4 @ 1:31pm

- "Anti Block" aspect no longer grants movespeed when hit by Rock.
- "Tower Damage" aspect improved from 4/8/12% to 5/10/15%. Minimum +1 damage.
- "Hit Tower Gold" aspect improved from 8/12/15 to 10/15/20. Increased duration in x1 from 30 to 35 min, in x2 from 15 to 20 min.
- "Wall Armor" aspect improved from 4/8/12% to 5/10/15%. Minimum +1 defense.
- "Global Reveal" aspect improved for Elf. Duration from 30/45/60 sec to 45/60/90 sec. CD from 200/150/150 to 150/125/100.
- "Movespeed" aspect improved for Elf. MS from 2/5/10 to 5/10/15 in x1/x2. MS from 5/10/15 to 10/15/20 in x4.
- Bug Spot fixed.

Update: Jul 29 @ 8:03am

hotfix

Update: Jul 29 @ 4:04am

- Fixed the "errore" bug for Angels. Angels are now bald :smile: This is a temporary solution. I’ll try to fix it properly in the future.
- Added upgrade feature for selected aspects. The price is dynamic and depends on the level of other aspects leading up to the selected one.
- Added voting system to enable Angels and Wolves. 60% of votes are required to activate Angels/Wolves. The label color changes if the required number of players vote.
- Reduced the vision radius for Wolves.
- Fixed a bug with a spot on the Oasis map.
- Fixed a bug with the Flag on the Athens map.
- Fixed a bug where the Elf Flag would silence the Troll.
- Fixed a bug with the Double Troll.
- Theoretically fixed the bug with daily quest completion. I ran about 50 test games and couldn’t reproduce the issue. If your daily quests are still not being counted, please let me know.
- Increased the reward experience from 150 to 300.
- Fixed the Reveal bug for Elves. It no longer shows the Elf’s location.
- Reduced aspect regeneration for the Troll to 1, 2, 4 in x1–x2 mode.

Update: Jul 9 @ 2:19pm

- Fixed game timer.
- Fixed bug with Wolf.
- In theory, fixed bug with completing tasks. If the problem is not fixed, please let me know.