Dota 2
Troll vs Elves 4
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Update: Nov 12 @ 12:55pm

- Fixed a bug with Wisp.
- Fixed a bug with Telescope.
- Fixed a bug with Sounds.
- Fixed a bug with Reveal Area.
- Improved the Troll’s "Vision" aspect.
- Reworked the Troll’s "Invis" aspect: if the Troll is affected by a Root, he no longer gains the True Sight immunity effect.

Update: Nov 11 @ 2:19pm

The main issues you mentioned have been fixed.
If anything is still not corrected, please let me know.

Основные ошибки, о которых вы упоминали, были исправлены.
Если что-то осталось неисправленным, пожалуйста, сообщите мне.

Update: Nov 8 @ 4:24pm

- Fixed a bug on the Atlantida map.
- Fixed a bug with Wisp “landing”
- Fixed a bug with pets.
- Fixed aspect descriptions.
- Fixed aspect values.
- Fixed an issue with rating display. The 1x1 map rating was being counted in the overall stats. This is now disabled. In the future, a separate 1x1 leaderboard is planned based on the results of the 1x1 tournament mode, but this is still in development.

Update: Sep 26 @ 1:03pm

hotfix
Change in price for Workers

Update: Sep 17 @ 2:51pm

fix

Update: Sep 16 @ 2:57pm

.

Update: Sep 16 @ 2:42pm

- Fixed the Atlantida map.
- Added "TAG". For now, they only work for TOP 1–10 in x1 and x4. They are automatically removed if you lose your TOP 1–10 rank.
- Added particles and pets for TOP 1 in x1 and x4. They are automatically removed if you lose your TOP 1–10 rank.
- Finished the TECHNICAL preparation of 1v1 tournaments. The tournament will run in "Fast Cup" mode. An ELO rating system will also be added for the 1v1 mode, which will only be earned in tournament matches. Balance needs to be set in x1 (Alma, your turn). As soon as we set the balance, we’ll launch the 1v1 tournament right away.

Planned rewards:
- Chance to pick Troll 77% / 55% / 33%
- Gems (stones for upgrading aspects)
- "TAG" for TOP 1x1 1–3
- Particles for TOP 1x1 1–3
- Possibly chests, if there are many players interested.

Update: Sep 2 @ 1:37pm

- Added the ability to upgrade aspects for free in the test lobby for testing.
- Removed the minimum damage from "Tower Damage," but added rounding so damage can’t go below 1.
- Added an empty skill for the last worker so you don’t accidentally delete it.
- Elf Aspect "Invisible" no longer reveals the Elf on the map.
- Troll Aspect "Invis" now ignores True Sight. Duration reduced to 2.5/3/5. Cooldown: 80/70/60.
- Increased CD of "Global Reveal" for Elves in x1 from 150/125/100 to 200/175/150.
- Changed the "True Sight" aspect. It is now an active aspect with a radius of 300/600/900, lasts 3/5/7 seconds, CD 300/240/180, and has an initial cooldown of 300 seconds.
- Fixed descriptions for some aspects.
- Fixed a bug with map boundaries.
- Fixed a bug with "Wall Armor."

P.S. Sorry for the delay with the patch. I’ve been away from home for quite a while. If I forgot to fix something, please remind me on Discord.

Update: Aug 5 @ 1:42pm

fix

Update: Aug 4 @ 1:31pm

- "Anti Block" aspect no longer grants movespeed when hit by Rock.
- "Tower Damage" aspect improved from 4/8/12% to 5/10/15%. Minimum +1 damage.
- "Hit Tower Gold" aspect improved from 8/12/15 to 10/15/20. Increased duration in x1 from 30 to 35 min, in x2 from 15 to 20 min.
- "Wall Armor" aspect improved from 4/8/12% to 5/10/15%. Minimum +1 defense.
- "Global Reveal" aspect improved for Elf. Duration from 30/45/60 sec to 45/60/90 sec. CD from 200/150/150 to 150/125/100.
- "Movespeed" aspect improved for Elf. MS from 2/5/10 to 5/10/15 in x1/x2. MS from 5/10/15 to 10/15/20 in x4.
- Bug Spot fixed.