Space Engineers

Space Engineers

MA WeaponCore Weapons
Zobrazuje se 81–90 z 90 položek
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Aktualizace: 25. bře. 2020 v 16.12

changed pdx to pulse style.
Increased rof on gatlings and heating, reduced spread a tiny bit, removed armor nerf, but has a damage falloff. it's full strength to 300m then damage linearly declines to 50% at 1km.
some things are still bugged.

Aktualizace: 21. bře. 2020 v 19.31

-Gimbal lasers are in.
-Fixed lasers are started but not operational yet. Just decoration atm.
-"Fixed" Gladius was drawing 150MW instead of 300MW. Now it draws 300MW. Sorry. Not sorry.
-Also nerfed ranges again, down to 3.5km.
-Blister and Meatball will now target projectiles, although I have my doubts they would ever succeed.

Aktualizace: 20. bře. 2020 v 13.30

fixed blister aiming wrong, also moved particles to local and removed looping.

Aktualizace: 19. bře. 2020 v 18.46

fixed meatball. added turret to it's name. blister still haywaire.
particle fix from keen update.
added blister to small grid.
some other tweaks related to overheating timing and visuals.

Aktualizace: 17. bře. 2020 v 19.36

added overheating

Aktualizace: 16. bře. 2020 v 20.26

ranges nerfed, max 4k. blister, meatball, and gladius animations working.
for pdt set closest targeting to false, should randomize between targets now.

Aktualizace: 16. bře. 2020 v 20.02

Aktualizace: 15. bře. 2020 v 18.26

Aktualizace: 15. bře. 2020 v 13.09

Aktualizace: 15. bře. 2020 v 13.08