Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unit Limit Enforcement (without top panel)
6 sonuçtan 1 ile 6 arası gösteriliyor
Güncelleme: 22 Mar 2020 @ 21:48

Fixed issue with last update removing Archeologist building prereq.

Güncelleme: 22 Mar 2020 @ 21:43

Now makes sure all building prereqs are set appropriately for units that already had a building prereq.

Güncelleme: 22 Mar 2020 @ 14:45

Fixed issue where Warrior Monk unit was included in both the Land Combat and Religious unit class limits. Now any unit which has Formation_Class_Land_Combat, but is also religious, will only be classed as Land Combat.

Güncelleme: 10 Mar 2020 @ 9:00

Removed limit on aircraft units - these units are already limited by aerodrome/airstrip space.

Added limits to settler, builder, and naturalist units, to prevent AI spam.

Güncelleme: 9 Mar 2020 @ 8:12

Increased load order, to prevent mods which edit the unit table from be incompatible.

Güncelleme: 6 Mar 2020 @ 7:08