Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unit Limit Enforcement (without top panel)
Affichage des entrées 1-6 sur 6
Mis à jour le : 22 mars 2020 à 21h48

Fixed issue with last update removing Archeologist building prereq.

Mis à jour le : 22 mars 2020 à 21h43

Now makes sure all building prereqs are set appropriately for units that already had a building prereq.

Mis à jour le : 22 mars 2020 à 14h45

Fixed issue where Warrior Monk unit was included in both the Land Combat and Religious unit class limits. Now any unit which has Formation_Class_Land_Combat, but is also religious, will only be classed as Land Combat.

Mis à jour le : 10 mars 2020 à 9h00

Removed limit on aircraft units - these units are already limited by aerodrome/airstrip space.

Added limits to settler, builder, and naturalist units, to prevent AI spam.

Mis à jour le : 9 mars 2020 à 8h12

Increased load order, to prevent mods which edit the unit table from be incompatible.

Mis à jour le : 6 mars 2020 à 7h08