Sid Meier's Civilization VI

Sid Meier's Civilization VI

Unit Limit Enforcement (without top panel)
Ergebnisse 1–6 von 6
Update: 22. Mrz. 2020 um 21:48

Fixed issue with last update removing Archeologist building prereq.

Update: 22. Mrz. 2020 um 21:43

Now makes sure all building prereqs are set appropriately for units that already had a building prereq.

Update: 22. Mrz. 2020 um 14:45

Fixed issue where Warrior Monk unit was included in both the Land Combat and Religious unit class limits. Now any unit which has Formation_Class_Land_Combat, but is also religious, will only be classed as Land Combat.

Update: 10. Mrz. 2020 um 9:00

Removed limit on aircraft units - these units are already limited by aerodrome/airstrip space.

Added limits to settler, builder, and naturalist units, to prevent AI spam.

Update: 9. Mrz. 2020 um 8:12

Increased load order, to prevent mods which edit the unit table from be incompatible.

Update: 6. Mrz. 2020 um 7:08