X4: Foundations

X4: Foundations

Mules, Supply and Warehouses Extended
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Update: Oct 18, 2020 @ 10:10am

Version 6.1.3
Type: Minor

  • Added an exception for Civilian Fleets to prevent Travel Mule reassignment
    (#89, thanks to Vectorial1024)

Update: Jun 24, 2020 @ 6:08am

Version 6.1.2
Type: Hotfix

  • Introduced a small fix that does mitigate the lags introduced by trade search. More of a hotfix, since it does not fix the root of the problem.

Update: Jun 14, 2020 @ 10:44pm

Version 6.1.1
Type: Hotfix

  • Introduced a check for cargo drones on L/XL ships
    fixes issue #82 for supply and travel mules. (FPS drops)
    distrib and station mule are likely still affected.

Update: Jun 4, 2020 @ 2:27pm

Version 6.1.0
Type: Major

  • Initial support for 3.2 beta hf1 trade rules.
  • Fixed typo
  • Fixed unknown $minCargoSize by passing it to the script
  • Fixed warelist basket population. (No more duplicate entries)
  • Debugging improvements - (more debug messages)
  • Blacklists are working for trade bans
  • Fix for issue #38
  • Remove $supplyTrades variable, and instead removed the supply offer from the offer list
  • Fixed code error when serving a faction
  • Fixed a bug that would not allow any filtering based on resources/products/tradewares
  • Prevent the mule from using any other trade stations on this run/priority, by removing all other buyoffers/needs from different stations
  • Fixed bug that used a list name instead of the loop variable name
  • Minor bugfixes
  • Minor optimization for dumping trade offers
  • Fix Seller offer searches now respect faction restrictions set by priority
  • Fixed debug message outputting null or memory references
  • Fixed mule respecting $minCargoSize for all cases
  • Reworked supply mule options to allow player/ai suppliers and buildstorage/resource/intermediate/tradewares trading
  • Allows serving of sectors, requires home to be set!
  • Fix for infinite log files
  • Reworked serving station, sector, area
  • Improved & fixed debug messages (Abort search if no more trades are found at the same station)
  • Fixed bug that prevented area serve
  • Copying of ship orders is now working on all ships of the same type as well as all trade ships
  • Fixed buildstorage filtered unless resources are checked
  • Fixed the fix for buildstorage to have correct do_if syntax
  • Added update notification cue to md/mwex_setup.xml
  • Fix for dedicatedServe not being used to adhere to the serve source only param
  • Travel mule obeys trade rules
  • Reduced patch trigger overhead
  • Introduced a proper way to patch orders
    supply mules with empty sources will now be patched to their current sector, instead of their argon prime due to restrictions by the patch command
  • Allow for dedicated sector serve
  • Civ Fleet Management support
  • Fixed ships not buying the last supplies for buildstorage
  • Fixed a bug that prevented the player buy mod to be applied properly
  • Removed dedicated serve config error check, since it is possible to serve a sector dedicated
  • Travel_mule should now search for the best profit for a ware
  • Travel mule will now look for the best profit per ware.

Update: May 11, 2020 @ 9:53am

Version 6.0.3
Type: Hotfix

  • Fixed Supply Mule's serve source only.

Update: May 8, 2020 @ 8:13am

Version 6.0.2
Type: Hotfix

  • Fixed miner used as supply mule not finding valid trades.
  • Fix for improved civilian fleets support for supply mule.
  • Reverted a change to calculating the amount that an order needs when buying from the player ship.

Update: May 5, 2020 @ 12:41pm

Version 6.0.1
Type: Minor

  • Fix for supply mule when the station has a low amount of funds and trade involves buying from AI.
  • Fix for station mule spamming "I added tradeware" message.
  • Fix for travel mule missing some intermediate products for sale when assigned to a factory.
  • Travel mule now displays the wareBasket it's using from the source station. "lock player selected wares" option added, which is necessary to lock in your own custom ware selections.
  • Fixed supply mule subordinate order transfer not handling max distance correctly.
  • Fixed issue where supply mule would sometimes plan trades that overfilled their cargo, causing the order to break off and restart, triggering the "empty cargo" routine.
  • General internal logic improvements.

Update: Apr 22, 2020 @ 11:38pm

Version 6.0.0
Type: Major

  • Brand new Supply Mule
  • Various tidy-up and fixes.

Note: Supply Mule behaviour has drastically changed, we highly suggest you view the documentation.

Update: Apr 19, 2020 @ 1:20pm

Version 5.1.8
Type: Hotfix

  • Performance Fixes for Travel Mules.

Note: Please remake your existing Travel Mule Orders for this to correctly take effect for the mule/mules

Update: Apr 14, 2020 @ 11:55pm

Version 5.1.7

  • Improved scripts logic performance (wait timer).
  • When a mule becomes a station subordinate it should no longer be assigned the defence role.
  • Misc stability improvements to various mule code.