X4: Foundations

X4: Foundations

Mules, Supply and Warehouses Extended
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Update: May 12, 2021 @ 10:47am

Type: Minor

  • Hotfix: English Default Language if no translation found and added translations for the mod description.

Update: May 12, 2021 @ 10:46am

Version 6.3.4
Type: Major

  • Added Multilingual Support, currently English & Chinese (#122) Thanks TiomTang!
  • Logic fix for Station Mule & Supply Mule (#124)

Update: May 5, 2021 @ 7:56am

Version 6.3.3
Type: Major

  • Bugfix/Station Mule (#119)
  • Logic fix for selecting trade amount
  • Fix for some lingering food/meds issues
  • Logic changes w.r.t tradewares and intermediates

Update: Apr 2, 2021 @ 4:57am

Update: Apr 2, 2021 @ 4:43am

Version 6.3.2
Type: Minor

  • fix for supply mule not obeying lock wares setting when used as part of a mimic fleet (#113)

Update: Mar 25, 2021 @ 2:27am

Version 6.3.1
Type: Minor

  • Made supply mule's required cargo filled percentage 75% as to help mitigate stalling issues as they were expecting 100% fill.
    (#108)

Update: Mar 17, 2021 @ 6:20am

Version 6.3.0
Type: Major

  • Vanilla mimic behaviour is supported.
  • SupplyMule maxTrades is set to 1 until a bugfix for it can be worked.

Update: Jan 3, 2021 @ 9:48pm

Version 6.2.0
Type: Major

  • Fixed Supply Mule Serve Source Only
    (#102)
  • Supply mule receives a new player station builder mode. In this mode, filling the building storage with materials is smoother. To activate the mode, you need to choose allow the build storage only. Not used to supply NPC stations.
    (#103) Thanks Arshiba for the contribution!
  • Small fixes and improvements to internal trade logic.
    (#103) Thanks Arshiba!

Update: Oct 25, 2020 @ 3:32am

Version 6.1.5
Type: Minor

  • Fix Supply Mule in conjunction with warehouse without production modules.
    (#98)

Update: Oct 22, 2020 @ 1:17am

Version 6.1.4
Type: Minor

  • Fix any integer division issues and float-ify them. This should fix the mules cargo fill slider functionality.
    (#96)