Stellaris
Aesthetic Cinematic Gameplay (ACG)
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更新: 2020年3月24日 @ 3時32分

*Update for 2.6.2.

更新: 2020年3月24日 @ 0時12分

*implemented colored message icons + compatibility with UI Dynamic

... thx to ButtJunkie for letting me use and rework his files

更新: 2020年3月23日 @ 8時08分

*fixed Dreadnought XL turret being invisible again (was a visible turret after the 2.6.1 update but needs to be invisible on the bow front)

更新: 2020年3月23日 @ 7時55分

*fixed Carrier sections mixed display of PD and Fighter strike craft => had to switch one fighter with one bomber slot to achieve a clear section description

... thx to Mr. Flibble for the feedback!

更新: 2020年3月22日 @ 14時06分

*improved (decreased) speed of non player faction ships like tiyanki space whales dragons mining drones leviathans etc. to compensate for non-reduced speed during combat => event coding to reduce speed does not work for those ships so i had to find a workaround

更新: 2020年3月22日 @ 5時37分

*updated some graphical files

... thx to Redfoxx for letting me know about it and helping to test it

更新: 2020年3月21日 @ 7時37分

*fixed missing description for some of Cybrxkhan's name lists

更新: 2020年3月21日 @ 6時08分

*reworked and implemented Cybrxkhan's name lists for ACG

... thx to Cybrxkhan for letting me use and rework his files!

更新: 2020年3月21日 @ 2時21分

*added chinese translation

... thx to Computer(easy) who provided the necessary files and code with translation!

更新: 2020年3月20日 @ 12時39分

*updated mod version shown in launcher